Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CHUCKxxNORRISzz
Horus
Level 160
God Stats
31W - 14L
1,694 SR
Queue Stats
3,268W - 2,159L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
Geo420blazeit
Kukulkan
Level 139
God Stats
5W - 1L
1,742 SR
Queue Stats
413W - 337L
1,549 Elo+
Party 1
Geb
Geb
Lartize
Geb
Level 160
God Stats
12W - 8L
1,622 SR
Queue Stats
2,761W - 1,818L
1,659 Elo+
Party 1
Team Averages
Level 141
1,612 SR
1,573 Elo+

VS

Team Averages
Level 139
1,627 SR
1,572 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
SK00T3RS
Horus
Level 107
God Stats
2W - 1L
1,960 SR
Queue Stats
93W - 75L
1,565 Elo+
Solo
Loki
Loki
Tryan Gosling
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,703 Elo+
Party 2
Rama
Rama
Weak3nSub
Rama
Level 147
God Stats
1W - 2L
1,608 SR
Queue Stats
149W - 164L
1,512 Elo+
Solo
Xing Tian
Xing Tian
tuiwrefhkasekfhl
Xing Tian
Level 155
God Stats
13W - 13L
1,568 SR
Queue Stats
364W - 362L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 2 / 8
9,732
973
14,901
13,703
17,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
 
Vulcan
15
3 / 3 / 11
8,535
854
18,418
8,061
3,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 12
9,137
914
5,748
12,766
18,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Kukulkan
Geo420blazeit
Kukulkan
15
3 / 2 / 10
8,661
866
14,412
7,150
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
15
2 / 1 / 12
8,389
839
13,496
12,282
15,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 4 / 3
7,878
788
5,725
14,380
16,365
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
SK00T3RS
Horus
13
0 / 3 / 7
7,500
750
4,602
19,528
19,201
14
1 / 4 / 3
7,997
800
11,027
10,002
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
13
3 / 5 / 3
7,972
797
8,444
11,492
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
15
1 / 2 / 3
8,761
876
6,975
19,021
18,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
18
Kills
7
9
Deaths
18
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
8
5
W
Vulcan
 
Vulcan
3
3
11
2.83
L
Osiris
 
Osiris
2
4
3
0.88
W
4
1
12
10
W
Kukulkan
Geo420blazeit
Kukulkan
3
2
10
4
W
Geb
2
1
12
8
L
Horus
SK00T3RS
Horus
0
3
7
1.17
L
1
4
3
0.63
L
Rama
3
5
3
0.9
L
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,975
Damage
36,773
53,962
Taken
74,423
58,141
Mitigated
62,604
23,288
Healing
37,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,901
2,166
627
2,569
13,703
17,440
197
1,409
12,294
11,360
16,639
W
Vulcan
 
Vulcan
18,418
7,224
777
567
8,061
3,793
1,465
417
7,644
28,461
0
L
Osiris
 
Osiris
5,725
788
1,072
2,468
14,380
16,365
396
10,266
3,452
0
12,550
W
5,748
1,789
8,687
6,173
12,766
18,209
534
1,348
11,418
0
7,819
W
Kukulkan
Geo420blazeit
Kukulkan
14,412
1,458
567
276
7,150
3,448
1,371
1,669
5,481
30,560
0
W
Geb
13,496
1,150
823
2,222
12,282
15,251
31
2,132
10,150
20,486
0
L
Horus
SK00T3RS
Horus
4,602
2,147
6,612
10,941
19,528
19,201
151
12,320
6,653
0
11,481
L
11,027
655
2,066
450
10,002
4,421
0
6,748
2,996
0
33,958
L
Rama
8,444
5,665
1,878
1,140
11,492
4,489
627
7,652
3,431
0
13,868
L
Xing Tian
6,975
196
4,270
6,749
19,021
18,128
182
11,031
7,432
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
40,108
116
Minions Killed
118
0
Camps Cleared
0
1,088,091
Distance Traveled
1,013,421
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,732
973
21
2
0
242,157
0
W
Vulcan
8,535
854
33
3
0
239,646
4
L
Osiris
7,878
788
17
2
0
198,086
0
W
Horus
9,137
914
4
0
0
188,754
2
W
Kukulkan
8,661
866
50
5
0
206,844
0
W
Geb
8,389
839
8
1
0
210,690
0
L
Horus
7,500
750
17
2
0
226,072
6
L
Loki
7,997
800
45
5
0
217,881
0
L
Rama
7,972
797
19
2
0
168,814
0
L
Xing Tian
8,761
876
20
2
0
202,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role