Player Matchup

Osiris
Osiris
 
Osiris
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Primeau50
Atlas
Level 69
God Stats
3W - 1L
1,251 SR
Queue Stats
54W - 46L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
adamant191
Xbalanque
Level 64
God Stats
3W - 1L
1,636 SR
Queue Stats
67W - 59L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
lpsus
Kukulkan
Level 28
God Stats
9W - 10L
1,694 SR
Queue Stats
25W - 29L
1,427 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,453 Elo+

VS

Team Averages
Level 92
1,628 SR
1,403 Elo+
Ares
Ares
HawaYakitteiru
Ares
Level 16
God Stats
0W - 4L
1,557 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Chaac
Chaac
Hestioz
Chaac
Level 108
God Stats
1W - 1L
1,790 SR
Queue Stats
7W - 12L
1,453 Elo+
Party 2
Sol
Sol
Nappa_9000
Sol
Level 115
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tavera04
Ne Zha
Level 128
God Stats
2W - 3L
1,526 SR
Queue Stats
7W - 13L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 0 / 5
10,036
836
6,469
8,084
9,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Primeau50
Atlas
15
3 / 1 / 8
9,664
805
6,830
10,511
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
adamant191
Xbalanque
17
7 / 1 / 5
10,633
886
10,956
8,074
2,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lpsus
Kukulkan
15
1 / 2 / 8
9,305
775
8,598
5,205
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,072
589
472
8,013
5,125
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Hestioz
Chaac
13
0 / 4 / 1
7,837
653
4,311
11,111
8,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 4 / 1
8,307
692
8,941
8,899
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Tavera04
Ne Zha
14
3 / 4 / 1
8,341
695
6,364
11,974
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
5
7.5
L
0
4
0
0
L
Chaac
Hestioz
Chaac
0
4
1
0.13
L
1
4
1
0.38
W
Atlas
Primeau50
Atlas
3
1
8
7
L
Ne Zha
Tavera04
Ne Zha
3
4
1
0.88
W
Xbalanque
adamant191
Xbalanque
7
1
5
9.5
W
Kukulkan
lpsus
Kukulkan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
20,088
31,874
Taken
39,997
24,842
Mitigated
21,483
8,757
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,469
2,246
0
2,483
8,084
9,697
347
2,342
5,597
0
33,648
L
472
0
0
72
8,013
5,125
0
4,219
3,500
7,858
0
L
Chaac
Hestioz
Chaac
4,311
186
0
2,586
11,111
8,403
63
2,726
8,213
0
28,486
L
8,941
1,655
0
1,513
8,899
2,999
1,008
3,070
5,353
30,946
0
W
Atlas
Primeau50
Atlas
6,830
2,103
0
1,100
10,511
10,352
35
3,325
6,891
21,451
0
L
Ne Zha
Tavera04
Ne Zha
6,364
1,361
0
2,898
11,974
4,956
0
4,283
7,177
0
22,904
W
Xbalanque
adamant191
Xbalanque
10,956
6,082
0
4,643
8,074
2,822
5,309
2,816
5,020
0
42,801
W
Kukulkan
lpsus
Kukulkan
8,598
418
0
531
5,205
1,971
921
1,003
4,160
27,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
31,557
238
Minions Killed
164
12
Camps Cleared
5
931,156
Distance Traveled
765,559
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,036
836
53
4
4
261,659
0
L
Ares
7,072
589
11
1
1
140,600
0
L
Chaac
7,837
653
60
5
1
204,706
1
L
Sol
8,307
692
58
5
1
205,091
1
W
Atlas
9,664
805
32
3
1
247,470
2
L
Ne Zha
8,341
695
35
3
2
215,162
1
W
Xbalanque
10,633
886
87
7
5
202,457
4
W
Kukulkan
9,305
775
66
6
2
219,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role