Player Matchup

Olorun
Olorun
JoshMart11
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,175 Elo+
Party 2
Mulan
Mulan
Prodigy1300
Mulan
Level 55
God Stats
19W - 13L
1,780 SR
Queue Stats
138W - 171L
1,339 Elo+
Solo
Zeus
Zeus
itssyoboygabriel
Zeus
Level 42
God Stats
2W - 0L
1,560 SR
Queue Stats
3W - 3L
1,203 Elo+
Party 2
Team Averages
Level 42
1,614 SR
1,239 Elo+

VS

Team Averages
Level 53
1,322 SR
1,255 Elo+
Anubis
Anubis
FlackoEsco
Anubis
Level 67
God Stats
0W - 6L
1,189 SR
Queue Stats
14W - 40L
1,190 Elo+
Party 1
Atlas
Atlas
Moneygodgamer06
Atlas
Level 67
God Stats
5W - 4L
1,543 SR
Queue Stats
116W - 135L
1,425 Elo+
Solo
Charybdis
Charybdis
ToyoMidori
Charybdis
Level 24
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 10L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JoshMart11
Olorun
13
2 / 1 / 12
8,257
751
6,495
6,228
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 12
8,899
809
5,535
11,912
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 5
9,480
862
13,536
5,357
1,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlackoEsco
Anubis
11
2 / 5 / 3
7,496
681
7,691
10,454
4,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 1
7,284
662
5,793
10,108
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ToyoMidori
Charybdis
9
0 / 7 / 3
6,559
596
2,534
8,712
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
FlackoEsco
Anubis
2
5
3
0.7
W
Olorun
JoshMart11
Olorun
2
1
12
8
L
3
5
1
0.7
W
5
3
12
3.67
L
Charybdis
ToyoMidori
Charybdis
0
7
3
0.21
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
16,018
23,497
Taken
29,274
9,320
Mitigated
11,191
8,419
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FlackoEsco
Anubis
7,691
108
0
3,381
10,454
4,827
0
7,163
3,154
28,161
0
W
Olorun
JoshMart11
Olorun
6,495
3,488
416
2,675
6,228
2,054
1,322
4,108
1,824
27,631
3,218
L
5,793
864
0
575
10,108
3,834
0
7,049
2,935
18,420
0
W
5,535
1,271
0
3,154
11,912
5,767
818
6,270
5,410
564
16,107
L
Charybdis
ToyoMidori
Charybdis
2,534
1,309
0
325
8,712
2,530
0
5,555
2,934
0
6,710
W
13,536
1,375
397
1,777
5,357
1,499
432
3,000
2,169
32,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
21,339
130
Minions Killed
101
4
Camps Cleared
2
632,047
Distance Traveled
554,638
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,496
681
62
6
0
196,013
0
W
Olorun
8,257
751
55
5
1
204,710
0
L
Atlas
7,284
662
31
3
2
186,274
1
W
Mulan
8,899
809
26
2
1
212,186
0
L
Charybdis
6,559
596
8
1
0
172,351
1
W
Zeus
9,480
862
49
4
2
215,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role