Player Matchup

Sol
Sol
Blightedii
Sol
Level 156
God Stats
5W - 1L
1,695 SR
Queue Stats
51W - 34L
1,667 Elo+
Party 1
Chaac
Chaac
HennyxHilton
Chaac
Level 122
God Stats
5W - 3L
1,723 SR
Queue Stats
110W - 100L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SaneElephant563
Kumbhakarna
Level 118
God Stats
1W - 0L
1,799 SR
Queue Stats
21W - 13L
1,688 Elo+
Party 1
Team Averages
Level 132
1,739 SR
1,667 Elo+

VS

Team Averages
Level 157
1,505 SR
1,593 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Me llamo Bean
Ra
Level 157
God Stats
1W - 2L
1,568 SR
Queue Stats
66W - 53L
1,604 Elo+
Party 2
Bastet
Bastet
staydownustupid
Bastet
Level 153
God Stats
1W - 1L
1,448 SR
Queue Stats
52W - 36L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,097
645
8,821
9,013
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 2
8,232
748
13,949
10,327
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
SaneElephant563
Kumbhakarna
11
0 / 0 / 7
6,984
635
2,605
9,011
7,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 5 / 1
6,603
600
5,472
13,953
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 1
7,106
646
9,464
7,749
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 1
6,597
600
6,398
8,403
2,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
2
1
4
4
W
7
1
2
8
L
1
3
1
0.5
W
Kumbhakarna
SaneElephant563
Kumbhakarna
0
0
7
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
21,334
28,351
Taken
30,105
15,419
Mitigated
16,974
12,583
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,472
104
0
2,992
13,953
10,636
0
5,454
8,026
10,210
0
W
8,821
4,017
0
5,189
9,013
2,392
126
5,415
3,475
34,337
3,851
W
13,949
2,070
827
4,686
10,327
6,010
0
5,276
4,765
830
28,970
L
9,464
576
598
2,664
7,749
3,527
0
2,648
4,870
34,676
0
W
Kumbhakarna
SaneElephant563
Kumbhakarna
2,605
211
1,057
824
9,011
7,017
0
3,797
4,908
5,854
0
L
6,398
1,035
0
2,004
8,403
2,811
0
2,979
4,948
0
18,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
20,306
128
Minions Killed
118
5
Camps Cleared
4
624,489
Distance Traveled
621,944
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,603
600
17
2
0
195,908
4
W
Sol
7,097
645
76
7
2
197,603
2
W
Chaac
8,232
748
39
4
3
219,015
3
L
Ra
7,106
646
66
6
1
193,583
4
W
Kumbhakarna
6,984
635
13
1
0
207,871
1
L
Bastet
6,597
600
35
3
3
232,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role