Player Matchup

Cupid
Cupid
Windigo015
Cupid
Level 18
God Stats
2W - 6L
1,276 SR
Queue Stats
40W - 60L
1,311 Elo+
Party 1
Ra
Ra
madchild1999
Ra
Level 26
God Stats
0W - 3L
1,097 SR
Queue Stats
76W - 85L
1,377 Elo+
Party 1
Ymir
Ymir
xGLADIAT0Rx69
Ymir
Level 47
God Stats
8W - 9L
1,513 SR
Queue Stats
100W - 117L
1,398 Elo+
Party 1
Team Averages
Level 30
1,295 SR
1,362 Elo+

VS

Team Averages
Level 49
1,390 SR
1,356 Elo+
Danzaburou
Danzaburou
AsesinoSEALS
Danzaburou
Level 65
God Stats
79W - 44L
1,526 SR
Queue Stats
276W - 303L
1,379 Elo+
Party 2
Tiamat
Tiamat
ZNUKEMANZ
Tiamat
Level 27
God Stats
1W - 3L
1,114 SR
Queue Stats
149W - 169L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
maxzombie13
Xing Tian
Level 54
God Stats
4W - 3L
1,528 SR
Queue Stats
23W - 28L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 5 / 3
7,656
547
2,740
11,625
4,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,602
614
7,598
8,093
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 1
8,327
595
3,561
13,067
11,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsesinoSEALS
Danzaburou
16
9 / 0 / 4
11,156
797
16,642
7,394
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
ZNUKEMANZ
Tiamat
14
2 / 3 / 10
9,378
670
6,560
8,477
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
maxzombie13
Xing Tian
14
3 / 2 / 10
10,451
747
4,587
12,922
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsesinoSEALS
Danzaburou
9
0
4
11
L
Cupid
0
5
3
0.3
W
Tiamat
ZNUKEMANZ
Tiamat
2
3
10
2.33
L
3
4
1
0.88
W
Xing Tian
maxzombie13
Xing Tian
3
2
10
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
27,789
32,785
Taken
28,793
18,733
Mitigated
20,452
7,729
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsesinoSEALS
Danzaburou
16,642
6,861
0
3,965
7,394
2,979
2,298
2,752
4,642
0
73,914
L
Cupid
2,740
992
456
2,925
11,625
4,527
0
3,469
7,894
0
13,888
W
Tiamat
ZNUKEMANZ
Tiamat
6,560
445
0
3,418
8,477
4,994
234
4,429
4,048
27,861
0
L
7,598
232
1,658
1,331
8,093
3,115
0
2,718
5,157
43,817
0
W
Xing Tian
maxzombie13
Xing Tian
4,587
196
366
3,686
12,922
12,479
147
4,676
8,246
19,870
0
L
3,561
369
338
1,021
13,067
11,091
0
4,345
8,267
8,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
30,985
128
Minions Killed
174
2
Camps Cleared
9
694,058
Distance Traveled
756,982
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,156
797
101
7
4
258,553
6
L
Cupid
7,656
547
25
2
1
227,316
0
W
Tiamat
9,378
670
56
4
4
253,527
5
L
Ra
8,602
614
82
6
1
252,978
4
W
Xing Tian
10,451
747
17
1
1
244,902
3
L
Ymir
8,327
595
21
2
0
213,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role