Player Matchup

Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LiveStatistic
Medusa
Level 160
God Stats
35W - 23L
1,555 SR
Queue Stats
1,324W - 1,396L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
PandemicCashew
Nu Wa
Level 148
God Stats
34W - 33L
1,458 SR
Queue Stats
1,301W - 1,360L
1,389 Elo+
Party 1
Raijin
Raijin
RafalGB
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,708 Elo+
Solo
Odin
Odin
TBxMiikeyx
Odin
Level 129
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,497 Elo+

VS

Team Averages
Level 101
1,561 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kaneki4293
Zhong Kui
Level 88
God Stats
2W - 3L
1,536 SR
Queue Stats
148W - 153L
1,527 Elo+
Solo
Izanami
Izanami
Schlumpfine1979
Izanami
Level 160
God Stats
19W - 16L
1,558 SR
Queue Stats
808W - 799L
1,421 Elo+
Solo
Medusa
Medusa
d33pppp
Medusa
Level 69
God Stats
1W - 1L
1,713 SR
Queue Stats
300W - 297L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 2 / 10
10,924
993
18,493
9,574
4,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 14
9,872
897
13,511
8,505
4,093
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 13
9,453
859
7,701
4,632
2,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
RafalGB
Raijin
13
1 / 4 / 7
8,216
747
3,235
8,076
3,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 12
8,729
794
5,430
10,937
9,632
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 4 / 3
8,234
749
9,090
6,909
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
 
Hou Yi
14
1 / 8 / 6
7,746
704
5,758
11,313
3,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Kaneki4293
Zhong Kui
16
3 / 4 / 10
9,653
878
5,440
14,367
17,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 7
7,512
683
3,172
9,184
2,541
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
d33pppp
Medusa
15
5 / 4 / 6
9,329
848
9,842
10,392
3,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
23
Kills
15
17
Deaths
23
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
10
8
L
He Bo
 
He Bo
5
4
3
1.63
L
Hou Yi
 
Hou Yi
1
8
6
0.5
L
Zhong Kui
Kaneki4293
Zhong Kui
3
4
10
2
W
5
4
14
3
W
4
2
13
5.25
W
Raijin
RafalGB
Raijin
1
4
7
1.13
L
1
3
7
1.5
W
2
5
12
1.6
L
Medusa
d33pppp
Medusa
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
33,302
41,724
Taken
52,165
23,178
Mitigated
28,770
10,620
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,493
2,898
787
2,466
9,574
4,100
1,510
4,118
5,456
0
28,520
L
He Bo
 
He Bo
9,090
79
766
929
6,909
2,058
212
1,660
5,249
17,238
0
L
Hou Yi
 
Hou Yi
5,758
1,672
953
633
11,313
3,126
414
2,331
8,982
0
17,484
L
Zhong Kui
Kaneki4293
Zhong Kui
5,440
1,068
2,886
3,446
14,367
17,771
19
2,767
11,600
20,522
0
W
13,511
3,229
896
1,121
8,505
4,093
2,053
2,315
6,190
0
34,105
W
7,701
2,523
1,308
381
4,632
2,127
1,394
1,494
3,138
18,426
0
W
Raijin
RafalGB
Raijin
3,235
395
457
910
8,076
3,226
323
1,372
6,704
13,248
0
L
3,172
1,465
1,448
2,342
9,184
2,541
663
1,706
7,478
0
15,160
W
5,430
598
683
1,611
10,937
9,632
60
5,231
5,706
0
7,375
L
Medusa
d33pppp
Medusa
9,842
3,972
760
2,368
10,392
3,274
234
2,472
7,920
0
23,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
42,474
128
Minions Killed
136
0
Camps Cleared
0
1,027,544
Distance Traveled
897,997
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,924
993
27
2
0
220,973
0
L
He Bo
8,234
749
21
2
0
177,771
1
L
Hou Yi
7,746
704
24
2
0
164,401
0
L
Zhong Kui
9,653
878
40
4
0
152,411
2
W
Medusa
9,872
897
42
4
0
219,010
3
W
Nu Wa
9,453
859
20
2
0
217,096
3
W
Raijin
8,216
747
28
3
0
185,704
0
L
Izanami
7,512
683
28
3
0
189,535
4
W
Odin
8,729
794
11
1
0
184,761
0
L
Medusa
9,329
848
23
2
0
213,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role