Player Matchup

Medusa
Medusa
Essrek
Medusa
Level 127
God Stats
2W - 0L
1,718 SR
Queue Stats
384W - 346L
1,574 Elo+
Party 2
Nemesis
Nemesis
Flying_Mattress
Nemesis
Level 55
God Stats
30W - 34L
1,435 SR
Queue Stats
156W - 158L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
LuisVal12
Ao Kuang
Level 121
God Stats
9W - 6L
1,308 SR
Queue Stats
178W - 175L
1,525 Elo+
Party 2
Chang'e
Chang'e
iCuajes
Chang'e
Level 100
God Stats
28W - 25L
1,560 SR
Queue Stats
467W - 418L
1,520 Elo+
Party 2
Artio
Artio
super Sh4d0w
Artio
Level 83
God Stats
9W - 12L
1,442 SR
Queue Stats
436W - 484L
1,384 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,483 Elo+

VS

Team Averages
Level 82
1,486 SR
1,418 Elo+
Hachiman
Hachiman
AcquaintedWith
Hachiman
Level 98
God Stats
2W - 1L
1,692 SR
Queue Stats
26W - 25L
1,531 Elo+
Party 3
Ah Puch
Ah Puch
DaddyXzibit
Ah Puch
Level 121
God Stats
1W - 4L
1,474 SR
Queue Stats
137W - 136L
1,394 Elo+
Solo
Hercules
Hercules
SR II COOKZ
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 239L
1,411 Elo+
Party 1
Yemoja
Yemoja
SR III JoeMaMa
Yemoja
Level 63
God Stats
5W - 7L
1,262 SR
Queue Stats
233W - 262L
1,374 Elo+
Party 1
Kali
Kali
saucyyhuncho
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Essrek
Medusa
16
0 / 1 / 1
8,889
523
4,506
6,947
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 2
8,076
475
4,337
13,269
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LuisVal12
Ao Kuang
16
5 / 0 / 2
9,435
555
12,450
15,368
8,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
iCuajes
Chang'e
15
4 / 2 / 7
9,365
551
12,563
14,133
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 4
8,236
484
5,080
15,630
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 0 / 1
8,984
528
7,192
7,754
2,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
DaddyXzibit
Ah Puch
14
3 / 5 / 1
7,961
468
10,238
9,404
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SR II COOKZ
Hercules
12
1 / 4 / 0
7,111
418
7,416
16,155
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 3
7,322
431
5,992
9,563
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 3
7,530
443
8,177
13,323
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
7
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
0
1
3.5
L
Ah Puch
DaddyXzibit
Ah Puch
3
5
1
0.7
W
Medusa
Essrek
Medusa
0
1
1
0.5
W
3
2
2
2
W
Ao Kuang
LuisVal12
Ao Kuang
5
0
2
6
L
Hercules
SR II COOKZ
Hercules
1
4
0
0.25
L
0
2
3
0.75
W
Chang'e
iCuajes
Chang'e
4
2
7
3.75
L
0
4
3
0.38
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
39,015
65,347
Taken
56,199
30,661
Mitigated
24,765
30,090
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,192
2,894
0
3,485
7,754
2,246
0
1,635
6,119
0
69,560
L
Ah Puch
DaddyXzibit
Ah Puch
10,238
168
0
2,550
9,404
2,782
0
5,464
3,940
54,039
0
W
Medusa
Essrek
Medusa
4,506
1,712
0
3,066
6,947
2,281
759
701
6,246
0
80,895
W
4,337
1,674
0
1,748
13,269
4,554
761
5,047
8,186
0
44,960
W
Ao Kuang
LuisVal12
Ao Kuang
12,450
2,717
0
9,638
15,368
8,562
0
1,453
13,251
62,337
0
L
Hercules
SR II COOKZ
Hercules
7,416
2,589
0
4,925
16,155
9,204
0
11,547
4,608
0
35,856
L
5,992
1,783
1,921
2,393
9,563
6,194
0
4,703
4,860
22,104
0
W
Chang'e
iCuajes
Chang'e
12,563
564
2,376
6,717
14,133
4,844
69
5,124
8,893
65,734
0
L
8,177
3,167
0
4,209
13,323
4,339
52
6,917
6,406
0
47,097
W
5,080
685
800
5,745
15,630
10,420
0
3,905
11,691
27,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
38,908
505
Minions Killed
429
0
Camps Cleared
0
1,671,298
Distance Traveled
1,546,956
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,984
528
136
8
0
331,397
2
L
Ah Puch
7,961
468
99
6
0
298,500
12
W
Medusa
8,889
523
135
8
0
300,493
7
W
Nemesis
8,076
475
83
5
0
388,059
0
W
Ao Kuang
9,435
555
103
6
0
335,922
5
L
Hercules
7,111
418
72
4
0
322,744
1
L
Yemoja
7,322
431
33
2
0
290,877
2
W
Chang'e
9,365
551
123
7
0
322,052
3
L
Kali
7,530
443
89
5
0
303,438
0
W
Artio
8,236
484
61
4
0
324,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role