Player Matchup

Ares
Ares
BFGDeadly
Ares
Level 149
God Stats
18W - 4L
1,759 SR
Queue Stats
522W - 395L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
DABLUBBAMAN
Zhong Kui
Level 156
God Stats
4W - 1L
1,576 SR
Queue Stats
188W - 119L
1,733 Elo+
Party 2
Awilix
Awilix
Number1HERO
Awilix
Level 160
God Stats
4W - 1L
1,640 SR
Queue Stats
514W - 423L
1,744 Elo+
Party 2
Serqet
Serqet
Phillayy_10
Serqet
Level 145
God Stats
4W - 1L
1,803 SR
Queue Stats
732W - 542L
1,667 Elo+
Party 2
Izanami
Izanami
arcanetattoo
Izanami
Level 48
God Stats
19W - 2L
1,790 SR
Queue Stats
53W - 13L
1,834 Elo+
Party 2
Team Averages
Level 132
1,714 SR
1,726 Elo+

VS

Team Averages
Level 92
1,586 SR
1,491 Elo+
King Arthur
King Arthur
AshKaliMain
King Arthur
Level 40
God Stats
2W - 5L
1,588 SR
Queue Stats
127W - 118L
1,555 Elo+
Solo
Ra
Ra
Gabee-Kun
Ra
Level 127
God Stats
19W - 18L
1,531 SR
Queue Stats
721W - 744L
1,476 Elo+
Party 1
Loki
Loki
Timoshi-Senpai
Loki
Level 118
God Stats
46W - 30L
1,660 SR
Queue Stats
604W - 599L
1,490 Elo+
Party 1
Bacchus
Bacchus
beybladeab
Bacchus
Level 67
God Stats
13W - 16L
1,502 SR
Queue Stats
177W - 227L
1,413 Elo+
Party 1
Skadi
Skadi
mutsang321
Skadi
Level 109
God Stats
6W - 5L
1,650 SR
Queue Stats
435W - 463L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 1 / 6
5,842
584
4,187
7,342
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
DABLUBBAMAN
Zhong Kui
11
6 / 0 / 4
6,930
693
7,569
5,102
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
2 / 1 / 0
5,844
584
3,465
5,532
2,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
10
2 / 0 / 2
5,854
585
3,620
6,546
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
arcanetattoo
Izanami
11
5 / 2 / 3
6,645
665
5,287
5,082
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshKaliMain
King Arthur
8
0 / 2 / 0
4,828
483
2,313
6,213
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
5,024
502
3,165
7,085
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
5,266
527
2,082
5,828
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
beybladeab
Bacchus
6
2 / 3 / 1
4,751
475
2,413
7,828
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
8
0 / 5 / 2
4,444
444
3,343
5,461
882

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AshKaliMain
King Arthur
0
2
0
0
W
Ares
3
1
6
6
W
Zhong Kui
DABLUBBAMAN
Zhong Kui
6
0
4
8
L
0
5
0
0
W
Awilix
2
1
0
2
W
Serqet
2
0
2
3
L
1
3
0
0.33
W
Izanami
arcanetattoo
Izanami
5
2
3
3.25
L
Bacchus
beybladeab
Bacchus
2
3
1
0.83
L
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,128
Damage
13,316
29,604
Taken
32,415
13,344
Mitigated
11,013
11,623
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AshKaliMain
King Arthur
2,313
358
0
1,612
6,213
2,458
0
101
5,650
0
20,340
W
Ares
4,187
311
0
2,056
7,342
4,768
0
1,841
5,419
12,454
0
W
Zhong Kui
DABLUBBAMAN
Zhong Kui
7,569
834
48
2,607
5,102
3,107
0
1,943
2,925
35,296
0
L
3,165
111
231
2,168
7,085
2,176
0
4,429
2,161
28,024
0
W
Awilix
3,465
1,287
0
1,605
5,532
2,141
267
85
5,093
0
34,237
W
Serqet
3,620
973
0
3,095
6,546
1,998
0
822
5,517
0
32,178
L
2,082
506
0
2,485
5,828
1,427
0
1,658
3,889
0
24,381
W
Izanami
arcanetattoo
Izanami
5,287
3,926
0
2,212
5,082
1,330
564
459
4,623
0
42,110
L
Bacchus
beybladeab
Bacchus
2,413
301
0
1,720
7,828
4,070
158
3,929
3,829
9,217
0
L
Skadi
3,343
2,313
349
970
5,461
882
714
1,108
4,311
0
17,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
24,313
313
Minions Killed
213
0
Camps Cleared
0
998,134
Distance Traveled
938,203
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,828
483
49
5
0
194,228
2
W
Ares
5,842
584
11
1
0
180,609
3
W
Zhong Kui
6,930
693
68
7
0
193,899
2
L
Ra
5,024
502
55
6
0
187,963
1
W
Awilix
5,844
584
77
8
0
203,746
3
W
Serqet
5,854
585
65
7
0
234,641
4
L
Loki
5,266
527
68
7
0
221,863
1
W
Izanami
6,645
665
92
9
0
185,239
2
L
Bacchus
4,751
475
12
1
0
167,863
2
L
Skadi
4,444
444
29
3
0
166,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role