Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ryansanity
Cernunnos
Level 159
God Stats
4W - 0L
1,598 SR
Queue Stats
292W - 288L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WesleyPipes58
Ah Muzen Cab
Level 73
God Stats
3W - 1L
1,487 SR
Queue Stats
161W - 144L
1,448 Elo+
Party 1
Atlas
Atlas
bcrowley71
Atlas
Level 63
God Stats
1W - 0L
1,745 SR
Queue Stats
77W - 75L
1,406 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,474 Elo+

VS

Team Averages
Level 92
1,566 SR
1,465 Elo+
Skadi
Skadi
Diego112223
Skadi
Level 127
God Stats
2W - 2L
1,573 SR
Queue Stats
385W - 393L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Master Wolf 395
Gilgamesh
Level 52
God Stats
1W - 5L
1,318 SR
Queue Stats
48W - 80L
1,394 Elo+
Party 2
Zeus
Zeus
SuperAngelMYR
Zeus
Level 82
God Stats
4W - 2L
1,459 SR
Queue Stats
78W - 97L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
juanca1474
Hun Batz
Level 54
God Stats
5W - 1L
1,949 SR
Queue Stats
208W - 226L
1,445 Elo+
Party 2
Geb
Geb
xxXSaLtyJo3yXxx
Geb
Level 143
God Stats
11W - 11L
1,530 SR
Queue Stats
356W - 369L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 1 / 3
11,422
601
6,633
14,215
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
 
Osiris
16
2 / 3 / 3
10,157
535
10,647
12,714
15,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Ryansanity
Cernunnos
17
3 / 1 / 6
10,370
546
7,066
14,419
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
WesleyPipes58
Ah Muzen Cab
17
10 / 5 / 3
11,009
579
10,601
14,066
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
15
1 / 2 / 7
9,350
492
4,805
9,956
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 1
11,375
599
17,288
12,956
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Master Wolf 395
Gilgamesh
14
0 / 2 / 3
8,109
427
5,616
13,930
8,053
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 10 / 4
8,402
442
7,085
11,507
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
juanca1474
Hun Batz
15
4 / 5 / 2
9,141
481
9,102
13,938
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 1
5,735
302
648
2,783
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
12
12
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
3
8.5
W
Osiris
 
Osiris
2
3
3
1.17
L
6
5
1
1.3
L
Gilgamesh
Master Wolf 395
Gilgamesh
0
2
3
0.75
W
Cernunnos
Ryansanity
Cernunnos
3
1
6
6
L
2
10
4
0.4
W
Ah Muzen Cab
WesleyPipes58
Ah Muzen Cab
10
5
3
2.3
W
Atlas
1
2
7
2.25
L
Hun Batz
juanca1474
Hun Batz
4
5
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
39,739
65,370
Taken
55,114
40,954
Mitigated
20,565
27,712
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,633
1,500
0
7,548
14,215
5,147
426
1,033
12,941
0
76,923
W
Osiris
 
Osiris
10,647
3,416
0
2,941
12,714
15,210
872
1,693
10,496
0
70,583
L
17,288
7,405
0
1,874
12,956
5,568
2,588
1,939
11,017
0
86,874
L
Gilgamesh
Master Wolf 395
Gilgamesh
5,616
1,124
49
2,375
13,930
8,053
415
641
13,289
4,550
35,004
W
Cernunnos
Ryansanity
Cernunnos
7,066
3,632
0
9,818
14,419
4,939
3,514
480
13,939
0
74,829
L
7,085
368
0
989
11,507
2,232
328
926
10,581
29,012
0
W
Ah Muzen Cab
WesleyPipes58
Ah Muzen Cab
10,601
5,110
0
6,115
14,066
5,328
1,327
4,253
9,483
0
70,482
W
Atlas
4,805
2,127
10
1,280
9,956
10,330
39
557
9,188
25,093
0
L
Hun Batz
juanca1474
Hun Batz
9,102
1,256
0
3,024
13,938
3,834
0
1,058
12,880
0
52,802
L
648
191
137
1,260
2,783
878
0
241
2,542
2,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
42,762
563
Minions Killed
406
0
Camps Cleared
0
1,745,909
Distance Traveled
1,466,589
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,422
601
127
7
0
353,320
1
W
Osiris
10,157
535
144
8
0
361,620
3
L
Skadi
11,375
599
145
8
0
325,782
2
L
Gilgamesh
8,109
427
87
5
0
381,483
0
W
Cernunnos
10,370
546
134
7
0
345,385
7
L
Zeus
8,402
442
62
3
0
314,538
0
W
Ah Muzen Cab
11,009
579
118
6
0
341,135
1
W
Atlas
9,350
492
40
2
0
344,449
2
L
Hun Batz
9,141
481
106
6
0
380,871
3
L
Geb
5,735
302
6
0
0
63,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role