Player Matchup

Cthulhu
Cthulhu
Franck0980
Cthulhu
Level 78
God Stats
3W - 1L
1,854 SR
Queue Stats
35W - 24L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
OGAirplanePerson
Jing Wei
Level 64
God Stats
1W - 1L
1,721 SR
Queue Stats
225W - 244L
1,415 Elo+
Party 1
Ra
Ra
OwningOrc307344
Ra
Level 65
God Stats
2W - 1L
1,669 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 3
Ganesha
Ganesha
paytoniscloth
Ganesha
Level 41
God Stats
4W - 6L
1,615 SR
Queue Stats
111W - 135L
1,458 Elo+
Party 1
Bastet
Bastet
superTreee
Bastet
Level 106
God Stats
59W - 60L
1,417 SR
Queue Stats
187W - 196L
1,360 Elo+
Solo
Team Averages
Level 71
1,655 SR
1,440 Elo+

VS

Team Averages
Level 74
1,445 SR
1,356 Elo+
Bellona
Bellona
AwesomeSauce338
Bellona
Level 43
God Stats
1W - 5L
1,238 SR
Queue Stats
58W - 58L
1,243 Elo+
Party 2
Sylvanus
Sylvanus
CaribooPunter
Sylvanus
Level 104
God Stats
9W - 11L
1,489 SR
Queue Stats
186W - 213L
1,351 Elo+
Party 4
Kali
Kali
Cobaltium
Kali
Level 67
God Stats
7W - 6L
1,612 SR
Queue Stats
101W - 68L
1,512 Elo+
Party 2
Neith
Neith
SensNation65
Neith
Level 66
God Stats
3W - 3L
1,431 SR
Queue Stats
71W - 97L
1,337 Elo+
Party 4
Chiron
Chiron
zigzag_princess7
Chiron
Level 88
God Stats
6W - 3L
1,452 SR
Queue Stats
132W - 156L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Franck0980
Cthulhu
14
3 / 8 / 0
9,372
446
13,931
20,177
23,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 6 / 0
9,779
466
6,962
12,050
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 2
9,152
436
5,684
13,711
4,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 2 / 4
9,163
436
3,304
15,777
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
superTreee
Bastet
15
0 / 6 / 1
8,817
420
8,814
17,579
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,988
523
8,877
16,801
13,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
CaribooPunter
Sylvanus
14
3 / 6 / 10
9,640
459
11,797
19,428
15,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
19
9 / 0 / 6
11,871
565
19,924
19,318
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 5
10,858
517
8,589
11,799
4,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 0 / 4
11,677
556
12,852
13,903
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
27
27
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Sylvanus
CaribooPunter
Sylvanus
3
6
10
1.33
W
Kali
9
0
6
12
L
Cthulhu
Franck0980
Cthulhu
3
8
0
0.38
L
5
6
0
0.83
L
1
5
2
0.4
W
6
2
5
4.25
L
Ganesha
0
2
4
1
L
Bastet
superTreee
Bastet
0
6
1
0.08
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
62,039
79,294
Taken
81,249
54,635
Mitigated
47,526
16,069
Healing
36,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,877
3,452
0
4,230
16,801
13,101
351
7,421
8,314
0
68,525
W
Sylvanus
CaribooPunter
Sylvanus
11,797
3,603
1,432
5,062
19,428
15,658
423
3,748
15,600
37,339
10,649
W
Kali
19,924
10,303
0
10,998
19,318
9,370
146
5,131
14,015
0
93,106
L
Cthulhu
Franck0980
Cthulhu
13,931
574
0
1,862
20,177
23,721
28
1,020
19,157
50,005
0
L
6,962
5,406
0
2,899
12,050
4,371
1,154
2,044
10,006
0
60,714
L
5,684
735
282
3,535
13,711
4,365
374
1,895
11,816
61,993
0
W
8,589
3,938
0
5,915
11,799
4,110
3,350
1,944
9,815
0
69,199
L
Ganesha
3,304
411
0
1,740
15,777
16,552
0
3,029
12,748
24,653
0
L
Bastet
superTreee
Bastet
8,814
1,907
0
5,751
17,579
5,626
494
2,513
15,066
0
62,523
W
12,852
5,677
1,259
8,064
13,903
5,287
1,146
3,454
10,320
0
85,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
55,034
446
Minions Killed
557
0
Camps Cleared
0
2,011,408
Distance Traveled
2,115,329
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,988
523
136
6
0
435,090
6
W
Sylvanus
9,640
459
76
4
0
357,982
11
W
Kali
11,871
565
109
5
0
523,330
6
L
Cthulhu
9,372
446
82
4
0
387,513
0
L
Jing Wei
9,779
466
133
6
0
393,744
2
L
Ra
9,152
436
118
6
0
396,366
5
W
Neith
10,858
517
81
4
0
372,465
6
L
Ganesha
9,163
436
9
0
0
424,937
0
L
Bastet
8,817
420
104
5
0
408,848
5
W
Chiron
11,677
556
155
7
0
426,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role