Player Matchup

Cthulhu
Cthulhu
Fe Fi Fo Facy
Cthulhu
Level 26
God Stats
15W - 10L
1,560 SR
Queue Stats
22W - 19L
1,492 Elo+
Party 2
Pele
Pele
Viking LordWolf
Pele
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,462 Elo+
Party 2
Odin
Odin
xKAPTINxKRONICx
Odin
Level 6
God Stats
0W - 4L
1,338 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Team Averages
Level 28
1,466 SR
1,366 Elo+

VS

Team Averages
Level 81
1,393 SR
1,464 Elo+
Ares
Ares
Juul7869
Ares
Level 17
God Stats
3W - 2L
1,336 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 1
Odin
Odin
UglyCoronet811
Odin
Level 141
God Stats
1W - 1L
1,544 SR
Queue Stats
14W - 3L
1,728 Elo+
Party 1
Agni
Agni
Zekaym
Agni
Level 85
God Stats
14W - 25L
1,299 SR
Queue Stats
588W - 900L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 1
10,345
609
9,509
16,121
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 0
9,355
550
6,120
10,786
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 4 / 1
8,858
521
3,135
9,651
7,009
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 0 / 8
11,008
648
8,284
10,062
10,362
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 0 / 6
11,637
685
15,631
8,516
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Zekaym
Agni
14
1 / 3 / 9
10,462
615
8,880
8,935
3,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
1
0.63
W
Ares
5
0
8
9
W
8
0
6
11
L
1
6
0
0.17
W
Agni
Zekaym
Agni
1
3
9
1.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
32,795
36,558
Taken
27,513
29,520
Mitigated
19,955
1,935
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,509
643
427
1,321
16,121
18,567
0
10,275
5,846
32,003
0
W
Ares
8,284
669
0
603
10,062
10,362
202
4,849
5,213
16,854
0
W
15,631
5,984
0
1,326
8,516
5,847
1,549
2,597
5,919
0
56,538
L
6,120
843
0
187
10,786
3,944
0
4,503
6,283
0
30,301
W
Agni
Zekaym
Agni
8,880
497
0
620
8,935
3,746
1,120
2,911
6,024
44,912
0
L
3,135
711
0
0
9,651
7,009
0
2,725
6,926
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
33,107
143
Minions Killed
174
4
Camps Cleared
11
907,530
Distance Traveled
954,478
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,345
609
45
3
0
310,873
6
W
Ares
11,008
648
12
1
0
331,369
0
W
Odin
11,637
685
84
5
11
330,624
4
L
Pele
9,355
550
72
4
2
292,478
8
W
Agni
10,462
615
78
5
0
292,485
4
L
Odin
8,858
521
26
2
2
304,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role