Player Matchup

Ne Zha
Ne Zha
KylesARofJustice
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 3L
2,069 Elo+
Party 1
Sobek
Sobek
MagnumPI996
Sobek
Level 8
God Stats
2W - 0L
1,704 SR
Queue Stats
37W - 2L
1,992 Elo+
Party 1
Vulcan
Vulcan
MuhammadAlYeet
Vulcan
Level 127
God Stats
3W - 1L
1,632 SR
Queue Stats
183W - 90L
1,799 Elo+
Party 1
Team Averages
Level 51
1,612 SR
1,953 Elo+

VS

Team Averages
Level 46
1,247 SR
1,261 Elo+
Atlas
Atlas
Apollodorous
Atlas
Level 32
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 5L
1,165 Elo+
Party 2
Hera
Hera
ComradeSNACO
Hera
Level 89
God Stats
2W - 5L
1,392 SR
Queue Stats
19W - 28L
1,423 Elo+
Party 2
Apollo
Apollo
dragonfire041001
Apollo
Level 18
God Stats
0W - 2L
1,052 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 12
8,142
814
9,630
6,676
2,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 0 / 13
7,709
771
3,940
9,477
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 0 / 9
8,350
835
8,007
4,138
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,918
592
4,256
9,586
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
5,686
569
3,966
6,035
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 10 / 0
5,694
569
3,876
9,471
2,614
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
19
Kills
0
0
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
4
0
0
W
6
0
12
12
W
5
0
13
11.5
W
8
0
9
12.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
12,098
20,291
Taken
25,092
14,277
Mitigated
9,851
6,348
Healing
602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,256
1,343
0
539
9,586
5,892
0
6,017
3,268
10,394
0
L
3,966
785
0
63
6,035
1,345
0
1,516
4,490
15,202
0
W
9,630
2,199
0
1,432
6,676
2,703
0
2,935
3,641
0
31,053
W
3,940
663
310
3,353
9,477
9,789
84
4,219
4,968
7,768
0
W
8,007
1,688
0
1,253
4,138
1,785
277
1,076
3,022
38,537
0
L
3,876
1,857
0
0
9,471
2,614
0
3,913
5,387
0
14,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
17,298
129
Minions Killed
79
10
Camps Cleared
0
598,859
Distance Traveled
464,911
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,918
592
10
1
0
167,474
0
L
Hera
5,686
569
36
4
0
163,157
3
W
Ne Zha
8,142
814
36
4
5
211,086
1
W
Sobek
7,709
771
4
0
0
200,961
1
W
Vulcan
8,350
835
89
9
5
186,812
1
L
Apollo
5,694
569
33
3
0
134,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role