Player Matchup

Anhur
Anhur
Fred Fortress
Anhur
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 15L
1,375 Elo+
Party 1
Atlas
Atlas
Gambit y
Atlas
Level 54
God Stats
0W - 3L
1,274 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Janumba
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 11L
1,368 Elo+
Party 1
King Arthur
King Arthur
Kylie Minogue
King Arthur
Level 65
God Stats
0W - 4L
1,251 SR
Queue Stats
13W - 22L
1,345 Elo+
Party 1
Pele
Pele
koala892timide
Pele
Level 68
God Stats
20W - 32L
1,254 SR
Queue Stats
247W - 398L
1,301 Elo+
Solo
Team Averages
Level 58
1,312 SR
1,342 Elo+

VS

Team Averages
Level 86
1,372 SR
1,370 Elo+
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BlaDeZ_Poterhead
Neith
Level 89
God Stats
36W - 37L
1,475 SR
Queue Stats
101W - 127L
1,353 Elo+
Party 2
Guan Yu
Guan Yu
BlaDeZ_Wolftank
Guan Yu
Level 104
God Stats
3W - 1L
1,179 SR
Queue Stats
191W - 199L
1,394 Elo+
Party 2
Janus
Janus
Unlucky5iren
Janus
Level 85
God Stats
6W - 6L
1,412 SR
Queue Stats
142W - 148L
1,319 Elo+
Solo
Susano
Susano
ag2smooth
Susano
Level 85
God Stats
3W - 5L
1,293 SR
Queue Stats
216W - 285L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
5,646
434
6,259
8,429
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Gambit y
Atlas
10
4 / 1 / 1
6,737
518
4,550
7,543
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Janumba
Morgan Le Fay
9
0 / 6 / 0
5,374
413
2,706
8,458
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kylie Minogue
King Arthur
7
0 / 5 / 0
4,881
375
2,001
6,164
1,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 6 / 0
5,283
406
4,228
9,504
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 6
6,351
489
4,823
10,638
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 3
6,387
491
4,833
6,736
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 0 / 0
8,656
666
5,969
8,597
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 1 / 4
8,134
626
6,954
3,854
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
ag2smooth
Susano
12
5 / 0 / 4
7,351
565
5,293
8,546
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
6
3
W
2
3
3
1.17
W
7
0
0
7
L
1
3
4
1
L
Atlas
Gambit y
Atlas
4
1
1
4.5
L
Morgan Le Fay
Janumba
Morgan Le Fay
0
6
0
0
L
King Arthur
Kylie Minogue
King Arthur
0
5
0
0
W
7
1
4
9
W
Susano
ag2smooth
Susano
5
0
4
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
27,872
40,098
Taken
38,371
14,772
Mitigated
17,192
5,115
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,823
231
245
4,131
10,638
5,786
0
2,749
7,889
25,099
0
W
4,833
2,453
177
1,870
6,736
1,391
916
1,986
4,750
0
20,859
W
5,969
1,192
0
4,262
8,597
6,410
1,486
0
8,597
0
41,738
L
6,259
4,392
0
1,497
8,429
2,526
156
2,123
6,284
0
20,456
L
Atlas
Gambit y
Atlas
4,550
1,641
28
1,073
7,543
5,658
0
3,868
3,625
22,484
0
L
Morgan Le Fay
Janumba
Morgan Le Fay
2,706
297
0
869
8,458
2,680
596
4,159
4,083
21,731
0
L
King Arthur
Kylie Minogue
King Arthur
2,001
146
0
125
6,164
1,637
0
0
5,811
0
11,144
W
6,954
976
0
250
3,854
1,073
98
1,378
2,476
46,610
0
W
Susano
ag2smooth
Susano
5,293
268
0
4,784
8,546
2,532
0
1,143
7,403
0
44,275
L
4,228
1,409
0
1,523
9,504
2,271
628
1,289
7,960
0
23,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
36,879
176
Minions Killed
335
0
Camps Cleared
0
1,057,821
Distance Traveled
1,295,993
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,351
489
33
3
0
262,386
1
W
Neith
6,387
491
34
3
0
209,069
0
W
Guan Yu
8,656
666
103
8
0
292,475
0
L
Anhur
5,646
434
26
2
0
228,462
1
L
Atlas
6,737
518
27
2
0
220,762
5
L
Morgan Le Fay
5,374
413
52
4
0
219,505
1
L
King Arthur
4,881
375
21
2
0
171,028
0
W
Janus
8,134
626
88
7
0
247,405
5
W
Susano
7,351
565
77
6
0
284,658
0
L
Pele
5,283
406
50
4
0
218,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role