Player Matchup

Gilgamesh
Gilgamesh
Dubbs150
Gilgamesh
Level 89
God Stats
41W - 34L
1,579 SR
Queue Stats
411W - 441L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
OneDivineShot
Hou Yi
Level 82
God Stats
67W - 44L
1,661 SR
Queue Stats
444W - 413L
1,495 Elo+
Party 2
Ullr
Ullr
ThiccWeeWee
Ullr
Level 88
God Stats
2W - 3L
1,521 SR
Queue Stats
138W - 166L
1,440 Elo+
Solo
Hel
Hel
cheeseman19
Hel
Level 104
God Stats
70W - 80L
1,522 SR
Queue Stats
557W - 592L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
zousss
Aphrodite
Level 99
God Stats
5W - 7L
1,359 SR
Queue Stats
470W - 516L
1,505 Elo+
Party 2
Team Averages
Level 92
1,529 SR
1,495 Elo+

VS

Team Averages
Level 93
1,486 SR
1,495 Elo+
Chaac
Chaac
AKawaiiDab
Chaac
Level 111
God Stats
7W - 4L
1,591 SR
Queue Stats
67W - 60L
1,520 Elo+
Solo
Bacchus
Bacchus
Dìllow
Bacchus
Level 121
God Stats
4W - 2L
1,804 SR
Queue Stats
690W - 593L
1,551 Elo+
Party 3
Sol
Sol
Shannanoginns
Sol
Level 62
God Stats
7W - 15L
1,393 SR
Queue Stats
201W - 261L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ballinwallen21
Ah Muzen Cab
Level 108
God Stats
1W - 4L
1,102 SR
Queue Stats
575W - 515L
1,486 Elo+
Party 3
Pele
Pele
iKrescendo
Pele
Level 65
God Stats
8W - 9L
1,538 SR
Queue Stats
248W - 296L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dubbs150
Gilgamesh
14
2 / 5 / 4
8,995
428
12,354
23,659
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 5 / 0
12,425
592
21,717
18,306
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 6
8,845
421
5,359
18,060
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 6 / 3
9,670
460
8,229
18,492
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
zousss
Aphrodite
14
0 / 6 / 10
9,124
434
8,280
20,014
25,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 1 / 12
12,777
608
21,249
19,652
21,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Dìllow
Bacchus
17
4 / 2 / 13
11,704
557
14,579
17,233
21,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 12
12,996
619
21,352
20,615
7,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
ballinwallen21
Ah Muzen Cab
18
3 / 5 / 10
11,809
562
10,374
13,128
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 10
12,464
594
14,611
19,579
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
17
Kills
31
31
Deaths
17
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
1
12
12
L
Gilgamesh
Dubbs150
Gilgamesh
2
5
4
0.8
W
Bacchus
Dìllow
Bacchus
4
2
13
5.25
L
11
5
0
2.2
W
7
6
12
2.17
L
1
9
6
0.44
W
Ah Muzen Cab
ballinwallen21
Ah Muzen Cab
3
5
10
1.6
L
3
6
3
0.75
W
11
3
10
5.33
L
Aphrodite
zousss
Aphrodite
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
82,165
98,531
Taken
90,207
62,415
Mitigated
62,700
34,919
Healing
42,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,249
1,996
0
13,211
19,652
21,561
645
4,284
14,742
6,782
81,030
L
Gilgamesh
Dubbs150
Gilgamesh
12,354
3,167
609
5,822
23,659
16,654
0
6,109
16,558
0
45,916
W
Bacchus
Dìllow
Bacchus
14,579
1,473
1,841
6,040
17,233
21,181
146
4,087
12,887
34,846
0
L
21,717
11,222
0
3,283
18,306
6,589
1,664
5,882
12,324
0
108,994
W
21,352
8,957
0
11,207
20,615
7,672
3,844
6,911
13,661
90,709
0
L
5,359
1,734
0
3,840
18,060
5,833
0
7,711
10,214
0
45,560
W
Ah Muzen Cab
ballinwallen21
Ah Muzen Cab
10,374
4,755
0
4,788
13,128
4,310
1,690
1,185
11,898
0
76,954
L
8,229
324
3,895
7,279
18,492
7,424
0
8,496
9,721
69,740
0
W
14,611
2,266
0
5,471
19,579
7,976
640
2,176
17,328
0
80,133
L
Aphrodite
zousss
Aphrodite
8,280
1,831
3,748
6,443
20,014
25,915
0
9,270
10,555
20,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
61,750
499
Minions Killed
570
0
Camps Cleared
0
1,921,432
Distance Traveled
2,037,783
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,777
608
159
8
0
439,913
3
L
Gilgamesh
8,995
428
79
4
0
419,260
6
W
Bacchus
11,704
557
37
2
0
425,313
7
L
Hou Yi
12,425
592
178
8
0
353,382
4
W
Sol
12,996
619
141
7
0
362,478
4
L
Ullr
8,845
421
86
4
0
390,370
7
W
Ah Muzen Cab
11,809
562
129
6
0
368,018
5
L
Hel
9,670
460
130
6
0
406,111
6
W
Pele
12,464
594
104
5
0
442,061
4
L
Aphrodite
9,124
434
26
1
0
352,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role