Player Matchup

Ravana
Ravana
NBD-Scythe1
Ravana
Level 79
God Stats
17W - 13L
1,509 SR
Queue Stats
455W - 460L
1,459 Elo+
Solo
Kukulkan
Kukulkan
NexT-terrygamer
Kukulkan
Level 105
God Stats
20W - 11L
1,623 SR
Queue Stats
374W - 408L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Oxycleans
Cthulhu
Level 118
God Stats
23W - 18L
1,443 SR
Queue Stats
497W - 465L
1,433 Elo+
Solo
Achilles
Achilles
RiSe Reverse 69
Achilles
Level 100
God Stats
2W - 3L
1,555 SR
Queue Stats
443W - 506L
1,377 Elo+
Solo
Izanami
Izanami
TurdFurgeson69
Izanami
Level 80
God Stats
39W - 29L
1,525 SR
Queue Stats
261W - 246L
1,438 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,421 Elo+

VS

Team Averages
Level 110
1,515 SR
1,457 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jginny2545
Serqet
Level 107
God Stats
3W - 2L
1,354 SR
Queue Stats
42W - 34L
1,494 Elo+
Solo
Ullr
Ullr
Odiosae
Ullr
Level 143
God Stats
0W - 1L
1,489 SR
Queue Stats
8W - 14L
1,370 Elo+
Solo
Atlas
Atlas
brunetta10
Atlas
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
233W - 274L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
4 / 0 / 2
6,166
617
2,988
4,462
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
10
1 / 1 / 1
5,987
599
4,440
3,268
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Oxycleans
Cthulhu
9
1 / 1 / 2
5,098
510
3,810
6,750
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
10
2 / 1 / 0
6,225
623
4,258
8,024
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 3
5,346
535
3,580
3,727
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
5,796
580
5,169
8,720
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
10
1 / 3 / 0
5,634
563
1,904
5,274
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Jginny2545
Serqet
9
1 / 0 / 0
5,385
539
1,204
5,090
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Odiosae
Ullr
7
0 / 1 / 1
4,767
477
1,683
4,935
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
7
0 / 2 / 1
4,593
459
2,340
6,718
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Ra
 
Ra
1
3
0
0.33
L
Serqet
Jginny2545
Serqet
1
0
0
1
W
Ravana
4
0
2
5
W
Kukulkan
1
1
1
1.5
L
Ullr
Odiosae
Ullr
0
1
1
0.5
W
Cthulhu
Oxycleans
Cthulhu
1
1
2
2
W
Achilles
2
1
0
2
W
0
0
3
1.5
L
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,076
Damage
12,300
26,231
Taken
30,737
11,516
Mitigated
11,396
8,606
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,169
545
0
2,820
8,720
3,799
0
1,568
6,433
0
27,928
L
Ra
 
Ra
1,904
39
29
1,542
5,274
1,596
86
2,602
2,410
29,163
0
L
Serqet
Jginny2545
Serqet
1,204
354
0
2,186
5,090
1,438
0
530
4,502
0
27,083
W
Ravana
2,988
528
0
2,492
4,462
1,695
0
813
3,579
0
24,515
W
Kukulkan
4,440
49
0
322
3,268
1,149
86
1,521
1,663
38,503
0
L
Ullr
Odiosae
Ullr
1,683
854
0
1,165
4,935
1,213
0
1,337
3,348
0
20,889
W
Cthulhu
Oxycleans
Cthulhu
3,810
395
511
1,824
6,750
3,413
56
439
6,263
12,555
0
W
Achilles
4,258
521
0
2,006
8,024
4,195
24
107
7,251
0
29,240
W
3,580
2,594
286
1,165
3,727
1,064
1,427
1,227
2,500
0
32,746
L
Atlas
2,340
862
0
1,098
6,718
3,350
0
1,432
5,163
13,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
26,175
299
Minions Killed
267
0
Camps Cleared
0
1,014,152
Distance Traveled
999,775
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,796
580
68
7
0
217,631
3
L
Ra
5,634
563
69
7
0
179,789
2
L
Serqet
5,385
539
65
7
0
253,880
4
W
Ravana
6,166
617
58
6
0
225,997
2
W
Kukulkan
5,987
599
85
9
0
212,073
3
L
Ullr
4,767
477
49
5
0
161,678
0
W
Cthulhu
5,098
510
20
2
0
186,406
2
W
Achilles
6,225
623
63
6
0
185,752
2
W
Izanami
5,346
535
73
7
0
203,924
1
L
Atlas
4,593
459
16
2
0
186,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role