Player Matchup

Hou Yi
Hou Yi
Clutchmeister69
Hou Yi
Level 109
God Stats
2W - 1L
1,880 SR
Queue Stats
221W - 156L
1,748 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Uraias
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,314 SR
Queue Stats
20W - 15L
1,713 Elo+
Party 1
Mulan
Mulan
pimpghettosmurf
Mulan
Level 144
God Stats
0W - 1L
1,712 SR
Queue Stats
162W - 79L
1,887 Elo+
Party 1
Team Averages
Level 123
1,636 SR
1,783 Elo+

VS

Team Averages
Level 142
1,528 SR
1,653 Elo+
Atlas
Atlas
awesome_monkey7
Atlas
Level 149
God Stats
6W - 4L
1,591 SR
Queue Stats
116W - 107L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
berrynotfast
Morgan Le Fay
Level 127
God Stats
5W - 4L
1,638 SR
Queue Stats
255W - 314L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lOrcl
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,354 SR
Queue Stats
71W - 49L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,565
612
7,826
13,460
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Uraias
Morgan Le Fay
12
1 / 6 / 3
8,189
585
10,275
13,728
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
9,146
653
14,276
21,006
18,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
11,073
791
8,324
17,862
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
berrynotfast
Morgan Le Fay
14
4 / 2 / 9
10,154
725
14,105
10,400
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
lOrcl
Ah Muzen Cab
15
6 / 2 / 7
10,514
751
17,656
15,123
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Morgan Le Fay
Uraias
Morgan Le Fay
1
6
3
0.42
W
5
2
9
4.75
W
Morgan Le Fay
berrynotfast
Morgan Le Fay
4
2
9
4.25
W
Ah Muzen Cab
lOrcl
Ah Muzen Cab
6
2
7
4.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
40,085
48,194
Taken
43,385
27,613
Mitigated
36,148
8,848
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,826
3,274
0
837
13,460
4,593
0
6,981
6,062
0
27,827
L
Morgan Le Fay
Uraias
Morgan Le Fay
10,275
620
133
3,144
13,728
4,382
0
6,676
6,686
27,586
0
W
8,324
2,715
519
6,586
17,862
21,074
175
4,855
13,007
21,772
0
W
Morgan Le Fay
berrynotfast
Morgan Le Fay
14,105
1,039
210
2,598
10,400
5,483
906
2,651
7,749
36,945
0
W
Ah Muzen Cab
lOrcl
Ah Muzen Cab
17,656
6,127
0
7,858
15,123
9,591
2,187
3,397
11,726
0
70,974
L
14,276
1,219
0
4,734
21,006
18,638
0
8,795
11,679
0
33,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
31,741
154
Minions Killed
161
3
Camps Cleared
9
754,764
Distance Traveled
795,766
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,565
612
68
5
2
234,230
3
L
Morgan Le Fay
8,189
585
30
2
1
244,350
0
W
Atlas
11,073
791
29
2
1
261,346
1
W
Morgan Le Fay
10,154
725
37
3
1
268,979
2
W
Ah Muzen Cab
10,514
751
95
7
7
265,441
3
L
Mulan
9,146
653
56
4
0
276,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role