Player Matchup

Cerberus
Cerberus
ChildishGamer86
Cerberus
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
128W - 148L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
CrowsVenomOwO
The Morrigan
Level 114
God Stats
13W - 28L
1,450 SR
Queue Stats
210W - 257L
1,349 Elo+
Party 1
Thanatos
Thanatos
UnBaireAble
Thanatos
Level 21
God Stats
25W - 42L
1,363 SR
Queue Stats
66W - 95L
1,306 Elo+
Party 1
Team Averages
Level 54
1,438 SR
1,345 Elo+

VS

Team Averages
Level 33
1,379 SR
1,226 Elo+
Sol
Sol
Arbiter4454
Sol
Level 68
God Stats
7W - 12L
1,381 SR
Queue Stats
95W - 134L
1,284 Elo+
Party 2
Ravana
Ravana
B00shhid3r69
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,334 Elo+
Party 2
Artemis
Artemis
HarshClover7138
Artemis
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
10 / 0 / 15
12,275
818
8,237
16,045
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
CrowsVenomOwO
The Morrigan
16
12 / 0 / 15
11,173
745
17,865
10,622
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UnBaireAble
Thanatos
14
6 / 1 / 12
10,153
677
6,552
10,489
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
7,761
517
8,485
12,481
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
10
0 / 10 / 0
7,600
507
4,112
12,328
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 0
8,386
559
6,975
11,276
3,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
1
28
Kills
1
1
Deaths
28
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Ravana
0
10
0
0
W
Cerberus
10
0
15
17.5
W
The Morrigan
CrowsVenomOwO
The Morrigan
12
0
15
19.5
L
1
9
0
0.11
W
Thanatos
UnBaireAble
Thanatos
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
19,572
37,156
Taken
36,085
26,279
Mitigated
12,823
20,886
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
3,206
0
1,453
12,481
4,229
0
7,127
5,354
26,801
2,302
L
Ravana
4,112
1,015
0
1,139
12,328
5,323
126
6,583
5,745
0
20,193
W
Cerberus
8,237
304
1,146
4,848
16,045
16,342
210
2,349
12,844
16,905
0
W
The Morrigan
CrowsVenomOwO
The Morrigan
17,865
3,173
1,329
3,837
10,622
5,280
465
2,374
8,145
43,712
6,387
L
6,975
4,579
0
455
11,276
3,271
0
8,325
2,951
0
20,876
W
Thanatos
UnBaireAble
Thanatos
6,552
466
0
9,726
10,489
4,657
671
3,777
6,607
0
41,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
23,747
169
Minions Killed
115
10
Camps Cleared
1
779,607
Distance Traveled
600,337
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,761
517
57
4
1
199,290
4
L
Ravana
7,600
507
31
2
0
215,722
1
W
Cerberus
12,275
818
29
2
0
285,710
0
W
The Morrigan
11,173
745
68
5
1
244,267
1
L
Artemis
8,386
559
27
2
0
185,325
0
W
Thanatos
10,153
677
72
5
9
249,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role