Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FJKiller514
Bellona
Level 131
God Stats
0W - 1L
1,523 SR
Queue Stats
63W - 37L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
GodotGebanot
Cthulhu
Level 60
God Stats
6W - 3L
1,566 SR
Queue Stats
30W - 24L
1,559 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,574 Elo+

VS

Team Averages
Level 40
1,509 SR
1,695 Elo+
Chiron
Chiron
DovahChief
Chiron
Level 84
God Stats
1W - 2L
1,202 SR
Queue Stats
329W - 430L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
Lypt1c
Aphrodite
Level 29
God Stats
2W - 0L
1,394 SR
Queue Stats
51W - 11L
1,876 Elo+
Party 2
Bellona
Bellona
Skulldrey
Bellona
Level 7
God Stats
3W - 2L
1,933 SR
Queue Stats
18W - 12L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 5 / 2
14,037
610
28,503
21,248
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
FJKiller514
Bellona
16
2 / 7 / 8
12,823
558
19,554
26,054
14,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
GodotGebanot
Cthulhu
16
1 / 2 / 9
13,088
569
20,635
34,838
42,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DovahChief
Chiron
18
6 / 4 / 6
14,435
628
30,114
27,319
11,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Lypt1c
Aphrodite
20
8 / 5 / 6
15,587
678
33,939
27,156
19,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Skulldrey
Bellona
17
0 / 1 / 13
13,266
577
10,147
27,033
34,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
10
Kills
14
14
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
5
2
1.6
W
Chiron
DovahChief
Chiron
6
4
6
2.25
L
Bellona
FJKiller514
Bellona
2
7
8
0.86
L
Cthulhu
GodotGebanot
Cthulhu
1
2
9
2.75
W
Aphrodite
Lypt1c
Aphrodite
8
5
6
2.2
W
Bellona
Skulldrey
Bellona
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,692
Damage
74,200
82,140
Taken
81,508
66,493
Mitigated
64,609
17,612
Healing
50,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
28,503
14,166
0
6,739
21,248
8,986
0
12,897
8,351
0
79,987
W
Chiron
DovahChief
Chiron
30,114
10,943
1,558
8,625
27,319
11,137
2,404
6,089
21,230
0
80,998
L
Bellona
FJKiller514
Bellona
19,554
5,062
0
3,495
26,054
14,583
0
12,259
13,795
0
63,677
L
Cthulhu
GodotGebanot
Cthulhu
20,635
2,184
1,587
5,791
34,838
42,924
0
9,289
25,549
50,849
0
W
Aphrodite
Lypt1c
Aphrodite
33,939
4,044
12,818
17,250
27,156
19,134
875
6,485
20,671
92,653
0
W
Bellona
Skulldrey
Bellona
10,147
2,562
755
9,056
27,033
34,338
281
8,473
18,560
0
24,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
43,288
260
Minions Killed
237
11
Camps Cleared
9
1,196,828
Distance Traveled
1,250,321
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,037
610
100
4
1
398,240
6
W
Chiron
14,435
628
88
4
4
416,166
4
L
Bellona
12,823
558
92
4
10
409,608
5
L
Cthulhu
13,088
569
68
3
0
388,980
1
W
Aphrodite
15,587
678
128
6
5
407,453
4
W
Bellona
13,266
577
21
1
0
426,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role