Player Matchup

Ra
Ra
EatingApple8
Ra
Level 82
God Stats
2W - 0L
1,464 SR
Queue Stats
166W - 132L
1,623 Elo+
Party 2
Geb
Geb
Game_of_Thorness
Geb
Level 106
God Stats
20W - 7L
1,752 SR
Queue Stats
136W - 94L
1,631 Elo+
Party 2
Anhur
Anhur
Moon0713
Anhur
Level 108
God Stats
2W - 2L
1,470 SR
Queue Stats
42W - 59L
1,514 Elo+
Party 2
Team Averages
Level 99
1,562 SR
1,589 Elo+

VS

Team Averages
Level 83
1,616 SR
1,455 Elo+
Hou Yi
Hou Yi
DaSwollyMammoth
Hou Yi
Level 109
God Stats
19W - 19L
1,648 SR
Queue Stats
49W - 63L
1,528 Elo+
Solo
Ares
Ares
Shadow5partan72
Ares
Level 115
God Stats
1W - 2L
1,689 SR
Queue Stats
17W - 17L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
SpilledPenInk
Nu Wa
Level 25
God Stats
1W - 3L
1,511 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,921
792
5,771
4,571
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 11
7,723
772
5,511
8,046
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Moon0713
Anhur
12
5 / 0 / 5
7,651
765
5,283
5,515
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,780
578
5,357
6,610
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
6,162
616
4,029
7,868
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,748
575
2,990
7,155
2,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
4
8
W
0
0
11
5.5
W
Anhur
Moon0713
Anhur
5
0
5
7.5
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
12,376
18,132
Taken
21,633
10,236
Mitigated
9,630
8,869
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,357
1,726
0
946
6,610
2,072
0
3,426
3,062
0
22,305
W
5,771
653
3,360
2,209
4,571
1,643
434
2,035
2,536
23,163
0
W
5,511
360
376
2,402
8,046
6,311
0
3,624
4,422
18,028
0
W
Anhur
Moon0713
Anhur
5,283
1,723
0
522
5,515
2,282
868
1,599
3,916
0
23,434
L
4,029
61
0
1,804
7,868
5,210
0
3,082
4,606
9,322
0
L
2,990
485
84
546
7,155
2,348
0
4,898
2,129
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
17,690
126
Minions Killed
72
7
Camps Cleared
2
588,164
Distance Traveled
492,141
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,780
578
36
4
1
177,068
3
W
Ra
7,921
792
53
5
2
197,704
4
W
Geb
7,723
772
25
3
2
197,244
0
W
Anhur
7,651
765
48
5
3
193,216
3
L
Ares
6,162
616
10
1
0
173,153
2
L
Nu Wa
5,748
575
26
3
1
141,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role