Player Matchup

Achilles
Achilles
CampingCoyote
Achilles
Level 83
God Stats
5W - 5L
1,570 SR
Queue Stats
189W - 180L
1,478 Elo+
Solo
Chang'e
Chang'e
Volfito9383
Chang'e
Level 128
God Stats
9W - 18L
1,426 SR
Queue Stats
574W - 548L
1,540 Elo+
Solo
Cthulhu
Cthulhu
articwolf247
Cthulhu
Level 83
God Stats
12W - 11L
1,577 SR
Queue Stats
138W - 135L
1,504 Elo+
Solo
Cliodhna
Cliodhna
uchacz
Cliodhna
Level 66
God Stats
15W - 12L
1,532 SR
Queue Stats
93W - 97L
1,422 Elo+
Solo
Hachiman
Hachiman
xLegit Narwhalx
Hachiman
Level 126
God Stats
3W - 5L
1,377 SR
Queue Stats
349W - 338L
1,438 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,476 Elo+

VS

Team Averages
Level 94
1,534 SR
1,507 Elo+
Charybdis
Charybdis
ErieBayhawk
Charybdis
Level 105
God Stats
3W - 3L
1,527 SR
Queue Stats
255W - 256L
1,489 Elo+
Party 1
Chronos
Chronos
GranddadGreco
Chronos
Level 131
God Stats
7W - 5L
1,596 SR
Queue Stats
320W - 313L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
Level 44
God Stats
8W - 12L
1,444 SR
Queue Stats
177W - 165L
1,489 Elo+
Solo
Bastet
Bastet
ZackyChan43
Bastet
Level 85
God Stats
14W - 8L
1,603 SR
Queue Stats
101W - 105L
1,481 Elo+
Party 1
Atlas
Atlas
flash__bow
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 253L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CampingCoyote
Achilles
14
2 / 1 / 1
7,674
548
4,033
6,418
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Volfito9383
Chang'e
14
3 / 1 / 6
8,340
596
5,128
7,613
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
articwolf247
Cthulhu
13
2 / 1 / 9
7,847
561
5,162
13,294
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
uchacz
Cliodhna
15
12 / 0 / 5
9,229
659
8,221
6,814
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
12
1 / 1 / 2
7,042
503
5,058
5,615
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ErieBayhawk
Charybdis
10
0 / 3 / 1
6,153
440
3,423
7,856
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
12
1 / 8 / 0
6,883
492
5,082
10,303
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Killa_Vanilla9
Cu Chulainn
10
1 / 2 / 0
6,384
456
2,887
4,989
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
12
1 / 3 / 0
7,146
510
3,786
9,548
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
8
1 / 4 / 0
5,518
394
2,887
9,656
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
20
Kills
4
4
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
CampingCoyote
Achilles
2
1
1
2.5
L
Charybdis
ErieBayhawk
Charybdis
0
3
1
0.17
L
Chronos
1
8
0
0.13
L
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
1
2
0
0.5
W
Chang'e
Volfito9383
Chang'e
3
1
6
6
L
Bastet
1
3
0
0.33
W
Cthulhu
articwolf247
Cthulhu
2
1
9
6.5
L
Atlas
1
4
0
0.25
W
Cliodhna
uchacz
Cliodhna
12
0
5
14.5
W
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
18,065
39,754
Taken
42,352
19,575
Mitigated
16,332
18,347
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CampingCoyote
Achilles
4,033
1,433
0
2,062
6,418
4,408
0
0
6,418
0
44,172
L
Charybdis
ErieBayhawk
Charybdis
3,423
2,346
0
2,592
7,856
1,879
0
1,092
6,764
0
31,832
L
Chronos
5,082
1,779
0
1,396
10,303
3,678
0
3,158
6,917
47,293
0
L
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
2,887
1,313
0
1,308
4,989
3,065
73
0
4,623
0
31,196
W
Chang'e
Volfito9383
Chang'e
5,128
294
3,175
4,317
7,613
2,531
1,457
1,998
5,412
49,032
0
L
Bastet
3,786
999
0
4,524
9,548
2,855
0
2,235
7,211
0
41,509
W
Cthulhu
articwolf247
Cthulhu
5,162
353
592
5,058
13,294
8,662
521
3,177
9,908
27,721
0
L
Atlas
2,887
941
0
2,238
9,656
4,855
0
3,413
6,139
13,451
0
W
Cliodhna
uchacz
Cliodhna
8,221
1,049
0
1,101
6,814
2,414
608
1,422
5,245
0
58,926
W
Hachiman
5,058
2,106
0
2,042
5,615
1,560
62
773
4,802
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
32,084
414
Minions Killed
348
0
Camps Cleared
0
1,395,062
Distance Traveled
1,082,045
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,674
548
86
6
0
281,119
9
L
Charybdis
6,153
440
77
6
0
199,902
0
L
Chronos
6,883
492
88
6
0
238,028
3
L
Cu Chulainn
6,384
456
69
5
0
178,822
2
W
Chang'e
8,340
596
110
8
0
254,443
4
L
Bastet
7,146
510
96
7
0
258,676
4
W
Cthulhu
7,847
561
45
3
0
287,759
0
L
Atlas
5,518
394
18
1
0
206,617
4
W
Cliodhna
9,229
659
98
7
0
325,543
2
W
Hachiman
7,042
503
75
5
0
246,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role