Player Matchup

Nemesis
Nemesis
Halgier
Nemesis
Level 66
God Stats
3W - 1L
1,671 SR
Queue Stats
46W - 58L
1,377 Elo+
Solo
Sobek
Sobek
Shannanoginns
Sobek
Level 62
God Stats
2W - 3L
1,505 SR
Queue Stats
201W - 261L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Wolfpack12
Baron Samedi
Level 101
God Stats
24W - 17L
1,606 SR
Queue Stats
105W - 119L
1,382 Elo+
Solo
Olorun
Olorun
chrisprime04
Olorun
Level 76
God Stats
5W - 0L
1,580 SR
Queue Stats
90W - 114L
1,358 Elo+
Solo
Mulan
Mulan
iKrescendo
Mulan
Level 65
God Stats
6W - 2L
1,776 SR
Queue Stats
248W - 296L
1,450 Elo+
Party 1
Team Averages
Level 74
1,628 SR
1,404 Elo+

VS

Team Averages
Level 82
1,479 SR
1,433 Elo+
Pele
Pele
 
Pele
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Exieaa
Chaac
Level 70
God Stats
8W - 4L
1,671 SR
Queue Stats
83W - 112L
1,394 Elo+
Party 2
Artemis
Artemis
SaggySauce
Artemis
Level 124
God Stats
0W - 1L
1,754 SR
Queue Stats
97W - 99L
1,518 Elo+
Solo
Hercules
Hercules
jjthenerd
Hercules
Level 29
God Stats
2W - 2L
1,251 SR
Queue Stats
54W - 81L
1,358 Elo+
Party 3
Ah Puch
Ah Puch
ziqp
Ah Puch
Level 104
God Stats
2W - 2L
1,218 SR
Queue Stats
75W - 102L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Halgier
Nemesis
10
4 / 2 / 1
6,076
608
3,907
8,049
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 6
5,657
566
2,848
8,052
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Wolfpack12
Baron Samedi
10
0 / 0 / 2
5,785
579
3,561
4,262
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
10
5 / 0 / 1
6,145
615
6,445
3,281
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
10
0 / 1 / 0
5,764
576
4,380
6,967
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 4 / 1
5,056
506
2,579
7,725
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Exieaa
Chaac
10
1 / 0 / 0
5,533
553
3,836
6,912
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SaggySauce
Artemis
4
0 / 2 / 0
3,955
396
1,996
2,798
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
jjthenerd
Hercules
8
0 / 3 / 0
4,319
432
1,039
8,635
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
ziqp
Ah Puch
10
1 / 0 / 0
5,996
600
3,831
4,173
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
L
Chaac
Exieaa
Chaac
1
0
0
1
W
Nemesis
Halgier
Nemesis
4
2
1
2.25
L
Artemis
SaggySauce
Artemis
0
2
0
0
W
0
0
6
3
W
Baron Samedi
Wolfpack12
Baron Samedi
0
0
2
1
W
Olorun
5
0
1
5.5
W
Mulan
0
1
0
0
L
Hercules
jjthenerd
Hercules
0
3
0
0
L
Ah Puch
ziqp
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
13,281
30,611
Taken
30,243
13,618
Mitigated
11,791
14,704
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,579
891
0
2,870
7,725
2,144
0
2,008
5,717
0
26,689
L
Chaac
Exieaa
Chaac
3,836
278
0
2,807
6,912
3,119
0
0
6,541
0
27,160
W
Nemesis
Halgier
Nemesis
3,907
1,978
0
3,710
8,049
2,463
180
414
7,507
0
29,275
L
Artemis
SaggySauce
Artemis
1,996
846
0
855
2,798
840
0
2,446
352
0
11,543
W
2,848
415
0
3,285
8,052
5,228
129
234
7,818
12,957
0
W
Baron Samedi
Wolfpack12
Baron Samedi
3,561
103
81
2,186
4,262
1,347
44
2,909
899
28,392
0
W
Olorun
6,445
2,905
416
2,206
3,281
949
439
190
3,091
36,003
0
W
Mulan
4,380
707
0
2,820
6,967
3,631
280
0
6,538
0
29,953
L
Hercules
jjthenerd
Hercules
1,039
457
0
3,442
8,635
4,482
0
5,681
2,954
0
7,708
L
Ah Puch
ziqp
Ah Puch
3,831
246
0
1,923
4,173
1,206
0
2,719
1,454
30,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
24,859
287
Minions Killed
231
0
Camps Cleared
0
1,039,736
Distance Traveled
894,804
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,056
506
65
7
0
209,217
2
L
Chaac
5,533
553
51
5
0
204,636
4
W
Nemesis
6,076
608
69
7
0
239,570
5
L
Artemis
3,955
396
25
3
0
87,230
0
W
Sobek
5,657
566
17
2
0
207,823
1
W
Baron Samedi
5,785
579
70
7
0
203,941
4
W
Olorun
6,145
615
61
6
0
181,955
3
W
Mulan
5,764
576
70
7
0
206,447
4
L
Hercules
4,319
432
14
1
0
192,349
0
L
Ah Puch
5,996
600
76
8
0
201,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role