Player Matchup

Scylla
Scylla
BadonkaShizzle
Scylla
Level 83
God Stats
6W - 8L
1,440 SR
Queue Stats
217W - 321L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
DripGodzilla
Cthulhu
Level 68
God Stats
1W - 2L
1,354 SR
Queue Stats
35W - 41L
1,345 Elo+
Party 1
Charybdis
Charybdis
zKitaro
Charybdis
Level 18
God Stats
4W - 7L
1,520 SR
Queue Stats
21W - 46L
1,216 Elo+
Party 1
Team Averages
Level 56
1,438 SR
1,291 Elo+

VS

Team Averages
Level 81
1,544 SR
1,326 Elo+
Bacchus
Bacchus
Klakteel
Bacchus
Level 102
God Stats
21W - 22L
1,462 SR
Queue Stats
114W - 195L
1,278 Elo+
Solo
Sol
Sol
TacoxAreFood2
Sol
Level 113
God Stats
9W - 3L
1,731 SR
Queue Stats
130W - 147L
1,386 Elo+
Party 2
Neith
Neith
VMLE
Neith
Level 28
God Stats
50W - 63L
1,440 SR
Queue Stats
54W - 75L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,924
592
5,822
6,259
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DripGodzilla
Cthulhu
9
1 / 3 / 1
6,161
616
2,909
8,135
7,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
zKitaro
Charybdis
10
1 / 3 / 1
6,162
616
4,048
8,164
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Klakteel
Bacchus
11
3 / 1 / 7
7,632
763
6,025
7,527
7,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 4
8,005
801
10,306
5,779
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
VMLE
Neith
10
1 / 0 / 6
6,595
660
2,457
4,403
1,472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cthulhu
DripGodzilla
Cthulhu
1
3
1
0.5
W
Bacchus
Klakteel
Bacchus
3
1
7
6.5
W
7
1
4
9
W
Neith
VMLE
Neith
1
0
6
4
L
Charybdis
zKitaro
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,779
Damage
18,788
22,558
Taken
17,709
13,072
Mitigated
11,160
3,930
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,822
346
483
703
6,259
2,407
150
4,419
1,840
19,174
0
L
Cthulhu
DripGodzilla
Cthulhu
2,909
254
618
808
8,135
7,058
150
5,367
2,768
8,729
0
W
Bacchus
Klakteel
Bacchus
6,025
325
122
690
7,527
7,531
240
2,547
4,817
13,796
0
W
10,306
3,462
0
3,280
5,779
2,157
996
2,742
2,853
33,549
3,089
W
Neith
VMLE
Neith
2,457
1,224
0
579
4,403
1,472
658
2,919
1,216
0
7,350
L
Charybdis
zKitaro
Charybdis
4,048
2,975
312
1,006
8,164
3,607
454
6,272
1,892
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
22,232
77
Minions Killed
98
3
Camps Cleared
4
489,567
Distance Traveled
546,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,924
592
35
4
3
161,470
3
L
Cthulhu
6,161
616
10
1
0
174,666
1
W
Bacchus
7,632
763
14
1
0
198,692
2
W
Sol
8,005
801
65
7
4
170,128
2
W
Neith
6,595
660
19
2
0
178,144
0
L
Charybdis
6,162
616
32
3
0
153,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role