Player Matchup

Tsukuyomi
Tsukuyomi
Pfinkk
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,684 Elo+
Party 2
He Bo
He Bo
Serphy
He Bo
Level 143
God Stats
7W - 6L
1,639 SR
Queue Stats
164W - 143L
1,647 Elo+
Party 2
Bacchus
Bacchus
Wylisc
Bacchus
Level 104
God Stats
42W - 22L
1,736 SR
Queue Stats
78W - 63L
1,671 Elo+
Party 2
Team Averages
Level 125
1,625 SR
1,667 Elo+

VS

Team Averages
Level 106
1,513 SR
1,609 Elo+
Loki
Loki
Mudzl
Loki
Level 125
God Stats
0W - 2L
1,533 SR
Queue Stats
25W - 23L
1,571 Elo+
Party 1
Janus
Janus
S3nc30fSu1c1de
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StegoLeader
Kumbhakarna
Level 89
God Stats
0W - 2L
1,507 SR
Queue Stats
26W - 23L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pfinkk
Tsukuyomi
13
6 / 0 / 10
9,216
768
10,544
7,428
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Serphy
He Bo
13
6 / 2 / 10
8,894
741
13,718
6,078
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Wylisc
Bacchus
12
4 / 2 / 11
9,343
779
7,456
10,544
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mudzl
Loki
11
2 / 4 / 1
7,489
624
6,374
9,463
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 2
7,010
584
4,176
8,771
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
StegoLeader
Kumbhakarna
10
0 / 6 / 4
7,614
635
1,974
15,545
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
3
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
Mudzl
Loki
2
4
1
0.63
W
Tsukuyomi
Pfinkk
Tsukuyomi
6
0
10
11
L
1
6
2
0.33
W
He Bo
Serphy
He Bo
6
2
10
5.5
L
Kumbhakarna
StegoLeader
Kumbhakarna
0
6
4
0.33
W
Bacchus
Wylisc
Bacchus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
12,524
24,050
Taken
33,779
16,440
Mitigated
19,788
9,785
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Mudzl
Loki
6,374
656
0
1,683
9,463
4,719
0
6,325
2,569
0
21,020
W
Tsukuyomi
Pfinkk
Tsukuyomi
10,544
3,542
0
2,504
7,428
3,739
1,372
1,741
5,325
0
37,926
L
4,176
170
0
450
8,771
2,470
0
5,640
2,667
24,547
0
W
He Bo
Serphy
He Bo
13,718
1,123
0
2,024
6,078
2,036
1,136
2,197
3,695
33,111
0
L
Kumbhakarna
StegoLeader
Kumbhakarna
1,974
428
282
1,633
15,545
12,599
0
8,714
6,010
5,263
0
W
Bacchus
Wylisc
Bacchus
7,456
994
309
4,948
10,544
10,665
320
2,580
7,402
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
22,113
119
Minions Killed
95
5
Camps Cleared
4
689,576
Distance Traveled
588,635
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,489
624
26
2
2
224,331
0
W
Tsukuyomi
9,216
768
51
4
1
249,695
4
L
Janus
7,010
584
58
5
2
185,981
3
W
He Bo
8,894
741
55
5
2
213,562
1
L
Kumbhakarna
7,614
635
11
1
0
178,323
1
W
Bacchus
9,343
779
13
1
2
226,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role