Player Matchup

Danzaburou
Danzaburou
Big_Smoke_Omega
Danzaburou
Level 46
God Stats
9W - 6L
1,680 SR
Queue Stats
243W - 156L
1,566 Elo+
Party 3
Sol
Sol
MrSacalious-
Sol
Level 46
God Stats
3W - 4L
1,306 SR
Queue Stats
107W - 105L
1,398 Elo+
Solo
Mulan
Mulan
TheGhostLights
Mulan
Level 64
God Stats
15W - 10L
1,607 SR
Queue Stats
432W - 318L
1,555 Elo+
Party 3
Ymir
Ymir
corruptednut
Ymir
Level 28
God Stats
20W - 11L
1,691 SR
Queue Stats
113W - 56L
1,672 Elo+
Party 3
Set
Set
elmosworld2133
Set
Level 128
God Stats
3W - 1L
1,607 SR
Queue Stats
334W - 265L
1,640 Elo+
Party 3
Team Averages
Level 62
1,578 SR
1,566 Elo+

VS

Team Averages
Level 47
1,440 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Canelita_Uchiha
Susano
Level 17
God Stats
0W - 2L
1,342 SR
Queue Stats
65W - 63L
1,439 Elo+
Party 2
Terra
Terra
ChrysJake007
Terra
Level 22
God Stats
0W - 2L
1,331 SR
Queue Stats
43W - 43L
1,475 Elo+
Party 2
King Arthur
King Arthur
Red_DevilXI
King Arthur
Level 84
God Stats
0W - 2L
1,527 SR
Queue Stats
125W - 105L
1,490 Elo+
Party 2
Cupid
Cupid
i-boop-ur-nosie
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Smoke_Omega
Danzaburou
10
2 / 1 / 0
5,552
505
5,603
5,390
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,593
508
2,423
6,219
1,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 2
6,780
616
5,878
6,569
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 4
6,131
557
2,554
5,924
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 2
7,177
652
4,838
6,913
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,328
484
4,428
3,457
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
5,511
501
2,389
7,552
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
5,158
469
3,028
8,941
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Red_DevilXI
King Arthur
8
0 / 4 / 0
4,846
441
4,135
8,881
4,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 2 / 0
5,331
485
3,373
5,264
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Danzaburou
Big_Smoke_Omega
Danzaburou
2
1
0
2
L
1
3
0
0.33
L
0
2
2
0.5
W
1
1
0
1
L
King Arthur
Red_DevilXI
King Arthur
0
4
0
0
W
2
0
2
3
W
1
1
4
3
W
6
0
2
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
17,353
31,015
Taken
34,095
12,059
Mitigated
13,646
16,182
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,428
1,392
0
293
3,457
786
22
1,535
1,922
26,813
0
W
Danzaburou
Big_Smoke_Omega
Danzaburou
5,603
2,430
0
2,602
5,390
1,452
312
2,139
3,172
0
35,724
L
2,389
705
0
3,112
7,552
2,183
0
1,262
6,290
0
29,949
L
3,028
638
118
2,888
8,941
4,859
0
1,485
7,456
16,762
0
W
2,423
525
0
2,986
6,219
1,664
0
2,153
3,782
31,196
0
L
King Arthur
Red_DevilXI
King Arthur
4,135
568
0
1,710
8,881
4,731
0
0
8,342
2,475
20,232
W
5,878
1,369
0
3,341
6,569
3,778
0
942
5,549
1,048
36,737
W
2,554
897
0
2,061
5,924
2,689
0
1,533
4,312
20,899
0
W
4,838
2,204
0
5,192
6,913
2,476
0
845
5,990
0
47,692
L
3,373
1,888
561
2,004
5,264
1,087
45
695
4,569
0
33,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
26,174
375
Minions Killed
283
0
Camps Cleared
0
1,013,107
Distance Traveled
1,011,272
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,328
484
62
6
0
171,789
1
W
Danzaburou
5,552
505
84
8
0
192,154
1
L
Susano
5,511
501
68
6
0
229,982
1
L
Terra
5,158
469
25
2
0
217,068
0
W
Sol
5,593
508
80
7
0
196,771
2
L
King Arthur
4,846
441
48
4
0
208,242
4
W
Mulan
6,780
616
88
8
0
218,107
3
W
Ymir
6,131
557
26
2
0
201,589
6
W
Set
7,177
652
97
9
0
204,486
2
L
Cupid
5,331
485
80
7
0
184,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role