Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Grand_ShockxX
King Arthur
Level 123
God Stats
3W - 2L
1,269 SR
Queue Stats
92W - 65L
1,593 Elo+
Party 1
Artemis
Artemis
vincelombo
Artemis
Level 69
God Stats
7W - 4L
1,526 SR
Queue Stats
82W - 64L
1,574 Elo+
Party 1
Team Averages
Level 116
1,449 SR
1,542 Elo+

VS

Team Averages
Level 128
1,502 SR
1,475 Elo+
Atlas
Atlas
DARKarkANGEL8
Atlas
Level 148
God Stats
2W - 3L
1,588 SR
Queue Stats
51W - 86L
1,447 Elo+
Solo
Pele
Pele
JonEverdeen5
Pele
Level 122
God Stats
26W - 32L
1,504 SR
Queue Stats
34W - 36L
1,498 Elo+
Solo
Janus
Janus
hhhsauronhhh
Janus
Level 84
God Stats
19W - 28L
1,474 SR
Queue Stats
38W - 51L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xJumpeRx
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,444 SR
Queue Stats
52W - 65L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 10
9,813
818
6,258
15,496
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
 
Merlin
16
2 / 1 / 6
9,566
797
8,118
8,334
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Grand_ShockxX
King Arthur
15
3 / 0 / 4
8,912
743
5,318
9,760
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
vincelombo
Artemis
17
9 / 1 / 3
10,237
853
10,555
7,824
3,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,365
614
2,645
8,459
5,715
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 0
9,236
770
9,024
10,814
4,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 2
8,756
730
10,548
9,271
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xJumpeRx
Ah Muzen Cab
13
0 / 5 / 1
8,209
684
8,702
8,956
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
W
Merlin
 
Merlin
2
1
6
5
L
0
3
0
0
W
King Arthur
Grand_ShockxX
King Arthur
3
0
4
5
L
3
4
0
0.75
L
0
4
2
0.25
W
Artemis
vincelombo
Artemis
9
1
3
10.5
L
Ah Muzen Cab
xJumpeRx
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
30,919
41,414
Taken
37,500
32,900
Mitigated
16,764
13,310
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,258
343
922
4,906
15,496
17,382
50
6,859
8,637
23,030
0
W
Merlin
 
Merlin
8,118
530
261
2,158
8,334
3,558
571
2,230
6,104
51,613
0
L
2,645
681
0
1,295
8,459
5,715
0
3,683
4,559
14,308
0
W
King Arthur
Grand_ShockxX
King Arthur
5,318
271
523
2,352
9,760
8,163
342
2,513
7,247
0
18,222
L
9,024
1,052
0
3,386
10,814
4,190
511
3,598
7,027
0
37,698
L
10,548
315
0
1,895
9,271
3,466
114
3,754
5,428
44,576
0
W
Artemis
vincelombo
Artemis
10,555
5,754
0
2,188
7,824
3,797
2,595
2,337
5,487
0
34,305
L
Ah Muzen Cab
xJumpeRx
Ah Muzen Cab
8,702
2,873
0
1,421
8,956
3,393
440
3,920
4,887
0
30,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
33,566
248
Minions Killed
238
9
Camps Cleared
10
876,971
Distance Traveled
822,394
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,813
818
27
2
2
221,661
1
W
Merlin
9,566
797
104
9
3
206,795
3
L
Atlas
7,365
614
19
2
1
218,575
1
W
King Arthur
8,912
743
35
3
2
234,675
3
L
Pele
9,236
770
69
6
5
199,625
2
L
Janus
8,756
730
98
8
2
214,411
2
W
Artemis
10,237
853
82
7
2
213,840
3
L
Ah Muzen Cab
8,209
684
52
4
2
189,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role