Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gremlin_Chaser
Ullr
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 75L
1,356 Elo+
Party 1
Artemis
Artemis
TW1G R1G
Artemis
Level 49
God Stats
2W - 1L
1,501 SR
Queue Stats
78W - 49L
1,488 Elo+
Solo
Sylvanus
Sylvanus
d-iabLOFan
Sylvanus
Level 156
God Stats
1W - 1L
1,264 SR
Queue Stats
180W - 220L
1,354 Elo+
Party 1
Chronos
Chronos
luanzan
Chronos
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
128W - 146L
1,342 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,408 Elo+

VS

Team Averages
Level 99
1,319 SR
1,369 Elo+
Kuzenbo
Kuzenbo
Admiral Cool
Kuzenbo
Level 141
God Stats
0W - 1L
1,284 SR
Queue Stats
37W - 31L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Kam113
Danzaburou
Level 48
God Stats
0W - 3L
1,190 SR
Queue Stats
186W - 214L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
Malthael46
Ao Kuang
Level 112
God Stats
8W - 9L
1,508 SR
Queue Stats
207W - 234L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Tuarwen
Kukulkan
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
30W - 34L
1,357 Elo+
Solo
Horus
Horus
WhiteBoyTheGoat
Horus
Level 107
God Stats
0W - 3L
1,171 SR
Queue Stats
119W - 134L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 1 / 9
9,344
779
17,244
10,915
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 9
8,849
737
7,443
14,526
6,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
TW1G R1G
Artemis
17
9 / 2 / 3
10,188
849
18,217
12,509
5,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
d-iabLOFan
Sylvanus
16
1 / 0 / 13
10,215
851
4,781
16,974
9,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
luanzan
Chronos
16
2 / 2 / 14
9,565
797
13,906
9,116
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Admiral Cool
Kuzenbo
13
0 / 4 / 4
7,465
622
8,030
20,639
15,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Kam113
Danzaburou
11
0 / 4 / 1
6,821
568
5,579
9,360
3,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Malthael46
Ao Kuang
15
4 / 3 / 1
8,905
742
7,067
9,529
3,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Tuarwen
Kukulkan
17
2 / 3 / 2
9,186
766
21,805
10,142
4,072
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 5
7,524
627
5,690
15,571
10,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
17
Kills
6
6
Deaths
17
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
9
7.5
L
Kuzenbo
Admiral Cool
Kuzenbo
0
4
4
0.5
W
2
1
9
6.5
L
Danzaburou
Kam113
Danzaburou
0
4
1
0.13
L
Ao Kuang
Malthael46
Ao Kuang
4
3
1
1.5
W
Artemis
TW1G R1G
Artemis
9
2
3
5.25
L
Kukulkan
Tuarwen
Kukulkan
2
3
2
1
L
0
3
5
0.83
W
Sylvanus
d-iabLOFan
Sylvanus
1
0
13
7.5
W
Chronos
luanzan
Chronos
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,591
Damage
48,171
64,040
Taken
65,241
29,335
Mitigated
37,079
42,514
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,244
920
2,140
3,366
10,915
3,989
967
6,688
4,227
27,918
0
L
Kuzenbo
Admiral Cool
Kuzenbo
8,030
3,420
0
5,014
20,639
15,689
0
11,488
8,767
9,572
0
W
7,443
3,509
1,946
5,402
14,526
6,437
1,680
7,845
6,681
0
19,095
L
Danzaburou
Kam113
Danzaburou
5,579
376
1,241
1,958
9,360
3,193
0
6,102
3,028
0
11,995
L
Ao Kuang
Malthael46
Ao Kuang
7,067
1,909
944
2,955
9,529
3,385
0
4,840
4,499
9,868
0
W
Artemis
TW1G R1G
Artemis
18,217
11,467
715
3,583
12,509
5,454
1,454
7,359
5,150
0
35,266
L
Kukulkan
Tuarwen
Kukulkan
21,805
2,373
891
1,736
10,142
4,072
0
5,766
4,100
56,523
0
L
5,690
3,023
6,615
6,723
15,571
10,740
0
6,461
8,916
0
7,829
W
Sylvanus
d-iabLOFan
Sylvanus
4,781
154
12,056
10,438
16,974
9,735
340
8,832
8,142
8,048
0
W
Chronos
luanzan
Chronos
13,906
1,550
1,551
1,317
9,116
3,720
1,070
6,178
2,938
34,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
39,901
138
Minions Killed
107
0
Camps Cleared
0
1,132,815
Distance Traveled
1,156,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,344
779
33
3
0
241,502
2
L
Kuzenbo
7,465
622
3
0
0
226,090
0
W
Ullr
8,849
737
23
2
0
229,092
1
L
Danzaburou
6,821
568
9
1
0
214,430
1
L
Ao Kuang
8,905
742
5
0
0
249,943
0
W
Artemis
10,188
849
36
3
0
199,930
0
L
Kukulkan
9,186
766
82
7
0
216,943
0
L
Horus
7,524
627
8
1
0
248,976
2
W
Sylvanus
10,215
851
5
0
0
268,585
1
W
Chronos
9,565
797
41
3
0
193,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role