Player Matchup

Bastet
Bastet
NicoAKD1987
Bastet
Level 18
God Stats
0W - 3L
1,176 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 3
Cerberus
Cerberus
TiburonsinDark69
Cerberus
Level 25
God Stats
1W - 6L
1,142 SR
Queue Stats
61W - 122L
1,341 Elo+
Party 3
Hou Yi
Hou Yi
Wolfpack12
Hou Yi
Level 101
God Stats
5W - 6L
1,621 SR
Queue Stats
105W - 119L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
carlos14-2-
Gilgamesh
Level 31
God Stats
14W - 25L
1,512 SR
Queue Stats
81W - 136L
1,348 Elo+
Party 3
Hades
Hades
leoperez201612
Hades
Level 41
God Stats
8W - 3L
1,748 SR
Queue Stats
50W - 72L
1,416 Elo+
Party 3
Team Averages
Level 43
1,440 SR
1,395 Elo+

VS

Team Averages
Level 77
1,488 SR
1,359 Elo+
Atlas
Atlas
AceGodJ
Atlas
Level 110
God Stats
14W - 27L
1,295 SR
Queue Stats
347W - 514L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
Jamesy1024
Amaterasu
Level 41
God Stats
5W - 2L
1,387 SR
Queue Stats
125W - 136L
1,394 Elo+
Party 2
Charybdis
Charybdis
Kiddnero
Charybdis
Level 62
God Stats
8W - 5L
1,639 SR
Queue Stats
156W - 276L
1,279 Elo+
Party 1
Fenrir
Fenrir
ehamp1
Fenrir
Level 55
God Stats
15W - 14L
1,500 SR
Queue Stats
185W - 203L
1,398 Elo+
Party 2
Eset
Eset
swindleking
Eset
Level 117
God Stats
5W - 2L
1,619 SR
Queue Stats
218W - 343L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
8,469
368
6,224
14,316
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 3
8,510
370
5,598
18,683
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Wolfpack12
Hou Yi
14
2 / 7 / 2
9,269
403
12,082
16,126
4,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
carlos14-2-
Gilgamesh
14
1 / 8 / 2
8,866
385
9,159
18,005
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 3
9,290
404
10,252
14,440
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AceGodJ
Atlas
16
4 / 1 / 18
11,805
513
11,141
22,305
31,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Jamesy1024
Amaterasu
20
12 / 0 / 4
14,275
621
16,948
16,264
20,206
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Kiddnero
Charybdis
19
3 / 0 / 9
12,123
527
9,624
15,750
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ehamp1
Fenrir
20
11 / 1 / 7
12,980
564
12,199
15,250
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 9
12,027
523
14,075
13,712
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
8
Kills
34
34
Deaths
8
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
AceGodJ
Atlas
4
1
18
13
W
Amaterasu
Jamesy1024
Amaterasu
12
0
4
14
W
Charybdis
Kiddnero
Charybdis
3
0
9
7.5
L
Bastet
1
6
3
0.42
L
0
7
3
0.21
L
Hou Yi
Wolfpack12
Hou Yi
2
7
2
0.43
L
Gilgamesh
carlos14-2-
Gilgamesh
1
8
2
0.25
W
Fenrir
ehamp1
Fenrir
11
1
7
14.5
L
4
6
3
0.92
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
63,987
81,570
Taken
83,281
46,185
Mitigated
69,450
16,805
Healing
35,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AceGodJ
Atlas
11,141
2,950
890
6,335
22,305
31,303
158
5,058
16,855
27,645
0
W
Amaterasu
Jamesy1024
Amaterasu
16,948
5,527
0
7,133
16,264
20,206
452
1,005
14,519
0
104,907
W
Charybdis
Kiddnero
Charybdis
9,624
4,178
0
8,812
15,750
5,607
6,117
2,865
12,766
0
93,632
L
Bastet
6,224
1,789
0
3,671
14,316
4,568
42
3,378
10,938
0
41,940
L
5,598
327
0
2,995
18,683
20,593
0
6,901
11,782
31,468
0
L
Hou Yi
Wolfpack12
Hou Yi
12,082
4,642
0
2,163
16,126
4,904
43
4,232
11,894
0
58,173
L
Gilgamesh
carlos14-2-
Gilgamesh
9,159
1,326
79
3,768
18,005
9,703
84
2,704
15,301
0
41,526
W
Fenrir
ehamp1
Fenrir
12,199
2,027
0
7,202
15,250
7,235
326
1,576
13,523
0
93,036
L
10,252
567
213
3,916
14,440
6,417
31
8,001
6,439
43,772
0
W
14,075
1,419
2,502
2,591
13,712
5,099
594
4,849
8,499
85,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
63,210
422
Minions Killed
606
0
Camps Cleared
0
1,994,414
Distance Traveled
2,220,828
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,805
513
25
1
0
440,631
1
W
Amaterasu
14,275
621
152
7
0
485,000
2
W
Charybdis
12,123
527
166
7
0
418,457
7
L
Bastet
8,469
368
63
3
0
427,445
0
L
Cerberus
8,510
370
97
4
0
385,395
3
L
Hou Yi
9,269
403
112
5
0
364,619
2
L
Gilgamesh
8,866
385
67
3
0
430,928
3
W
Fenrir
12,980
564
127
6
0
479,475
8
L
Hades
9,290
404
83
4
0
386,027
6
W
Eset
12,027
523
136
6
0
397,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role