Player Matchup

Skadi
Skadi
BeefierButton05
Skadi
Level 29
God Stats
19W - 12L
1,617 SR
Queue Stats
36W - 39L
1,402 Elo+
Party 3
Chronos
Chronos
D2clanleader
Chronos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,641 Elo+
Party 2
Xing Tian
Xing Tian
LoneWolf_242
Xing Tian
Level 24
God Stats
4W - 9L
1,307 SR
Queue Stats
33W - 37L
1,416 Elo+
Party 3
Ravana
Ravana
OrangeSpark99
Ravana
Level 35
God Stats
4W - 4L
1,460 SR
Queue Stats
36W - 39L
1,402 Elo+
Party 3
Hades
Hades
YuwngToeTickler
Hades
Level 69
God Stats
0W - 1L
1,569 SR
Queue Stats
13W - 21L
1,344 Elo+
Party 2
Team Averages
Level 33
1,491 SR
1,441 Elo+

VS

Team Averages
Level 80
1,783 SR
1,730 Elo+
Bellona
Bellona
EkaAll
Bellona
Level 43
God Stats
9W - 0L
1,981 SR
Queue Stats
201W - 50L
1,825 Elo+
Party 1
Hun Batz
Hun Batz
JuicePiler
Hun Batz
Level 101
God Stats
16W - 12L
1,657 SR
Queue Stats
329W - 159L
1,804 Elo+
Party 1
Chiron
Chiron
UndeadAsylums
Chiron
Level 124
God Stats
8W - 3L
1,812 SR
Queue Stats
381W - 399L
1,452 Elo+
Solo
Ra
Ra
VoidGlide
Ra
Level 87
God Stats
5W - 4L
1,613 SR
Queue Stats
300W - 138L
1,815 Elo+
Party 1
Ymir
Ymir
XtraMeaty
Ymir
Level 43
God Stats
2W - 0L
1,849 SR
Queue Stats
173W - 43L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,384
489
2,184
5,620
738
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
D2clanleader
Chronos
7
0 / 5 / 0
4,650
423
771
6,751
2,017
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
LoneWolf_242
Xing Tian
6
0 / 5 / 0
4,520
411
1,049
7,771
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 6 / 1
5,801
527
1,890
7,012
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,509
501
1,663
7,525
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EkaAll
Bellona
12
8 / 1 / 7
7,803
709
7,373
5,792
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
JuicePiler
Hun Batz
12
4 / 1 / 5
7,546
686
3,519
6,228
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 2
8,378
762
5,086
6,047
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 2
8,960
815
5,412
2,901
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
5 / 0 / 9
8,069
734
4,160
6,856
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
27
27
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Chronos
D2clanleader
Chronos
0
5
0
0
W
Bellona
EkaAll
Bellona
8
1
7
11.5
W
Hun Batz
JuicePiler
Hun Batz
4
1
5
6.5
L
Xing Tian
LoneWolf_242
Xing Tian
0
5
0
0
L
1
6
1
0.25
W
3
0
2
4
W
7
0
2
8
W
Ymir
5
0
9
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,557
Damage
25,550
34,679
Taken
27,824
11,906
Mitigated
16,215
5,535
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,184
1,395
80
75
5,620
738
0
2,069
3,473
0
16,002
L
Chronos
D2clanleader
Chronos
771
509
0
946
6,751
2,017
0
2,910
3,717
17,690
0
W
Bellona
EkaAll
Bellona
7,373
2,765
0
724
5,792
3,910
920
462
5,330
0
42,507
W
Hun Batz
JuicePiler
Hun Batz
3,519
1,396
0
1,906
6,228
2,232
576
56
6,172
0
36,969
L
Xing Tian
LoneWolf_242
Xing Tian
1,049
162
130
722
7,771
3,637
0
2,803
4,918
8,103
0
L
1,890
334
29
1,635
7,012
1,573
0
1,508
5,397
0
19,175
W
5,086
1,528
0
3,350
6,047
2,787
2,744
1,663
4,384
0
49,743
W
5,412
872
1,228
2,158
2,901
1,139
714
745
2,156
64,999
0
W
Ymir
4,160
1,107
341
2,363
6,856
6,147
364
739
6,117
26,325
0
L
1,663
245
0
1,918
7,525
3,941
0
0
7,173
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
40,756
200
Minions Killed
439
0
Camps Cleared
0
973,459
Distance Traveled
1,114,833
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,384
489
43
4
0
179,584
4
L
Chronos
4,650
423
29
3
0
169,986
0
W
Bellona
7,803
709
72
7
0
214,361
2
W
Hun Batz
7,546
686
84
8
0
250,695
1
L
Xing Tian
4,520
411
10
1
0
196,366
2
L
Ravana
5,801
527
49
4
0
247,593
1
W
Chiron
8,378
762
105
10
0
211,909
4
W
Ra
8,960
815
135
12
0
226,449
3
W
Ymir
8,069
734
43
4
0
211,419
6
L
Hades
5,509
501
69
6
0
179,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role