Player Matchup

Ymir
Ymir
AbyssalJbby
Ymir
Level 121
God Stats
0W - 2L
1,534 SR
Queue Stats
25W - 21L
1,538 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JaytheDaimaou
Kumbhakarna
Level 141
God Stats
1W - 1L
1,665 SR
Queue Stats
195W - 204L
1,516 Elo+
Party 2
Artio
Artio
PerfectHavok
Artio
Level 145
God Stats
1W - 1L
1,871 SR
Queue Stats
35W - 32L
1,616 Elo+
Party 2
Merlin
Merlin
amelee12
Merlin
Level 88
God Stats
2W - 1L
1,822 SR
Queue Stats
57W - 26L
1,628 Elo+
Party 3
Chiron
Chiron
daffyduck500
Chiron
Level 62
God Stats
0W - 1L
1,807 SR
Queue Stats
72W - 46L
1,610 Elo+
Party 3
Team Averages
Level 111
1,740 SR
1,582 Elo+

VS

Team Averages
Level 148
1,484 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
IzZy As Himself
Eset
Level 133
God Stats
3W - 2L
1,487 SR
Queue Stats
147W - 138L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
Unseenstabber
Heimdallr
Level 155
God Stats
2W - 1L
1,712 SR
Queue Stats
109W - 83L
1,569 Elo+
Solo
Tiamat
Tiamat
WolfOfWisconsin
Tiamat
Level 149
God Stats
3W - 5L
1,223 SR
Queue Stats
309W - 298L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,544
712
3,937
13,454
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
JaytheDaimaou
Kumbhakarna
15
2 / 3 / 8
9,212
768
5,307
17,971
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 9
8,885
740
7,446
20,234
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
amelee12
Merlin
16
5 / 2 / 5
8,992
749
6,968
8,045
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
15
6 / 6 / 6
9,265
772
17,221
14,955
6,835
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 1 / 9
9,990
833
13,935
5,273
2,122
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
14
1 / 5 / 11
9,728
811
6,841
17,909
19,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 8
9,073
756
11,350
7,925
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Unseenstabber
Heimdallr
18
7 / 2 / 7
10,802
900
19,664
7,266
3,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 9
9,856
821
14,894
11,071
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
16
Kills
17
17
Deaths
16
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
9
7.5
W
Bacchus
 
Bacchus
1
5
11
1.3
L
1
2
8
2.5
W
2
3
8
2
L
Kumbhakarna
JaytheDaimaou
Kumbhakarna
2
3
8
2
L
2
4
9
1.63
W
Heimdallr
Unseenstabber
Heimdallr
7
2
7
5.25
W
4
5
9
1.7
L
Merlin
amelee12
Merlin
5
2
5
3.75
L
Chiron
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,879
Damage
66,684
74,659
Taken
49,444
63,509
Mitigated
36,612
25,968
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,935
3,598
1,547
1,331
5,273
2,122
2,050
2,750
2,523
39,227
0
W
Bacchus
 
Bacchus
6,841
527
622
3,892
17,909
19,153
155
6,739
11,170
10,908
0
L
3,937
490
1,774
1,259
13,454
11,803
14
8,844
4,347
9,845
0
W
11,350
216
1,823
2,041
7,925
3,253
1,407
4,488
3,437
20,768
0
L
Kumbhakarna
JaytheDaimaou
Kumbhakarna
5,307
270
1,054
2,600
17,971
18,817
0
10,445
7,118
15,630
0
L
7,446
139
6,995
7,468
20,234
22,715
13
10,202
9,748
14,912
0
W
Heimdallr
Unseenstabber
Heimdallr
19,664
6,864
1,551
1,694
7,266
3,353
1,252
5,462
1,804
0
32,640
W
14,894
354
46
3,013
11,071
8,731
214
4,219
6,852
23,264
0
L
Merlin
amelee12
Merlin
6,968
512
1,300
395
8,045
3,339
198
5,712
2,175
33,919
0
L
Chiron
17,221
5,261
755
2,368
14,955
6,835
0
10,479
4,250
0
40,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
49,449
157
Minions Killed
139
0
Camps Cleared
0
1,177,982
Distance Traveled
1,070,924
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,990
833
52
4
0
226,647
4
W
Bacchus
9,728
811
8
1
0
200,307
0
L
Ymir
8,544
712
22
2
0
210,501
2
W
Eset
9,073
756
27
2
0
218,722
0
L
Kumbhakarna
9,212
768
15
1
0
263,144
0
L
Artio
8,885
740
4
0
0
286,386
1
W
Heimdallr
10,802
900
34
3
0
198,403
2
W
Tiamat
9,856
821
18
2
0
226,845
0
L
Merlin
8,992
749
69
6
0
202,323
0
L
Chiron
9,265
772
47
4
0
215,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role