Player Matchup

Sylvanus
Sylvanus
Belky93
Sylvanus
Level 83
God Stats
4W - 4L
1,618 SR
Queue Stats
133W - 163L
1,404 Elo+
Party 3
Izanami
Izanami
CGHQ
Izanami
Level 29
God Stats
44W - 51L
1,559 SR
Queue Stats
51W - 67L
1,500 Elo+
Solo
Anubis
Anubis
Francis mole
Anubis
Level 63
God Stats
1W - 3L
1,580 SR
Queue Stats
105W - 130L
1,408 Elo+
Party 3
Horus
Horus
Invincius
Horus
Level 126
God Stats
0W - 2L
1,401 SR
Queue Stats
47W - 39L
1,595 Elo+
Solo
Fenrir
Fenrir
Lecompte10
Fenrir
Level 129
God Stats
2W - 5L
1,479 SR
Queue Stats
173W - 206L
1,422 Elo+
Party 3
Team Averages
Level 86
1,527 SR
1,466 Elo+

VS

Team Averages
Level 96
1,597 SR
1,565 Elo+
Rama
Rama
Dennyosia
Rama
Level 149
God Stats
1W - 0L
1,528 SR
Queue Stats
62W - 32L
1,616 Elo+
Party 1
Artemis
Artemis
GonzoJustSayin
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,598 Elo+
Party 2
Cernunnos
Cernunnos
Trolljutsu
Cernunnos
Level 42
God Stats
3W - 0L
1,936 SR
Queue Stats
93W - 32L
1,702 Elo+
Party 1
Neith
Neith
XxCPTSaveABroxX
Neith
Level 154
God Stats
14W - 12L
1,522 SR
Queue Stats
90W - 101L
1,449 Elo+
Solo
Xbalanque
Xbalanque
xLordSlumped
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belky93
Sylvanus
17
0 / 3 / 7
10,879
640
5,682
14,972
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
CGHQ
Izanami
19
3 / 6 / 2
12,095
711
19,969
17,621
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
4 / 6 / 1
11,002
647
11,080
14,384
6,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Invincius
Horus
18
3 / 5 / 7
11,354
668
11,121
25,175
28,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Lecompte10
Fenrir
16
2 / 6 / 2
10,342
608
9,360
17,063
18,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 0 / 13
13,870
816
19,279
11,768
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 11
13,648
803
18,671
18,476
7,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Trolljutsu
Cernunnos
20
3 / 2 / 16
12,748
750
17,056
18,313
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 9
14,756
868
18,662
9,777
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xbalanque
xLordSlumped
Xbalanque
17
1 / 5 / 10
10,906
642
5,764
12,373
3,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
26
26
Deaths
12
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Belky93
Sylvanus
0
3
7
1.17
L
Izanami
CGHQ
Izanami
3
6
2
0.67
W
Rama
7
0
13
13.5
L
Anubis
4
6
1
0.75
W
6
4
11
2.88
L
Horus
Invincius
Horus
3
5
7
1.3
L
Fenrir
Lecompte10
Fenrir
2
6
2
0.5
W
Cernunnos
Trolljutsu
Cernunnos
3
2
16
5.5
W
9
1
9
13.5
W
Xbalanque
xLordSlumped
Xbalanque
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
79,432
89,215
Taken
70,707
79,805
Mitigated
33,911
25,122
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Belky93
Sylvanus
5,682
1,197
4,250
5,735
14,972
18,259
0
0
14,829
22,682
0
L
Izanami
CGHQ
Izanami
19,969
12,558
0
1,860
17,621
7,453
1,305
32
17,589
0
70,742
W
Rama
19,279
16,837
0
8,178
11,768
4,380
790
2,808
8,960
0
66,933
L
Anubis
11,080
38
0
4,110
14,384
6,851
0
0
14,352
33,086
0
W
18,671
9,669
0
5,765
18,476
7,413
2,471
3,581
14,895
0
59,513
L
Horus
Invincius
Horus
11,121
5,140
1,485
7,211
25,175
28,953
74
383
24,632
0
37,917
L
Fenrir
Lecompte10
Fenrir
9,360
877
0
471
17,063
18,289
0
0
17,003
0
26,278
W
Cernunnos
Trolljutsu
Cernunnos
17,056
8,733
0
5,658
18,313
13,490
650
4,067
14,246
0
47,896
W
18,662
8,551
0
4,229
9,777
5,497
2,391
2,212
7,565
0
71,204
W
Xbalanque
xLordSlumped
Xbalanque
5,764
2,193
782
2,282
12,373
3,131
773
4,569
7,804
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
65,928
338
Minions Killed
445
5
Camps Cleared
11
1,419,277
Distance Traveled
1,520,924
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,879
640
49
3
0
286,374
0
L
Izanami
12,095
711
132
8
1
259,890
3
W
Rama
13,870
816
142
8
1
322,445
4
L
Anubis
11,002
647
53
3
0
267,077
0
W
Artemis
13,648
803
79
5
2
299,073
0
L
Horus
11,354
668
52
3
2
310,334
0
L
Fenrir
10,342
608
52
3
2
295,602
1
W
Cernunnos
12,748
750
75
4
5
287,723
3
W
Neith
14,756
868
116
7
3
314,351
2
W
Xbalanque
10,906
642
33
2
0
297,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role