Player Matchup

Fenrir
Fenrir
AwesomeSauce338
Fenrir
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 58L
1,221 Elo+
Party 1
Athena
Athena
Cobaltium
Athena
Level 67
God Stats
2W - 3L
1,246 SR
Queue Stats
101W - 68L
1,520 Elo+
Party 1
Atlas
Atlas
RN4L_BuT_WhiT3
Atlas
Level 39
God Stats
2W - 2L
1,141 SR
Queue Stats
57W - 84L
1,300 Elo+
Solo
Medusa
Medusa
Sav_Dooks
Medusa
Level 83
God Stats
19W - 14L
1,687 SR
Queue Stats
345W - 379L
1,458 Elo+
Party 4
Gilgamesh
Gilgamesh
Sav_Uzi
Gilgamesh
Level 81
God Stats
2W - 3L
1,203 SR
Queue Stats
223W - 262L
1,442 Elo+
Party 4
Team Averages
Level 63
1,356 SR
1,388 Elo+

VS

Team Averages
Level 79
1,498 SR
1,336 Elo+
Artemis
Artemis
ILuvCookie98
Artemis
Level 86
God Stats
5W - 2L
1,584 SR
Queue Stats
317W - 335L
1,385 Elo+
Solo
Chang'e
Chang'e
IndieTheft
Chang'e
Level 126
God Stats
1W - 2L
1,866 SR
Queue Stats
51W - 55L
1,375 Elo+
Party 3
Cerberus
Cerberus
Notxenomoph
Cerberus
Level 67
God Stats
8W - 11L
1,429 SR
Queue Stats
177W - 233L
1,304 Elo+
Party 2
Loki
Loki
SaintsWarcrimes
Loki
Level 8
God Stats
2W - 4L
1,351 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 2
Fenrir
Fenrir
hookr4sale
Fenrir
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
228W - 213L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
10,184
485
14,379
17,964
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Cobaltium
Athena
15
3 / 2 / 10
10,347
493
5,854
16,430
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 9
10,810
515
10,529
13,531
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sav_Dooks
Medusa
19
12 / 5 / 5
12,690
604
18,269
13,711
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Sav_Uzi
Gilgamesh
19
8 / 7 / 8
11,815
563
12,364
21,159
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ILuvCookie98
Artemis
15
4 / 6 / 1
10,058
479
10,503
14,312
4,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
IndieTheft
Chang'e
18
7 / 6 / 3
11,786
561
15,639
17,787
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Notxenomoph
Cerberus
14
5 / 7 / 6
9,934
473
11,848
20,352
16,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 9 / 7
9,536
454
8,650
14,278
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
hookr4sale
Fenrir
15
3 / 5 / 2
9,856
469
3,945
14,215
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
32
Kills
22
22
Deaths
33
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Athena
Cobaltium
Athena
3
2
10
4
L
Artemis
ILuvCookie98
Artemis
4
6
1
0.75
L
Chang'e
IndieTheft
Chang'e
7
6
3
1.42
L
Cerberus
Notxenomoph
Cerberus
5
7
6
1.14
W
4
4
9
2.13
L
3
9
7
0.72
W
Medusa
Sav_Dooks
Medusa
12
5
5
2.9
W
Gilgamesh
Sav_Uzi
Gilgamesh
8
7
8
1.71
L
Fenrir
hookr4sale
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,395
Damage
50,585
82,795
Taken
80,944
42,640
Mitigated
38,885
20,634
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,379
5,011
0
3,957
17,964
10,298
0
9,094
8,831
0
68,069
W
Athena
Cobaltium
Athena
5,854
2,129
987
2,970
16,430
15,120
145
3,802
12,628
39,431
0
L
Artemis
ILuvCookie98
Artemis
10,503
5,248
0
1,734
14,312
4,757
2,980
2,408
11,904
0
70,924
L
Chang'e
IndieTheft
Chang'e
15,639
917
171
8,329
17,787
6,523
606
1,942
15,845
73,210
0
L
Cerberus
Notxenomoph
Cerberus
11,848
1,075
426
2,649
20,352
16,973
367
4,754
15,598
27,751
0
W
10,529
2,272
0
4,450
13,531
6,206
255
3,747
9,467
53,050
0
L
8,650
2,395
0
1,255
14,278
3,659
95
2,019
12,259
0
27,222
W
Medusa
Sav_Dooks
Medusa
18,269
9,845
0
3,732
13,711
4,805
1,318
3,229
10,482
0
87,572
W
Gilgamesh
Sav_Uzi
Gilgamesh
12,364
2,691
0
4,538
21,159
6,211
0
7,910
13,130
0
90,740
L
Fenrir
hookr4sale
Fenrir
3,945
1,250
0
4,611
14,215
6,973
943
5,260
8,955
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
51,170
485
Minions Killed
417
0
Camps Cleared
0
2,090,945
Distance Traveled
1,846,664
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,184
485
84
4
0
429,202
3
W
Athena
10,347
493
52
2
0
481,701
5
L
Artemis
10,058
479
114
5
0
344,686
1
L
Chang'e
11,786
561
141
7
0
388,552
2
L
Cerberus
9,934
473
41
2
0
392,369
1
W
Atlas
10,810
515
87
4
0
406,847
0
L
Loki
9,536
454
34
2
0
385,229
3
W
Medusa
12,690
604
131
6
0
363,294
1
W
Gilgamesh
11,815
563
131
6
0
409,901
1
L
Fenrir
9,856
469
87
4
0
335,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role