Player Matchup

Amaterasu
Amaterasu
CanadianN
Amaterasu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 242L
1,535 Elo+
Solo
Hou Yi
Hou Yi
EternalStruggler
Hou Yi
Level 125
God Stats
15W - 12L
1,590 SR
Queue Stats
213W - 179L
1,489 Elo+
Solo
Ra
Ra
GraymerTheGamer
Ra
Level 104
God Stats
8W - 1L
2,036 SR
Queue Stats
205W - 183L
1,528 Elo+
Solo
Bellona
Bellona
LKJ209
Bellona
Level 114
God Stats
6W - 4L
1,630 SR
Queue Stats
157W - 178L
1,451 Elo+
Solo
Atlas
Atlas
llPHILAGODll
Atlas
Level 89
God Stats
11W - 6L
1,801 SR
Queue Stats
130W - 112L
1,589 Elo+
Solo
Team Averages
Level 100
1,711 SR
1,518 Elo+

VS

Team Averages
Level 128
1,687 SR
1,732 Elo+
King Arthur
King Arthur
RamenRice
King Arthur
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
73W - 60L
1,668 Elo+
Party 1
Ao Kuang
Ao Kuang
TurugaRen
Ao Kuang
Level 160
God Stats
26W - 33L
1,544 SR
Queue Stats
321W - 286L
1,670 Elo+
Party 1
Agni
Agni
VulcanSuzuki
Agni
Level 118
God Stats
2W - 1L
1,736 SR
Queue Stats
3W - 2L
1,770 Elo+
Party 1
Medusa
Medusa
bisousxxx
Medusa
Level 160
God Stats
10W - 2L
1,660 SR
Queue Stats
17W - 5L
1,850 Elo+
Party 1
Gilgamesh
Gilgamesh
ロリタッチおじさん
Gilgamesh
Level 43
God Stats
2W - 0L
1,825 SR
Queue Stats
18W - 7L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CanadianN
Amaterasu
11
0 / 6 / 0
6,698
447
3,039
10,213
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
6,913
461
4,792
7,945
2,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 1
7,527
502
7,616
10,873
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LKJ209
Bellona
12
0 / 3 / 2
6,903
460
4,860
11,513
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
7,144
476
3,872
9,394
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RamenRice
King Arthur
16
5 / 0 / 2
9,373
625
7,827
8,234
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TurugaRen
Ao Kuang
16
7 / 1 / 4
9,479
632
7,760
14,372
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 6
7,964
531
8,043
5,792
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bisousxxx
Medusa
13
2 / 1 / 2
7,856
524
5,321
6,188
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 5
7,630
509
7,253
14,252
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CanadianN
Amaterasu
0
6
0
0
L
1
2
0
0.5
L
1
4
1
0.38
L
Bellona
LKJ209
Bellona
0
3
2
0.33
W
King Arthur
RamenRice
King Arthur
5
0
2
6
W
Ao Kuang
TurugaRen
Ao Kuang
7
1
4
9
W
1
1
6
4
W
Medusa
bisousxxx
Medusa
2
1
2
3
L
1
1
0
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
36,204
49,938
Taken
48,838
25,287
Mitigated
21,449
16,217
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CanadianN
Amaterasu
3,039
1,326
0
3,368
10,213
6,781
459
561
9,010
0
36,511
L
4,792
2,624
284
2,749
7,945
2,234
1,248
1,625
6,320
0
44,486
L
7,616
222
681
4,059
10,873
4,543
0
6,195
4,678
54,187
0
L
Bellona
LKJ209
Bellona
4,860
1,202
0
2,622
11,513
6,115
0
4,635
6,737
0
44,009
W
King Arthur
RamenRice
King Arthur
7,827
1,284
96
3,327
8,234
4,639
128
0
8,234
345
60,715
W
Ao Kuang
TurugaRen
Ao Kuang
7,760
1,540
0
7,215
14,372
4,916
162
2,958
11,190
70,158
0
W
8,043
382
0
1,416
5,792
1,979
0
2,399
3,247
53,543
0
W
Medusa
bisousxxx
Medusa
5,321
1,332
0
2,521
6,188
1,909
136
973
5,173
0
52,038
L
3,872
1,047
233
2,221
9,394
5,614
0
3,175
6,219
15,374
0
W
7,253
1,045
1,962
5,375
14,252
8,006
0
4,508
9,506
1,430
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
42,302
362
Minions Killed
512
0
Camps Cleared
0
1,362,773
Distance Traveled
1,590,466
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,698
447
86
6
0
271,002
4
L
Hou Yi
6,913
461
75
5
0
256,499
3
L
Ra
7,527
502
102
7
0
292,958
1
L
Bellona
6,903
460
77
5
0
285,599
2
W
King Arthur
9,373
625
132
9
0
318,594
3
W
Ao Kuang
9,479
632
126
8
0
326,431
0
W
Agni
7,964
531
118
8
0
302,629
6
W
Medusa
7,856
524
98
7
0
292,894
2
L
Atlas
7,144
476
22
1
0
256,715
0
W
Gilgamesh
7,630
509
38
3
0
349,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role