Player Matchup

Loki
Loki
CallMeMrMayo
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,730 Elo+
Party 1
Aphrodite
Aphrodite
Pgreed123
Aphrodite
Level 143
God Stats
8W - 5L
1,781 SR
Queue Stats
21W - 12L
1,552 Elo+
Party 1
Chang'e
Chang'e
RpHKrypto
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,429 Elo+
Party 1
Chaac
Chaac
denbotn
Chaac
Level 105
God Stats
3W - 0L
1,713 SR
Queue Stats
19W - 9L
1,280 Elo+
Party 1
Team Averages
Level 100
1,623 SR
1,498 Elo+

VS

Team Averages
Level 88
1,607 SR
1,588 Elo+
Neith
Neith
 
Neith
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
John II Marston
Ao Kuang
Level 114
God Stats
0W - 1L
1,537 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
King Arthur
King Arthur
Uh lol ok
King Arthur
Level 145
God Stats
1W - 1L
1,750 SR
Queue Stats
54W - 55L
1,564 Elo+
Party 2
Atlas
Atlas
Uh no you
Atlas
Level 15
God Stats
0W - 1L
1,641 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
12,693
846
15,648
13,361
5,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Pgreed123
Aphrodite
19
8 / 1 / 8
13,206
880
19,293
16,164
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
RpHKrypto
Chang'e
16
4 / 2 / 3
11,108
741
6,617
10,703
7,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
denbotn
Chaac
17
4 / 3 / 7
11,704
780
20,409
20,376
13,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 5 / 3
10,139
676
7,960
11,471
4,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
17
6 / 11 / 1
11,533
769
10,084
17,437
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Uh lol ok
King Arthur
16
2 / 5 / 6
10,779
719
16,532
28,042
25,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Uh no you
Atlas
15
0 / 5 / 8
10,321
688
10,900
21,050
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
26
Kills
10
10
Deaths
26
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
3
0.7
W
10
4
6
3.25
L
Ao Kuang
6
11
1
0.59
W
Aphrodite
Pgreed123
Aphrodite
8
1
8
12
W
Chang'e
RpHKrypto
Chang'e
4
2
3
2.75
L
King Arthur
Uh lol ok
King Arthur
2
5
6
1
L
Atlas
Uh no you
Atlas
0
5
8
0.8
W
Chaac
denbotn
Chaac
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,967
Damage
45,476
60,604
Taken
78,000
34,420
Mitigated
63,059
27,580
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,960
4,220
0
1,989
11,471
4,262
0
2,348
9,123
0
47,294
W
15,648
4,231
0
962
13,361
5,471
304
4,500
8,651
0
47,314
L
Ao Kuang
10,084
2,164
242
2,435
17,437
8,183
0
8,885
8,552
18,205
1,506
W
Aphrodite
Pgreed123
Aphrodite
19,293
2,707
3,816
10,264
16,164
7,558
3,109
7,473
8,154
61,924
0
W
Chang'e
RpHKrypto
Chang'e
6,617
658
2,241
3,035
10,703
7,719
604
4,218
6,180
23,560
0
L
King Arthur
Uh lol ok
King Arthur
16,532
2,218
673
10,196
28,042
25,712
0
8,610
19,432
0
42,047
L
Atlas
Uh no you
Atlas
10,900
4,299
318
3,518
21,050
24,902
0
6,501
14,549
31,892
0
W
Chaac
denbotn
Chaac
20,409
5,374
0
7,262
20,376
13,672
1,726
4,872
15,153
0
54,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
42,772
253
Minions Killed
175
16
Camps Cleared
5
1,149,012
Distance Traveled
981,731
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,139
676
86
6
0
256,170
2
W
Loki
12,693
846
50
3
9
304,238
1
L
Ao Kuang
11,533
769
22
1
2
190,348
3
W
Aphrodite
13,206
880
104
7
1
290,535
2
W
Chang'e
11,108
741
34
2
3
272,440
3
L
King Arthur
10,779
719
40
3
1
278,102
1
L
Atlas
10,321
688
27
2
2
257,111
1
W
Chaac
11,704
780
65
4
3
281,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role