Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
DanielRH21
Sobek
Gold V
Level 113
God Stats
7W - 4L
1,631 SR
Queue Stats
113W - 117L
1,440 MMR
Party 1
Fenrir
Fenrir
Gold V
GH0ES
Fenrir
Gold V
Level 120
God Stats
4W - 7L
1,528 SR
Queue Stats
205W - 200L
1,472 MMR
Solo
Agni
Agni
Gold II
ReverseAllen21
Agni
Gold II
Level 101
God Stats
6W - 10L
1,604 SR
Queue Stats
85W - 95L
1,516 MMR
Party 1
Mulan
Mulan
Bronze III
brunsonlangston
Mulan
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,553 SR
1,487 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,577 SR
1,487 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
DarkDavid007
Khepri
Gold V
Level 76
God Stats
8W - 4L
1,720 SR
Queue Stats
117W - 115L
1,468 MMR
Solo
Osiris
Osiris
Gold I
SqueezyPineapple
Osiris
Gold I
Level 115
God Stats
5W - 6L
1,594 SR
Queue Stats
277W - 272L
1,448 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
sirJOZO
Erlang Shen
Gold II
Level 137
God Stats
10W - 6L
1,570 SR
Queue Stats
249W - 253L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 2 / 0
4,160
520
5,006
5,547
1,081
Sobek
6
0 / 2 / 1
4,112
514
1,331
8,098
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
GH0ES
Fenrir
8
1 / 3 / 0
4,719
590
1,467
6,823
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,066
633
3,250
3,582
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,225
528
1,148
5,004
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
OdinZeusArtioAthena

VS

Bans
TiamatAchillesBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 0
6,055
757
1,456
3,404
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
10
4 / 0 / 3
5,779
722
6,715
4,873
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
8
0 / 1 / 4
4,864
608
2,814
5,879
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 0
5,493
687
4,340
4,513
2,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
sirJOZO
Erlang Shen
9
3 / 0 / 1
5,545
693
4,364
5,622
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
W
Janus
 
Janus
2
0
0
2
W
Izanami
 
Izanami
4
0
3
5.5
L
Sobek
0
2
1
0.25
W
Khepri
0
1
4
2
L
Fenrir
GH0ES
Fenrir
1
3
0
0.33
L
0
2
0
0
W
3
1
0
3
L
0
3
1
0.17
W
Erlang Shen
sirJOZO
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
19,689
29,054
Taken
24,291
9,075
Mitigated
10,051
8,705
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,006
3,105
136
1,948
5,547
1,081
0
1,181
4,366
0
23,000
W
Janus
 
Janus
1,456
195
0
1,159
3,404
1,014
182
1,721
1,543
38,775
0
W
Izanami
 
Izanami
6,715
4,929
0
2,135
4,873
1,364
0
482
4,391
0
44,920
L
Sobek
1,331
234
0
2,604
8,098
3,550
0
1,755
6,317
10,464
0
W
Khepri
2,814
607
183
1,671
5,879
2,694
0
1,167
4,694
7,671
0
L
Fenrir
GH0ES
Fenrir
1,467
402
0
2,146
6,823
1,512
0
322
6,501
0
18,794
L
3,250
317
0
1,071
3,582
896
0
930
2,596
32,937
0
W
4,340
1,887
236
614
4,513
2,265
102
0
4,396
0
26,367
L
1,148
751
0
800
5,004
2,036
0
0
5,004
0
11,986
W
Erlang Shen
sirJOZO
Erlang Shen
4,364
2,262
0
1,604
5,622
2,714
224
993
4,569
0
31,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
27,736
210
Minions Killed
299
0
Camps Cleared
0
800,554
Distance Traveled
888,074
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,160
520
40
5
0
159,562
2
W
Janus
6,055
757
87
11
0
188,707
4
W
Izanami
5,779
722
89
11
0
155,104
1
L
Sobek
4,112
514
14
2
0
155,221
3
W
Khepri
4,864
608
9
1
0
167,847
5
L
Fenrir
4,719
590
40
5
0
157,811
3
L
Agni
5,066
633
81
10
0
176,023
4
W
Osiris
5,493
687
45
6
0
170,545
3
L
Mulan
4,225
528
35
4
0
151,937
0
W
Erlang Shen
5,545
693
69
9
0
205,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role