Player Matchup

Olorun
Olorun
Derfian
Olorun
Level 28
God Stats
1W - 2L
1,694 SR
Queue Stats
6W - 6L
1,644 Elo+
Party 1
Odin
Odin
Dipolarbear
Odin
Level 22
God Stats
1W - 2L
1,480 SR
Queue Stats
5W - 6L
1,625 Elo+
Party 1
Cerberus
Cerberus
Greelo434
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,644 Elo+
Party 1
Xbalanque
Xbalanque
Ravenswood10
Xbalanque
Level 23
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 4L
1,464 Elo+
Party 1
Pele
Pele
Valorince
Pele
Level 83
God Stats
5W - 5L
1,526 SR
Queue Stats
175W - 153L
1,434 Elo+
Party 1
Team Averages
Level 40
1,531 SR
1,562 Elo+

VS

Team Averages
Level 40
1,565 SR
1,564 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
IamFated
Mulan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,581 Elo+
Party 3
Bellona
Bellona
KarennaKitty
Bellona
Level 58
God Stats
26W - 12L
1,725 SR
Queue Stats
220W - 223L
1,546 Elo+
Party 3
Yemoja
Yemoja
manueltra
Yemoja
Level 35
God Stats
12W - 10L
1,603 SR
Queue Stats
56W - 52L
1,569 Elo+
Party 2
Janus
Janus
Нaunt
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Derfian
Olorun
8
0 / 4 / 0
4,764
433
2,903
6,053
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
5,114
465
4,576
7,131
3,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Greelo434
Cerberus
8
0 / 2 / 0
5,198
473
3,462
10,385
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Ravenswood10
Xbalanque
10
0 / 4 / 0
5,979
544
3,406
7,031
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
10
0 / 3 / 0
5,879
534
2,943
8,168
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 0 / 4
6,729
612
12,501
7,868
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
IamFated
Mulan
12
5 / 0 / 2
6,980
635
6,330
8,418
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KarennaKitty
Bellona
12
1 / 0 / 0
6,598
600
3,450
5,731
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
manueltra
Yemoja
10
0 / 0 / 7
5,640
513
2,081
7,767
4,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Нaunt
Janus
12
3 / 0 / 3
6,993
636
2,746
3,757
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
4
7
L
Olorun
Derfian
Olorun
0
4
0
0
L
0
1
0
0
L
Cerberus
Greelo434
Cerberus
0
2
0
0
W
Mulan
IamFated
Mulan
5
0
2
6
W
Bellona
KarennaKitty
Bellona
1
0
0
1
L
Xbalanque
Ravenswood10
Xbalanque
0
4
0
0
L
Pele
0
3
0
0
W
Yemoja
manueltra
Yemoja
0
0
7
3.5
W
Janus
Нaunt
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
27,108
38,768
Taken
33,541
15,890
Mitigated
16,072
10,703
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,501
6,330
0
3,393
7,868
2,315
713
2,812
5,056
0
51,605
L
Olorun
Derfian
Olorun
2,903
1,306
385
1,555
6,053
2,112
0
949
5,072
23,759
1,973
L
4,576
1,374
0
752
7,131
3,847
0
243
6,647
0
22,883
L
Cerberus
Greelo434
Cerberus
3,462
354
0
2,900
10,385
5,760
0
1,890
8,421
11,497
0
W
Mulan
IamFated
Mulan
6,330
890
0
5,198
8,418
3,986
0
241
8,177
0
37,772
W
Bellona
KarennaKitty
Bellona
3,450
742
0
2,420
5,731
4,100
0
0
5,731
1,765
32,131
L
Xbalanque
Ravenswood10
Xbalanque
3,406
2,029
0
1,345
7,031
1,796
0
710
6,241
0
36,559
L
Pele
2,943
620
22
3,744
8,168
2,375
0
993
7,033
0
35,628
W
Yemoja
manueltra
Yemoja
2,081
622
1,206
2,181
7,767
4,635
140
2,586
5,181
10,637
0
W
Janus
Нaunt
Janus
2,746
643
0
793
3,757
1,036
0
221
3,536
42,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,940
274
Minions Killed
381
0
Camps Cleared
0
1,170,840
Distance Traveled
1,182,921
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,729
612
93
8
0
222,232
3
L
Olorun
4,764
433
59
5
0
222,775
0
L
Odin
5,114
465
38
3
0
255,194
4
L
Cerberus
5,198
473
14
1
0
228,077
1
W
Mulan
6,980
635
88
8
0
255,769
2
W
Bellona
6,598
600
86
8
0
250,784
3
L
Xbalanque
5,979
544
87
8
0
208,186
0
L
Pele
5,879
534
76
7
0
256,608
0
W
Yemoja
5,640
513
24
2
0
231,206
2
W
Janus
6,993
636
90
8
0
222,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role