Player Matchup

Ymir
Ymir
Jymithy
Ymir
Level 103
God Stats
24W - 19L
1,624 SR
Queue Stats
188W - 179L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
TackleBerry367
Gilgamesh
Level 159
God Stats
4W - 2L
1,751 SR
Queue Stats
130W - 76L
1,654 Elo+
Party 2
Thoth
Thoth
dad0fwar-
Thoth
Level 158
God Stats
7W - 9L
1,494 SR
Queue Stats
348W - 354L
1,452 Elo+
Party 2
Team Averages
Level 140
1,623 SR
1,519 Elo+

VS

Team Averages
Level 126
1,508 SR
1,475 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AmIaPhySCO666
Bacchus
Level 128
God Stats
17W - 16L
1,524 SR
Queue Stats
1,063W - 1,192L
1,594 Elo+
Party 1
Thor
Thor
RingingJskinS
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jymithy
Ymir
10
1 / 0 / 7
7,243
724
2,923
4,521
3,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TackleBerry367
Gilgamesh
11
6 / 1 / 2
7,471
747
8,018
7,270
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
dad0fwar-
Thoth
11
1 / 0 / 6
6,835
684
5,779
2,207
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 1
5,783
578
2,690
6,455
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
10
0 / 2 / 1
5,835
584
3,918
8,346
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,922
592
4,263
6,403
2,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Bacchus
0
2
1
0.25
W
Ymir
Jymithy
Ymir
1
0
7
4.5
L
1
3
0
0.33
W
Gilgamesh
TackleBerry367
Gilgamesh
6
1
2
7
W
Thoth
dad0fwar-
Thoth
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
10,871
13,998
Taken
21,204
8,265
Mitigated
10,274
4,017
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,690
228
0
774
6,455
3,071
0
2,890
3,419
0
17,570
L
Bacchus
3,918
475
0
460
8,346
4,347
0
4,574
3,587
15,710
0
W
Ymir
Jymithy
Ymir
2,923
739
768
2,136
4,521
3,074
0
1,953
2,436
4,892
0
L
4,263
648
0
1,400
6,403
2,856
0
2,987
3,213
0
11,020
W
Gilgamesh
TackleBerry367
Gilgamesh
8,018
2,320
0
1,110
7,270
4,703
0
2,216
4,889
4,256
17,172
W
Thoth
dad0fwar-
Thoth
5,779
280
0
3
2,207
488
531
232
1,876
35,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
17,540
113
Minions Killed
82
4
Camps Cleared
5
531,509
Distance Traveled
475,590
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,783
578
30
3
3
165,956
1
L
Bacchus
5,835
584
41
4
1
161,634
2
W
Ymir
7,243
724
4
0
0
181,625
4
L
Thor
5,922
592
11
1
1
148,000
2
W
Gilgamesh
7,471
747
33
3
2
173,393
0
W
Thoth
6,835
684
76
8
2
176,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role