Player Matchup

Mulan
Mulan
AlanHN21
Mulan
Level 46
God Stats
11W - 10L
1,984 SR
Queue Stats
283W - 142L
1,721 Elo+
Party 2
Camazotz
Camazotz
Heaven1820
Camazotz
Level 49
God Stats
2W - 5L
1,253 SR
Queue Stats
111W - 114L
1,516 Elo+
Party 1
Scylla
Scylla
Mme_Dianne
Scylla
Level 88
God Stats
48W - 33L
1,634 SR
Queue Stats
66W - 56L
1,573 Elo+
Party 1
He Bo
He Bo
Mme_Nicole
He Bo
Level 102
God Stats
8W - 3L
1,658 SR
Queue Stats
89W - 73L
1,569 Elo+
Party 1
Chronos
Chronos
xFerw
Chronos
Level 123
God Stats
24W - 10L
1,787 SR
Queue Stats
554W - 453L
1,674 Elo+
Party 2
Team Averages
Level 82
1,663 SR
1,610 Elo+

VS

Team Averages
Level 65
1,557 SR
1,539 Elo+
Bacchus
Bacchus
CounterLake6102
Bacchus
Level 26
God Stats
1W - 1L
1,671 SR
Queue Stats
98W - 98L
1,462 Elo+
Party 4
Mercury
Mercury
De un senton447
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,772 Elo+
Party 3
Sol
Sol
HxnnibxlGasca
Sol
Level 129
God Stats
19W - 10L
1,696 SR
Queue Stats
233W - 244L
1,550 Elo+
Party 3
Ullr
Ullr
TheSimpleBagell
Ullr
Level 36
God Stats
19W - 25L
1,475 SR
Queue Stats
206W - 206L
1,445 Elo+
Solo
Mulan
Mulan
XNachoxsX
Mulan
Level 122
God Stats
5W - 9L
1,442 SR
Queue Stats
507W - 444L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlanHN21
Mulan
12
4 / 1 / 6
7,788
519
7,517
10,523
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Heaven1820
Camazotz
14
4 / 3 / 1
8,258
551
10,073
14,901
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Mme_Dianne
Scylla
12
1 / 1 / 0
7,250
483
4,488
5,052
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
14
2 / 3 / 1
8,072
538
4,173
6,194
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
xFerw
Chronos
14
6 / 0 / 7
8,405
560
9,656
9,249
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
5,179
345
1,211
5,542
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 1
7,904
527
8,408
11,124
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
6,662
444
3,759
11,154
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 0
6,910
461
3,576
5,831
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
XNachoxsX
Mulan
14
3 / 4 / 1
8,252
550
12,178
15,511
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
7
8
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
AlanHN21
Mulan
4
1
6
7
L
0
5
0
0
L
3
3
1
1.17
W
Camazotz
Heaven1820
Camazotz
4
3
1
1.5
L
0
4
1
0.13
W
Scylla
Mme_Dianne
Scylla
1
1
0
1
W
He Bo
2
3
1
0.83
L
1
1
0
1
L
Mulan
XNachoxsX
Mulan
3
4
1
0.88
W
Chronos
xFerw
Chronos
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
29,132
45,919
Taken
49,162
25,238
Mitigated
22,471
18,027
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AlanHN21
Mulan
7,517
826
0
2,544
10,523
9,743
27
1,408
9,115
0
33,295
L
1,211
293
651
822
5,542
2,271
0
2,095
3,280
4,045
0
L
8,408
4,687
0
226
11,124
3,773
0
3,398
7,343
0
60,900
W
Camazotz
Heaven1820
Camazotz
10,073
2,842
0
7,917
14,901
8,594
513
1,257
12,858
3,280
41,098
L
3,759
130
0
5,159
11,154
3,340
0
6,991
3,669
36,061
0
W
Scylla
Mme_Dianne
Scylla
4,488
240
87
961
5,052
1,806
538
1,809
3,243
41,189
0
W
He Bo
4,173
173
0
2,166
6,194
1,669
450
216
5,945
55,391
0
L
3,576
882
0
930
5,831
2,029
189
3,504
2,265
0
36,515
L
Mulan
XNachoxsX
Mulan
12,178
1,706
0
6,482
15,511
11,058
329
2,695
11,938
11,787
41,906
W
Chronos
xFerw
Chronos
9,656
3,555
0
4,352
9,249
3,426
420
2,010
7,107
48,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
34,907
439
Minions Killed
375
0
Camps Cleared
0
1,426,358
Distance Traveled
1,244,800
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,788
519
57
4
0
289,311
6
L
Bacchus
5,179
345
6
0
0
154,359
0
L
Mercury
7,904
527
106
7
0
328,990
4
W
Camazotz
8,258
551
82
5
0
299,363
1
L
Sol
6,662
444
76
5
0
267,653
5
W
Scylla
7,250
483
93
6
0
271,762
1
W
He Bo
8,072
538
123
8
0
280,461
0
L
Ullr
6,910
461
74
5
0
254,499
4
L
Mulan
8,252
550
113
8
0
239,299
1
W
Chronos
8,405
560
84
6
0
285,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role