Player Matchup

Danzaburou
Danzaburou
Pairallax
Danzaburou
Level 78
God Stats
1W - 3L
1,149 SR
Queue Stats
152W - 115L
1,632 Elo+
Party 1
Cerberus
Cerberus
Primitive Cali
Cerberus
Level 68
God Stats
2W - 1L
1,740 SR
Queue Stats
107W - 116L
1,472 Elo+
Party 1
Fafnir
Fafnir
Quake Dragon56
Fafnir
Level 102
God Stats
2W - 0L
1,649 SR
Queue Stats
210W - 185L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
Squad 7 Nelly
Hun Batz
Level 137
God Stats
1W - 0L
1,640 SR
Queue Stats
109W - 91L
1,562 Elo+
Party 1
Cupid
Cupid
Vitalation
Cupid
Level 84
God Stats
6W - 0L
1,944 SR
Queue Stats
217W - 192L
1,600 Elo+
Party 1
Team Averages
Level 94
1,624 SR
1,569 Elo+

VS

Team Averages
Level 99
1,628 SR
1,472 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Antoniocala
Ganesha
Level 158
God Stats
5W - 7L
1,555 SR
Queue Stats
473W - 523L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bootysmooch
Tsukuyomi
Level 100
God Stats
2W - 1L
1,818 SR
Queue Stats
61W - 80L
1,365 Elo+
Solo
Sobek
Sobek
TheyStoleMyLoli
Sobek
Level 107
God Stats
1W - 1L
1,767 SR
Queue Stats
86W - 71L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
dapperclem97
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pairallax
Danzaburou
17
3 / 0 / 15
9,510
865
13,243
7,378
3,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
0 / 4 / 13
8,086
735
4,767
17,286
16,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 14
8,831
803
4,984
13,792
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Squad 7 Nelly
Hun Batz
17
10 / 3 / 8
10,114
919
18,843
10,666
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
17
6 / 2 / 11
9,704
882
12,675
8,774
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 7
8,160
742
8,297
6,415
2,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Antoniocala
Ganesha
15
0 / 2 / 10
8,234
749
7,745
12,482
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Bootysmooch
Tsukuyomi
12
2 / 6 / 6
7,623
693
9,594
10,417
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 4 / 6
9,371
852
6,936
18,757
22,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
dapperclem97
Baron Samedi
14
1 / 4 / 7
8,111
737
13,673
11,870
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
19
Kills
11
11
Deaths
19
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
7
2.17
L
Ganesha
Antoniocala
Ganesha
0
2
10
2.5
L
Tsukuyomi
Bootysmooch
Tsukuyomi
2
6
6
0.83
W
Danzaburou
Pairallax
Danzaburou
3
0
15
10.5
W
Cerberus
0
4
13
1.63
W
0
2
14
3.5
W
Hun Batz
Squad 7 Nelly
Hun Batz
10
3
8
4.67
L
5
4
6
2
W
Cupid
6
2
11
5.75
L
Baron Samedi
dapperclem97
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
46,245
57,896
Taken
59,941
50,592
Mitigated
54,358
26,584
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,297
3,691
762
316
6,415
2,693
0
567
5,563
0
15,353
L
Ganesha
Antoniocala
Ganesha
7,745
256
21
2,057
12,482
16,727
0
3,016
9,314
24,382
0
L
Tsukuyomi
Bootysmooch
Tsukuyomi
9,594
2,466
1,299
1,183
10,417
4,663
0
1,871
8,344
0
14,638
W
Danzaburou
Pairallax
Danzaburou
13,243
5,145
249
2,703
7,378
3,661
1,029
3,567
3,811
0
31,195
W
Cerberus
4,767
241
747
5,703
17,286
16,212
154
8,557
8,729
14,118
0
W
4,984
1,594
1,905
4,696
13,792
20,251
630
6,448
7,344
7,376
0
W
Hun Batz
Squad 7 Nelly
Hun Batz
18,843
3,352
2,234
2,599
10,666
6,348
1,446
4,983
5,683
0
32,872
L
6,936
901
1,302
3,973
18,757
22,892
0
2,896
15,611
11,893
0
W
Cupid
12,675
7,325
2,963
2,785
8,774
4,120
2,611
4,799
3,975
0
29,354
L
Baron Samedi
dapperclem97
Baron Samedi
13,673
696
4,773
3,588
11,870
7,383
0
1,401
10,265
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
41,499
134
Minions Killed
117
0
Camps Cleared
0
1,013,717
Distance Traveled
960,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,160
742
35
3
0
223,428
0
L
Ganesha
8,234
749
3
0
0
170,638
2
L
Tsukuyomi
7,623
693
16
1
0
201,466
0
W
Danzaburou
9,510
865
32
3
0
214,345
0
W
Cerberus
8,086
735
25
2
0
204,841
0
W
Fafnir
8,831
803
4
0
0
201,283
4
W
Hun Batz
10,114
919
25
2
0
219,395
0
L
Sobek
9,371
852
28
3
0
195,071
0
W
Cupid
9,704
882
48
4
0
173,853
0
L
Baron Samedi
8,111
737
35
3
0
170,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role