Player Matchup

Anhur
Anhur
LordFlipyNip
Anhur
Level 106
God Stats
4W - 6L
1,620 SR
Queue Stats
321W - 284L
1,520 Elo+
Solo
Fafnir
Fafnir
MSTCO
Fafnir
Level 147
God Stats
0W - 4L
1,537 SR
Queue Stats
89W - 106L
1,488 Elo+
Solo
Loki
Loki
Ojanis10
Loki
Level 159
God Stats
2W - 3L
1,666 SR
Queue Stats
191W - 174L
1,601 Elo+
Party 1
Artemis
Artemis
OwlS33ULatr
Artemis
Level 122
God Stats
2W - 1L
1,553 SR
Queue Stats
67W - 58L
1,540 Elo+
Party 1
Set
Set
ZeroGodly
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,471 Elo+
Solo
Team Averages
Level 131
1,575 SR
1,524 Elo+

VS

Team Averages
Level 130
1,421 SR
1,542 Elo+
Kuzenbo
Kuzenbo
BornTwiztd
Kuzenbo
Level 148
God Stats
4W - 9L
1,175 SR
Queue Stats
496W - 446L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
Diamondsniffles
The Morrigan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
FRACTURE 911
Hou Yi
Level 156
God Stats
19W - 27L
1,372 SR
Queue Stats
951W - 931L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
JotunnsWill
Ao Kuang
Level 147
God Stats
9W - 6L
1,560 SR
Queue Stats
252W - 186L
1,565 Elo+
Party 2
Discordia
Discordia
o CARNEVIL23 o
Discordia
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 173L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 5
10,260
933
14,022
12,383
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
MSTCO
Fafnir
16
2 / 5 / 6
8,680
789
9,389
15,100
14,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
15
6 / 7 / 4
9,131
830
11,197
12,182
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
OwlS33ULatr
Artemis
11
0 / 6 / 7
7,231
657
5,036
8,668
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 10 / 4
7,571
688
5,086
12,752
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BornTwiztd
Kuzenbo
18
6 / 1 / 18
10,896
991
9,762
17,024
28,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Diamondsniffles
The Morrigan
16
3 / 2 / 13
9,359
851
7,355
8,837
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
15
7 / 5 / 7
9,810
892
11,050
10,284
4,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
JotunnsWill
Ao Kuang
16
10 / 3 / 13
10,108
919
10,190
12,884
7,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
o CARNEVIL23 o
Discordia
17
5 / 3 / 16
10,160
924
14,870
7,563
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
14
Kills
31
31
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BornTwiztd
Kuzenbo
6
1
18
15
W
The Morrigan
Diamondsniffles
The Morrigan
3
2
13
4.75
W
Hou Yi
7
5
7
2.1
W
Ao Kuang
JotunnsWill
Ao Kuang
10
3
13
5.5
L
5
3
5
2.5
L
Fafnir
MSTCO
Fafnir
2
5
6
1
L
Loki
6
7
4
1.14
L
Artemis
OwlS33ULatr
Artemis
0
6
7
0.58
L
1
10
4
0.3
W
Discordia
o CARNEVIL23 o
Discordia
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
53,227
61,085
Taken
56,592
31,903
Mitigated
47,809
16,492
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BornTwiztd
Kuzenbo
9,762
2,949
1,161
5,204
17,024
28,524
501
2,802
14,222
19,826
0
W
The Morrigan
Diamondsniffles
The Morrigan
7,355
1,268
504
1,103
8,837
3,671
234
2,035
6,802
17,890
886
W
Hou Yi
11,050
2,405
802
681
10,284
4,317
906
1,523
8,761
0
24,086
W
Ao Kuang
JotunnsWill
Ao Kuang
10,190
1,973
1,765
5,288
12,884
7,910
363
1,750
11,134
14,309
0
L
14,022
4,969
1,026
4,005
12,383
4,910
68
8,598
3,647
0
41,795
L
Fafnir
MSTCO
Fafnir
9,389
1,011
1,727
3,084
15,100
14,396
0
8,758
6,062
18,130
0
L
Loki
11,197
4,008
640
2,154
12,182
4,566
0
8,718
3,464
0
17,627
L
Artemis
OwlS33ULatr
Artemis
5,036
1,100
559
1,178
8,668
3,203
98
5,867
2,761
0
11,100
L
5,086
1,783
653
1,466
12,752
4,828
0
9,120
3,554
0
8,945
W
Discordia
o CARNEVIL23 o
Discordia
14,870
799
1,826
852
7,563
3,387
787
1,279
6,284
24,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
50,333
104
Minions Killed
104
0
Camps Cleared
0
922,222
Distance Traveled
1,061,101
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,896
991
19
2
0
249,387
0
W
The Morrigan
9,359
851
28
3
0
203,776
0
W
Hou Yi
9,810
892
28
3
0
177,933
0
W
Ao Kuang
10,108
919
6
1
0
214,829
0
L
Anhur
10,260
933
62
6
0
204,324
1
L
Fafnir
8,680
789
16
1
0
190,308
1
L
Loki
9,131
830
7
1
0
207,168
0
L
Artemis
7,231
657
14
1
0
137,561
2
L
Set
7,571
688
5
0
0
182,861
0
W
Discordia
10,160
924
23
2
0
215,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role