Player Matchup

Hera
Hera
Kinaity
Hera
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
235W - 128L
1,580 Elo+
Party 1
Susano
Susano
MenforGod
Susano
Level 105
God Stats
8W - 6L
1,581 SR
Queue Stats
695W - 737L
1,463 Elo+
Party 1
Sol
Sol
Rysium
Sol
Level 153
God Stats
9W - 5L
1,601 SR
Queue Stats
312W - 286L
1,489 Elo+
Party 1
Mulan
Mulan
oHenryzinx
Mulan
Level 45
God Stats
7W - 9L
1,298 SR
Queue Stats
150W - 186L
1,380 Elo+
Party 1
Yemoja
Yemoja
xXluluXuleXx
Yemoja
Level 17
God Stats
8W - 13L
1,324 SR
Queue Stats
20W - 38L
1,203 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,423 Elo+

VS

Team Averages
Level 110
1,226 SR
1,437 Elo+
Atlas
Atlas
Hygans
Atlas
Level 119
God Stats
0W - 3L
1,199 SR
Queue Stats
59W - 79L
1,421 Elo+
Solo
Rama
Rama
OneLuizuchira
Rama
Level 156
God Stats
0W - 2L
1,274 SR
Queue Stats
329W - 341L
1,461 Elo+
Solo
Olorun
Olorun
lucas remix
Olorun
Level 128
God Stats
11W - 22L
1,391 SR
Queue Stats
353W - 397L
1,373 Elo+
Solo
Achilles
Achilles
mauroangel360
Achilles
Level 64
God Stats
0W - 3L
1,037 SR
Queue Stats
182W - 207L
1,426 Elo+
Solo
Awilix
Awilix
papulucho_xx
Awilix
Level 84
God Stats
0W - 5L
1,229 SR
Queue Stats
211W - 241L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kinaity
Hera
13
3 / 1 / 3
7,568
541
9,058
5,640
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
MenforGod
Susano
13
1 / 2 / 6
7,560
540
3,142
8,801
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Rysium
Sol
14
15 / 1 / 2
9,122
652
15,699
10,253
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
13
2 / 2 / 2
7,925
566
9,302
9,591
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
11
0 / 0 / 9
7,266
519
772
5,018
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hygans
Atlas
7
0 / 5 / 2
5,358
383
2,627
10,226
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 0
6,182
442
2,041
10,292
2,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
4 / 2 / 0
6,924
495
4,865
9,960
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
mauroangel360
Achilles
11
1 / 2 / 1
6,851
489
6,467
12,516
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
10
0 / 5 / 4
6,172
441
2,649
10,876
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
5
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Hygans
Atlas
0
5
2
0.2
W
Hera
Kinaity
Hera
3
1
3
4.5
W
Susano
MenforGod
Susano
1
2
6
2
L
0
7
0
0
W
Sol
Rysium
Sol
15
1
2
16
L
Olorun
4
2
0
2
L
Achilles
mauroangel360
Achilles
1
2
1
0.75
W
Mulan
2
2
2
1.5
L
Awilix
0
5
4
0.4
W
Yemoja
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
18,649
39,303
Taken
53,870
19,489
Mitigated
25,729
19,912
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Hygans
Atlas
2,627
903
509
1,634
10,226
5,091
0
6,607
3,501
10,248
0
W
Hera
Kinaity
Hera
9,058
3,043
0
1,946
5,640
1,875
716
2,654
2,944
51,707
0
W
Susano
MenforGod
Susano
3,142
747
0
4,431
8,801
2,951
0
1,781
7,020
0
41,191
L
2,041
1,007
0
2,545
10,292
2,887
78
7,242
3,024
0
30,549
W
Sol
Rysium
Sol
15,699
6,074
0
5,971
10,253
4,250
3,284
2,030
8,181
55,362
6,935
L
Olorun
4,865
1,718
364
4,407
9,960
3,709
763
4,696
5,034
33,453
5,552
L
Achilles
mauroangel360
Achilles
6,467
1,382
0
3,161
12,516
10,731
0
1,782
9,975
6,677
31,194
W
Mulan
9,302
1,417
0
3,892
9,591
5,360
441
1,624
7,236
2,357
38,934
L
Awilix
2,649
778
0
2,422
10,876
3,311
0
4,122
6,677
0
30,304
W
Yemoja
772
158
1,627
2,045
5,018
5,053
984
856
4,162
6,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
31,487
374
Minions Killed
283
0
Camps Cleared
0
1,346,663
Distance Traveled
1,254,848
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,358
383
4
0
0
216,171
3
W
Hera
7,568
541
94
7
0
260,178
3
W
Susano
7,560
540
95
7
0
295,650
1
L
Rama
6,182
442
67
5
0
246,043
0
W
Sol
9,122
652
79
6
0
285,303
5
L
Olorun
6,924
495
75
5
0
250,033
0
L
Achilles
6,851
489
82
6
0
263,942
1
W
Mulan
7,925
566
91
7
0
244,518
4
L
Awilix
6,172
441
55
4
0
278,659
0
W
Yemoja
7,266
519
15
1
0
261,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role