Player Matchup

Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dachikuma
Ra
Level 63
God Stats
2W - 0L
1,630 SR
Queue Stats
267W - 195L
1,551 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dosatsu
Tsukuyomi
Level 158
God Stats
26W - 34L
1,532 SR
Queue Stats
537W - 507L
1,546 Elo+
Party 3
Anhur
Anhur
Metoprolol
Anhur
Level 67
God Stats
2W - 1L
1,587 SR
Queue Stats
17W - 12L
1,606 Elo+
Party 3
Achilles
Achilles
NotJerryMouse
Achilles
Level 147
God Stats
4W - 4L
1,569 SR
Queue Stats
53W - 63L
1,535 Elo+
Party 3
Team Averages
Level 114
1,564 SR
1,547 Elo+

VS

Team Averages
Level 124
1,623 SR
1,583 Elo+
Cthulhu
Cthulhu
Koonkle
Cthulhu
Level 128
God Stats
2W - 2L
1,643 SR
Queue Stats
309W - 306L
1,590 Elo+
Party 2
Persephone
Persephone
LethalLynx
Persephone
Level 107
God Stats
1W - 4L
1,458 SR
Queue Stats
249W - 240L
1,581 Elo+
Party 2
Ra
Ra
Thanks4Speed
Ra
Level 119
God Stats
4W - 6L
1,559 SR
Queue Stats
338W - 328L
1,595 Elo+
Party 2
Cerberus
Cerberus
UnLucky120
Cerberus
Level 126
God Stats
4W - 4L
1,676 SR
Queue Stats
1,192W - 1,294L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
xFoulsilver
Cernunnos
Level 142
God Stats
15W - 5L
1,781 SR
Queue Stats
687W - 686L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 13
7,801
520
7,220
10,975
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 10
8,203
547
4,512
8,074
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Dosatsu
Tsukuyomi
17
13 / 0 / 1
10,508
701
11,736
7,699
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
16
6 / 2 / 3
9,291
619
14,246
11,539
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
NotJerryMouse
Achilles
14
0 / 0 / 0
8,565
571
4,724
11,831
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koonkle
Cthulhu
15
0 / 0 / 0
8,168
545
6,227
8,356
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
LethalLynx
Persephone
12
0 / 7 / 4
7,538
503
6,327
8,653
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 1
7,841
523
4,847
9,021
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UnLucky120
Cerberus
12
3 / 4 / 1
7,351
490
6,299
16,123
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
xFoulsilver
Cernunnos
11
0 / 5 / 1
6,507
434
5,394
12,456
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
6
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
13
7.5
W
0
3
10
1.67
W
Tsukuyomi
Dosatsu
Tsukuyomi
13
0
1
13.5
L
Cthulhu
Koonkle
Cthulhu
0
0
0
0
L
Persephone
LethalLynx
Persephone
0
7
4
0.29
W
Anhur
6
2
3
3.75
W
Achilles
NotJerryMouse
Achilles
0
0
0
0
L
2
4
1
0.63
L
Cerberus
UnLucky120
Cerberus
3
4
1
0.88
L
Cernunnos
xFoulsilver
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,438
Damage
29,094
50,118
Taken
54,609
28,534
Mitigated
26,934
20,090
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,220
2,848
0
3,191
10,975
8,735
0
4,815
5,957
17,970
0
W
4,512
929
1,113
2,168
8,074
2,687
0
5,890
1,890
54,148
0
W
Tsukuyomi
Dosatsu
Tsukuyomi
11,736
3,466
0
4,732
7,699
2,902
26
2,564
5,093
0
70,994
L
Cthulhu
Koonkle
Cthulhu
6,227
1,189
0
2,616
8,356
8,053
0
292
7,234
55,467
0
L
Persephone
LethalLynx
Persephone
6,327
244
0
1,220
8,653
1,901
0
3,248
5,296
44,613
0
W
Anhur
14,246
7,956
0
3,234
11,539
3,575
0
3,624
7,874
0
81,442
W
Achilles
NotJerryMouse
Achilles
4,724
1,171
0
5,652
11,831
10,635
0
5,131
5,604
952
52,209
L
4,847
237
170
3,180
9,021
2,390
0
856
8,113
53,164
0
L
Cerberus
UnLucky120
Cerberus
6,299
786
0
2,373
16,123
13,358
0
5,987
9,882
23,648
0
L
Cernunnos
xFoulsilver
Cernunnos
5,394
1,838
0
2,755
12,456
1,232
0
1,220
11,224
0
35,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
37,405
495
Minions Killed
449
0
Camps Cleared
0
1,498,299
Distance Traveled
1,463,044
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,801
520
27
2
0
299,997
7
W
Ra
8,203
547
104
7
0
291,102
2
W
Tsukuyomi
10,508
701
115
8
0
367,034
2
L
Cthulhu
8,168
545
139
9
0
309,605
1
L
Persephone
7,538
503
93
6
0
267,194
4
W
Anhur
9,291
619
128
9
0
246,541
3
W
Achilles
8,565
571
121
8
0
293,625
2
L
Ra
7,841
523
105
7
0
313,470
3
L
Cerberus
7,351
490
49
3
0
287,414
6
L
Cernunnos
6,507
434
63
4
0
285,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role