Player Matchup

Nu Wa
Nu Wa
CuJO__28
Nu Wa
Level 140
God Stats
2W - 1L
1,550 SR
Queue Stats
258W - 250L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
Kebiruto
Kuzenbo
Level 141
God Stats
1W - 0L
1,756 SR
Queue Stats
125W - 93L
1,677 Elo+
Party 1
Da Ji
Da Ji
xpersiconx
Da Ji
Level 149
God Stats
5W - 2L
1,870 SR
Queue Stats
203W - 185L
1,580 Elo+
Party 1
Team Averages
Level 143
1,725 SR
1,623 Elo+

VS

Team Averages
Level 129
1,681 SR
1,525 Elo+
Atlas
Atlas
FuRy Drops
Atlas
Level 149
God Stats
8W - 10L
1,622 SR
Queue Stats
945W - 826L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KappaKouhai
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,594 SR
Queue Stats
19W - 34L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nermac x
Ah Muzen Cab
Level 137
God Stats
22W - 15L
1,827 SR
Queue Stats
813W - 799L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CuJO__28
Nu Wa
14
4 / 3 / 5
8,680
789
9,418
9,071
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kebiruto
Kuzenbo
13
2 / 3 / 9
9,013
819
7,876
15,237
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
8 / 6 / 4
9,243
840
13,657
10,999
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 2 / 7
8,948
813
8,549
13,930
12,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
KappaKouhai
Morgan Le Fay
11
4 / 6 / 5
8,063
733
10,108
11,147
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Nermac x
Ah Muzen Cab
13
5 / 6 / 6
9,061
824
11,853
11,306
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
12
12
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CuJO__28
Nu Wa
4
3
5
2.17
L
Atlas
3
2
7
3.25
L
Morgan Le Fay
KappaKouhai
Morgan Le Fay
4
6
5
1.08
W
Kuzenbo
Kebiruto
Kuzenbo
2
3
9
2.17
L
Ah Muzen Cab
Nermac x
Ah Muzen Cab
5
6
6
1.33
W
Da Ji
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
30,510
35,307
Taken
36,383
23,852
Mitigated
20,350
3,894
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CuJO__28
Nu Wa
9,418
1,360
0
1,103
9,071
2,829
32
3,917
4,749
37,994
0
L
Atlas
8,549
3,328
780
2,052
13,930
12,053
0
6,466
7,091
15,297
0
L
Morgan Le Fay
KappaKouhai
Morgan Le Fay
10,108
1,004
0
693
11,147
3,568
0
5,559
5,252
30,311
0
W
Kuzenbo
Kebiruto
Kuzenbo
7,876
2,926
98
2,313
15,237
17,291
86
7,571
6,702
15,644
0
L
Ah Muzen Cab
Nermac x
Ah Muzen Cab
11,853
3,811
0
3,101
11,306
4,729
100
4,578
6,544
0
39,552
W
Da Ji
13,657
4,656
0
380
10,999
3,732
1,230
6,595
3,966
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
26,072
123
Minions Killed
144
6
Camps Cleared
5
623,874
Distance Traveled
652,045
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,680
789
70
6
4
209,393
1
L
Atlas
8,948
813
10
1
0
252,424
2
L
Morgan Le Fay
8,063
733
55
5
2
195,003
0
W
Kuzenbo
9,013
819
35
3
0
221,175
2
L
Ah Muzen Cab
9,061
824
79
7
3
204,618
5
W
Da Ji
9,243
840
18
2
2
193,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role