Player Matchup

Geb
Geb
DemonHunterReed
Geb
Level 143
God Stats
2W - 1L
1,750 SR
Queue Stats
101W - 89L
1,547 Elo+
Party 1
Hachiman
Hachiman
Diogger
Hachiman
Level 100
God Stats
1W - 0L
1,209 SR
Queue Stats
70W - 51L
1,617 Elo+
Party 1
Sol
Sol
EmperorTruza
Sol
Level 67
God Stats
14W - 15L
1,506 SR
Queue Stats
77W - 68L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
Jaxiont
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,664 Elo+
Party 1
Hun Batz
Hun Batz
papanick
Hun Batz
Level 100
God Stats
2W - 4L
1,588 SR
Queue Stats
278W - 232L
1,600 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,602 Elo+

VS

Team Averages
Level 64
1,611 SR
1,508 Elo+
Cernunnos
Cernunnos
CutieBoo
Cernunnos
Level 36
God Stats
4W - 2L
1,783 SR
Queue Stats
22W - 18L
1,570 Elo+
Party 3
Ymir
Ymir
HoleyTaint
Ymir
Level 7
God Stats
6W - 5L
1,915 SR
Queue Stats
7W - 11L
1,503 Elo+
Party 2
Tiamat
Tiamat
MrAdderal
Tiamat
Level 60
God Stats
1W - 4L
1,355 SR
Queue Stats
367W - 393L
1,459 Elo+
Solo
Nemesis
Nemesis
MysticZepp42
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
rwhite1991
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 36
12,269
1,022
16,411
21,214
23,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Diogger
Hachiman
20
14 / 2 / 26
14,347
1,196
25,462
10,952
4,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 0 / 24
14,490
1,208
30,532
14,669
4,929
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Jaxiont
Kukulkan
20
10 / 2 / 24
13,240
1,103
23,812
9,097
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
papanick
Hun Batz
20
8 / 3 / 33
13,004
1,084
27,236
16,553
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CutieBoo
Cernunnos
18
1 / 9 / 7
10,822
902
16,139
24,011
9,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 11 / 4
11,211
934
7,042
36,066
42,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
MrAdderal
Tiamat
18
2 / 12 / 6
11,256
938
18,112
25,706
12,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MysticZepp42
Nemesis
17
4 / 6 / 4
11,220
935
10,605
14,526
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
rwhite1991
Aphrodite
17
2 / 10 / 5
11,171
931
12,817
29,811
15,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
36
48
Kills
10
10
Deaths
48
143
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CutieBoo
Cernunnos
1
9
7
0.5
W
2
3
36
6.67
W
Hachiman
Diogger
Hachiman
14
2
26
13.5
W
14
0
24
26
L
1
11
4
0.27
W
Kukulkan
Jaxiont
Kukulkan
10
2
24
11
L
Tiamat
MrAdderal
Tiamat
2
12
6
0.42
L
Nemesis
MysticZepp42
Nemesis
4
6
4
1
W
Hun Batz
papanick
Hun Batz
8
3
33
8.17
L
Aphrodite
rwhite1991
Aphrodite
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,453
Damage
64,715
72,485
Taken
130,120
43,172
Mitigated
86,842
17,373
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CutieBoo
Cernunnos
16,139
4,277
765
1,736
24,011
9,264
0
12,162
11,570
0
42,725
W
16,411
1,835
896
3,467
21,214
23,232
0
9,627
8,546
27,023
0
W
Hachiman
Diogger
Hachiman
25,462
11,698
0
3,196
10,952
4,137
0
7,704
3,085
0
56,454
W
30,532
13,264
0
7,894
14,669
4,929
0
7,538
6,723
66,704
0
L
7,042
679
0
816
36,066
42,503
0
22,451
13,203
35,208
0
W
Kukulkan
Jaxiont
Kukulkan
23,812
4,190
0
0
9,097
3,179
0
4,881
3,901
32,567
0
L
Tiamat
MrAdderal
Tiamat
18,112
1,309
137
1,624
25,706
12,851
0
12,431
12,996
32,782
0
L
Nemesis
MysticZepp42
Nemesis
10,605
2,576
894
2,216
14,526
6,979
0
7,794
6,480
0
20,302
W
Hun Batz
papanick
Hun Batz
27,236
3,695
0
1,920
16,553
7,695
0
7,193
8,828
0
33,976
L
Aphrodite
rwhite1991
Aphrodite
12,817
1,503
7,971
8,732
29,811
15,245
0
15,917
13,802
28,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,350
Gold Earned
55,680
227
Minions Killed
203
12
Camps Cleared
3
1,169,931
Distance Traveled
1,095,846
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,822
902
38
3
0
200,836
0
W
Geb
12,269
1,022
19
2
2
218,240
0
W
Hachiman
14,347
1,196
83
7
5
237,131
1
W
Sol
14,490
1,208
82
7
3
245,714
1
L
Ymir
11,211
934
73
6
0
208,445
0
W
Kukulkan
13,240
1,103
22
2
0
221,363
0
L
Tiamat
11,256
938
36
3
0
225,427
0
L
Nemesis
11,220
935
18
2
3
240,440
0
W
Hun Batz
13,004
1,084
21
2
2
247,483
1
L
Aphrodite
11,171
931
38
3
0
220,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role