Player Matchup

Artio
Artio
AllStarByShrek
Artio
Level 69
God Stats
26W - 12L
1,723 SR
Queue Stats
422W - 198L
1,698 Elo+
Party 1
Achilles
Achilles
Brucepreston
Achilles
Level 46
God Stats
22W - 7L
1,716 SR
Queue Stats
225W - 111L
1,724 Elo+
Party 1
Chiron
Chiron
ChaacOutline
Chiron
Level 57
God Stats
40W - 12L
1,805 SR
Queue Stats
251W - 108L
1,724 Elo+
Party 1
Cliodhna
Cliodhna
JessicaAlba
Cliodhna
Level 49
God Stats
5W - 3L
1,595 SR
Queue Stats
97W - 34L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
SpaceCowboy1337
Cthulhu
Level 29
God Stats
15W - 4L
1,794 SR
Queue Stats
261W - 103L
1,719 Elo+
Party 1
Team Averages
Level 50
1,727 SR
1,720 Elo+

VS

Team Averages
Level 65
1,538 SR
1,540 Elo+
Charybdis
Charybdis
AndrewApplePie
Charybdis
Level 28
God Stats
12W - 13L
1,226 SR
Queue Stats
41W - 30L
1,634 Elo+
Party 2
Agni
Agni
Arkantos0222
Agni
Level 154
God Stats
18W - 20L
1,491 SR
Queue Stats
544W - 642L
1,406 Elo+
Solo
Fenrir
Fenrir
JuulCheck
Fenrir
Level 97
God Stats
6W - 1L
1,845 SR
Queue Stats
89W - 65L
1,585 Elo+
Party 2
Nox
Nox
YummyThighs
Nox
Level 25
God Stats
17W - 9L
1,646 SR
Queue Stats
97W - 63L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
一根羊毛
Kumbhakarna
Level 22
God Stats
1W - 2L
1,481 SR
Queue Stats
47W - 47L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 21
10,788
1,079
11,063
13,919
16,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Brucepreston
Achilles
17
2 / 1 / 14
9,728
973
6,807
7,146
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
7 / 2 / 12
11,016
1,102
15,887
9,995
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
JessicaAlba
Cliodhna
17
14 / 2 / 10
12,679
1,268
24,714
8,620
3,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 20
11,182
1,118
14,466
12,599
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

315

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndrewApplePie
Charybdis
15
3 / 5 / 5
9,742
974
12,609
11,718
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 6
9,062
906
8,188
13,768
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
JuulCheck
Fenrir
15
3 / 6 / 4
9,405
941
12,923
17,270
17,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 4
9,397
940
7,725
15,167
5,850
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
一根羊毛
Kumbhakarna
15
0 / 2 / 6
8,776
878
3,318
21,850
24,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
29
Kills
9
9
Deaths
29
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
L
Charybdis
AndrewApplePie
Charybdis
3
5
5
1.1
L
0
9
6
0.33
W
Achilles
Brucepreston
Achilles
2
1
14
9
W
Chiron
7
2
12
6.5
W
Cliodhna
JessicaAlba
Cliodhna
14
2
10
9.5
L
Fenrir
JuulCheck
Fenrir
3
6
4
0.83
W
2
2
20
6
L
3
7
4
0.71
L
Kumbhakarna
一根羊毛
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,937
Damage
44,763
52,279
Taken
79,773
45,273
Mitigated
59,423
18,386
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,063
1,536
4,690
3,765
13,919
16,070
0
5,331
8,044
20,115
0
L
Charybdis
AndrewApplePie
Charybdis
12,609
6,008
0
1,573
11,718
4,483
0
3,980
7,653
0
28,734
L
8,188
765
0
1,422
13,768
6,698
0
5,287
8,303
30,923
0
W
Achilles
Brucepreston
Achilles
6,807
1,824
0
887
7,146
8,920
0
3,419
3,431
1,079
17,432
W
Chiron
15,887
8,239
859
1,872
9,995
4,065
0
2,843
6,826
0
38,717
W
Cliodhna
JessicaAlba
Cliodhna
24,714
3,267
0
853
8,620
3,529
0
3,366
4,853
0
39,149
L
Fenrir
JuulCheck
Fenrir
12,923
2,436
0
1,428
17,270
17,466
0
5,604
11,424
917
19,419
W
14,466
1,918
3,169
2,291
12,599
12,689
0
3,690
8,280
25,918
0
L
7,725
755
0
0
15,167
5,850
0
4,553
10,550
14,615
0
L
Kumbhakarna
一根羊毛
Kumbhakarna
3,318
590
0
0
21,850
24,926
0
6,517
15,007
10,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
46,382
182
Minions Killed
128
8
Camps Cleared
5
1,003,675
Distance Traveled
832,684
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,788
1,079
21
2
3
211,871
0
L
Charybdis
9,742
974
31
3
2
152,997
0
L
Agni
9,062
906
48
5
0
125,007
3
W
Achilles
9,728
973
29
3
1
201,578
0
W
Chiron
11,016
1,102
70
7
0
203,386
0
W
Cliodhna
12,679
1,268
34
3
3
200,696
0
L
Fenrir
9,405
941
23
2
3
190,753
0
W
Cthulhu
11,182
1,118
28
3
1
186,144
0
L
Nox
9,397
940
15
2
0
172,200
0
L
Kumbhakarna
8,776
878
11
1
0
191,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role