Player Matchup

Ymir
Ymir
Jarlcreampuf
Ymir
Level 28
God Stats
17W - 14L
1,516 SR
Queue Stats
100W - 104L
1,448 Elo+
Party 1
Bastet
Bastet
MyNamesDad
Bastet
Level 86
God Stats
4W - 2L
1,314 SR
Queue Stats
326W - 283L
1,518 Elo+
Party 1
Thoth
Thoth
Nonco
Thoth
Level 88
God Stats
2W - 3L
1,450 SR
Queue Stats
432W - 402L
1,488 Elo+
Party 1
Cupid
Cupid
Sageykins
Cupid
Level 33
God Stats
5W - 4L
1,544 SR
Queue Stats
61W - 57L
1,512 Elo+
Solo
Artemis
Artemis
jtwillson19
Artemis
Level 17
God Stats
2W - 3L
1,522 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 1
Team Averages
Level 50
1,469 SR
1,453 Elo+

VS

Team Averages
Level 53
1,465 SR
1,482 Elo+
Bacchus
Bacchus
Darkozx419
Bacchus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 145L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Simbamarimba
Sun Wukong
Level 47
God Stats
2W - 4L
1,583 SR
Queue Stats
65W - 71L
1,515 Elo+
Solo
Anhur
Anhur
T66XandreiGap
Anhur
Level 30
God Stats
23W - 20L
1,537 SR
Queue Stats
135W - 161L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blueknight3760
Tsukuyomi
Level 126
God Stats
3W - 7L
1,486 SR
Queue Stats
74W - 70L
1,491 Elo+
Party 3
He Bo
He Bo
fecesboy
He Bo
Level 33
God Stats
1W - 5L
1,219 SR
Queue Stats
141W - 120L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,166
510
5,974
9,123
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
MyNamesDad
Bastet
16
10 / 0 / 2
9,537
596
9,510
9,170
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Nonco
Thoth
13
1 / 0 / 4
8,009
501
5,536
4,536
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sageykins
Cupid
15
1 / 2 / 1
9,118
570
8,492
9,485
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
jtwillson19
Artemis
13
2 / 1 / 6
7,416
464
8,732
5,783
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkozx419
Bacchus
11
0 / 3 / 1
6,714
420
4,110
12,487
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Simbamarimba
Sun Wukong
15
1 / 2 / 1
8,374
523
6,821
12,958
9,388
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,286
393
2,730
8,934
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
blueknight3760
Tsukuyomi
12
1 / 4 / 0
7,027
439
3,746
9,726
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
fecesboy
He Bo
13
0 / 3 / 0
7,421
464
1,442
10,400
2,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Darkozx419
Bacchus
0
3
1
0.17
W
2
0
7
5.5
W
Bastet
MyNamesDad
Bastet
10
0
2
11
W
Thoth
Nonco
Thoth
1
0
4
3
W
Cupid
Sageykins
Cupid
1
2
1
0.75
L
Sun Wukong
Simbamarimba
Sun Wukong
1
2
1
0.75
L
1
4
0
0.25
L
Tsukuyomi
blueknight3760
Tsukuyomi
1
4
0
0.25
L
He Bo
fecesboy
He Bo
0
3
0
0
W
Artemis
jtwillson19
Artemis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
18,849
38,097
Taken
54,505
17,777
Mitigated
28,247
15,731
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Darkozx419
Bacchus
4,110
1,016
0
1,764
12,487
10,794
96
2,657
9,830
23,061
0
W
5,974
1,298
0
2,456
9,123
7,853
30
2,066
7,057
31,628
0
W
Bastet
MyNamesDad
Bastet
9,510
2,954
0
5,088
9,170
3,295
0
1,147
8,023
0
58,286
W
Thoth
Nonco
Thoth
5,536
273
0
410
4,536
1,375
529
755
3,781
48,709
0
W
Cupid
Sageykins
Cupid
8,492
4,586
0
4,613
9,485
3,603
604
0
9,485
0
58,409
L
Sun Wukong
Simbamarimba
Sun Wukong
6,821
1,563
0
3,978
12,958
9,388
0
346
12,612
0
53,994
L
2,730
1,463
0
569
8,934
2,266
0
2,863
6,071
0
29,181
L
Tsukuyomi
blueknight3760
Tsukuyomi
3,746
538
0
3,455
9,726
2,814
0
868
8,858
0
42,238
L
He Bo
fecesboy
He Bo
1,442
142
0
3,093
10,400
2,985
0
4,776
5,624
46,354
0
W
Artemis
jtwillson19
Artemis
8,732
5,253
0
3,164
5,783
1,651
127
1,819
3,964
0
36,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
35,822
431
Minions Killed
387
0
Camps Cleared
0
1,541,982
Distance Traveled
1,480,931
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,714
420
44
3
0
292,435
5
W
Ymir
8,166
510
39
2
0
305,577
3
W
Bastet
9,537
596
94
6
0
373,816
5
W
Thoth
8,009
501
93
6
0
313,174
6
W
Cupid
9,118
570
142
9
0
262,525
6
L
Sun Wukong
8,374
523
116
7
0
304,778
4
L
Anhur
6,286
393
61
4
0
278,721
2
L
Tsukuyomi
7,027
439
69
4
0
326,435
1
L
He Bo
7,421
464
97
6
0
278,562
6
W
Artemis
7,416
464
63
4
0
286,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role