Player Matchup

Chaac
Chaac
Hockeymann15
Chaac
Level 65
God Stats
17W - 28L
1,510 SR
Queue Stats
54W - 90L
1,306 Elo+
Party 2
Zeus
Zeus
Hockeymann15
Zeus
Level 69
God Stats
36W - 60L
1,512 SR
Queue Stats
53W - 91L
1,296 Elo+
Party 2
Odin
Odin
KyrptiKBeserK
Odin
Level 39
God Stats
13W - 13L
1,616 SR
Queue Stats
16W - 20L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
itsmitchmanson
Danzaburou
Level 29
God Stats
12W - 15L
1,466 SR
Queue Stats
13W - 25L
1,225 Elo+
Party 2
Team Averages
Level 51
1,526 SR
1,310 Elo+

VS

Team Averages
Level 98
1,581 SR
1,535 Elo+
Medusa
Medusa
John II Marston
Medusa
Level 114
God Stats
1W - 0L
1,585 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Uh lol ok
Kukulkan
Level 145
God Stats
1W - 0L
1,578 SR
Queue Stats
54W - 55L
1,560 Elo+
Party 1
Arachne
Arachne
Uh no you
Arachne
Level 15
God Stats
2W - 0L
1,833 SR
Queue Stats
6W - 2L
1,724 Elo+
Party 1
Cabrakan
Cabrakan
infernocus15
Cabrakan
Level 116
God Stats
3W - 1L
1,327 SR
Queue Stats
58W - 83L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,906
719
4,975
13,097
7,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 2
8,691
790
8,067
7,533
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 1
8,010
728
2,941
12,147
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
itsmitchmanson
Danzaburou
12
0 / 6 / 3
7,639
694
4,064
8,754
3,005
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,426
766
3,068
7,027
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Uh lol ok
Kukulkan
17
7 / 0 / 9
10,550
959
11,325
5,186
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Uh no you
Arachne
15
7 / 2 / 7
9,566
870
11,234
8,790
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
infernocus15
Cabrakan
16
9 / 1 / 9
10,058
914
9,698
11,536
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
24
24
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
3
6
2
0.67
W
1
3
6
1.33
L
1
5
1
0.3
W
Kukulkan
Uh lol ok
Kukulkan
7
0
9
11.5
W
Arachne
Uh no you
Arachne
7
2
7
5.25
W
Cabrakan
infernocus15
Cabrakan
9
1
9
13.5
L
Danzaburou
itsmitchmanson
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
35,325
41,531
Taken
32,539
21,803
Mitigated
26,526
4,052
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,975
1,068
0
2,432
13,097
7,965
360
7,203
5,633
0
25,119
L
8,067
1,382
0
0
7,533
2,467
90
5,382
1,906
24,021
0
W
3,068
1,357
0
448
7,027
2,824
1,291
1,727
5,300
0
12,578
L
2,941
573
50
1,104
12,147
8,366
0
4,109
7,865
54
18,299
W
Kukulkan
Uh lol ok
Kukulkan
11,325
1,443
0
1,470
5,186
2,613
2,739
472
4,714
50,232
0
W
Arachne
Uh no you
Arachne
11,234
6,992
0
3,275
8,790
4,158
1,127
2,939
5,851
0
27,315
W
Cabrakan
infernocus15
Cabrakan
9,698
1,174
548
3,084
11,536
16,931
457
3,670
7,866
27,124
0
L
Danzaburou
itsmitchmanson
Danzaburou
4,064
2,266
0
466
8,754
3,005
495
3,802
4,861
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
38,600
164
Minions Killed
182
4
Camps Cleared
12
643,083
Distance Traveled
876,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,906
719
45
4
0
186,159
0
L
Zeus
8,691
790
40
4
2
158,128
1
W
Medusa
8,426
766
26
2
1
216,757
1
L
Odin
8,010
728
38
3
0
168,405
2
W
Kukulkan
10,550
959
102
9
5
224,212
2
W
Arachne
9,566
870
20
2
3
224,924
1
W
Cabrakan
10,058
914
34
3
3
210,979
0
L
Danzaburou
7,639
694
41
4
2
130,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role