Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
HEATONIANS
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Agni
Agni
Lemtron
Agni
Level 155
God Stats
1W - 1L
1,618 SR
Queue Stats
8W - 5L
1,624 Elo+
Party 1
Arachne
Arachne
biglemons13
Arachne
Level 107
God Stats
1W - 0L
1,437 SR
Queue Stats
8W - 4L
1,730 Elo+
Party 1
Geb
Geb
buhmshlapper
Geb
Level 148
God Stats
1W - 0L
1,493 SR
Queue Stats
19W - 11L
1,696 Elo+
Party 1
Team Averages
Level 111
1,510 SR
1,610 Elo+

VS

Team Averages
Level 53
1,490 SR
1,562 Elo+
Fafnir
Fafnir
DamzKIDK
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,432 Elo+
Solo
Serqet
Serqet
SmokeyMistake
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
Sternritters22
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,794 Elo+
Party 2
Odin
Odin
V0LSTAG
Odin
Level 106
God Stats
1W - 3L
1,450 SR
Queue Stats
63W - 46L
1,621 Elo+
Party 2
Hachiman
Hachiman
deadspaceman2000
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 1 / 10
8,370
837
7,156
7,064
8,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
HEATONIANS
Khepri
13
1 / 1 / 7
8,325
833
3,213
3,737
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Lemtron
Agni
14
0 / 1 / 8
8,071
807
12,396
5,435
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
biglemons13
Arachne
15
6 / 1 / 6
9,110
911
10,168
5,877
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 1 / 5
9,484
948
8,121
8,964
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DamzKIDK
Fafnir
15
0 / 0 / 3
7,331
733
2,702
15,020
10,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 0
6,186
619
2,732
7,036
4,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 3
6,800
680
3,078
7,226
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
V0LSTAG
Odin
14
3 / 1 / 2
7,171
717
5,015
8,605
9,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 7 / 1
6,690
669
4,306
9,342
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
14
Kills
5
5
Deaths
14
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
10
6
L
Fafnir
DamzKIDK
Fafnir
0
0
3
1.5
W
Khepri
HEATONIANS
Khepri
1
1
7
4.5
W
Agni
Lemtron
Agni
0
1
8
4
L
0
4
0
0
L
1
2
3
1.25
L
Odin
V0LSTAG
Odin
3
1
2
4
W
Arachne
biglemons13
Arachne
6
1
6
9
W
6
1
5
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
17,833
31,077
Taken
47,229
26,866
Mitigated
30,215
14,559
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,156
570
124
461
7,064
8,382
302
715
6,349
11,697
0
L
Fafnir
DamzKIDK
Fafnir
2,702
593
862
8,578
15,020
10,321
0
9,302
5,718
11,456
0
W
Khepri
HEATONIANS
Khepri
3,213
490
615
357
3,737
3,154
192
408
3,329
11,066
0
W
Agni
Lemtron
Agni
12,396
885
3,164
2,772
5,435
2,330
1,642
83
4,988
26,740
0
L
2,732
487
1,535
814
7,036
4,299
0
4,833
2,203
0
6,522
L
3,078
710
646
2,387
7,226
3,324
0
5,873
1,353
0
15,755
L
Odin
V0LSTAG
Odin
5,015
532
1,102
1,598
8,605
9,231
0
5,018
3,587
0
11,070
W
Arachne
biglemons13
Arachne
10,168
7,962
488
2,474
5,877
3,812
2,605
732
5,145
0
15,533
W
8,121
440
592
3,512
8,964
9,188
123
764
8,200
19,289
0
L
4,306
3,395
0
949
9,342
3,040
0
5,860
3,482
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
34,178
87
Minions Killed
80
0
Camps Cleared
0
1,039,734
Distance Traveled
811,275
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,370
837
0
0
0
198,410
0
L
Fafnir
7,331
733
16
2
0
169,810
0
W
Khepri
8,325
833
20
2
0
200,120
0
W
Agni
8,071
807
28
3
0
205,594
0
L
Serqet
6,186
619
11
1
0
145,820
0
L
Hou Yi
6,800
680
20
2
0
161,175
0
L
Odin
7,171
717
10
1
0
202,722
0
W
Arachne
9,110
911
27
3
0
218,074
0
W
Geb
9,484
948
12
1
0
217,536
0
L
Hachiman
6,690
669
23
2
0
131,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role