Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkReaper1596
Medusa
Level 84
God Stats
4W - 4L
1,486 SR
Queue Stats
85W - 110L
1,323 Elo+
Party 2
Achilles
Achilles
ENDGAME1998
Achilles
Level 47
God Stats
12W - 15L
1,284 SR
Queue Stats
111W - 139L
1,302 Elo+
Solo
Artio
Artio
NINJAGUNNER
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 94L
1,347 Elo+
Party 2
Loki
Loki
agus_laso
Loki
Level 54
God Stats
12W - 16L
1,366 SR
Queue Stats
172W - 195L
1,263 Elo+
Solo
Team Averages
Level 81
1,427 SR
1,347 Elo+

VS

Team Averages
Level 46
1,412 SR
1,302 Elo+
Pele
Pele
GouhinsJockstrap
Pele
Level 28
God Stats
3W - 5L
1,324 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 1
Olorun
Olorun
Reaper0416
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 342L
1,332 Elo+
Solo
Anubis
Anubis
TTVKing_DeVante
Anubis
Level 24
God Stats
5W - 14L
1,323 SR
Queue Stats
13W - 31L
1,258 Elo+
Party 1
Chang'e
Chang'e
YT_DiorRayy
Chang'e
Level 43
God Stats
2W - 5L
1,516 SR
Queue Stats
22W - 36L
1,284 Elo+
Party 1
Ymir
Ymir
the pope fool
Ymir
Level 64
God Stats
160W - 235L
1,396 SR
Queue Stats
193W - 295L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 3
8,014
572
4,821
4,348
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 5
7,154
511
7,119
5,100
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
ENDGAME1998
Achilles
14
5 / 0 / 2
8,087
578
4,780
7,805
6,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 4
7,089
506
3,680
7,538
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
15
5 / 0 / 7
8,643
617
4,353
6,731
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,568
398
1,668
7,215
2,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Reaper0416
Olorun
11
0 / 1 / 0
5,985
428
2,468
6,737
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 0
6,041
432
3,999
9,069
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
YT_DiorRayy
Chang'e
11
0 / 3 / 0
6,399
457
2,407
9,785
2,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 3 / 0
4,951
354
1,182
5,616
3,409
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
18
Kills
1
1
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
W
4
1
5
6.5
W
Achilles
ENDGAME1998
Achilles
5
0
2
6
L
0
5
0
0
W
3
0
4
5
L
Olorun
Reaper0416
Olorun
0
1
0
0
L
1
7
0
0.14
L
Chang'e
YT_DiorRayy
Chang'e
0
3
0
0
W
Loki
5
0
7
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
11,724
31,522
Taken
38,422
15,083
Mitigated
13,986
9,024
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,821
291
0
1,000
4,348
1,289
570
1,403
2,692
51,821
0
W
7,119
3,730
55
280
5,100
1,364
965
2,293
2,784
0
30,526
W
Achilles
ENDGAME1998
Achilles
4,780
825
0
1,650
7,805
6,117
665
1,990
5,815
0
37,473
L
1,668
128
47
1,046
7,215
2,011
0
966
6,209
0
28,009
W
3,680
787
461
2,306
7,538
3,927
429
2,843
4,689
22,180
0
L
Olorun
Reaper0416
Olorun
2,468
444
148
2,863
6,737
2,252
0
3,245
3,232
33,216
0
L
3,999
584
251
1,928
9,069
3,688
237
1,692
7,337
23,668
0
L
Chang'e
YT_DiorRayy
Chang'e
2,407
326
433
4,822
9,785
2,626
327
0
9,785
34,811
0
W
Loki
4,353
669
0
3,272
6,731
2,386
0
1,184
5,486
0
54,900
L
1,182
297
165
571
5,616
3,409
0
2,258
3,358
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
28,944
390
Minions Killed
268
0
Camps Cleared
0
1,312,888
Distance Traveled
1,112,321
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,014
572
108
8
0
265,836
3
W
Medusa
7,154
511
60
4
0
245,180
1
W
Achilles
8,087
578
76
5
0
249,624
4
L
Pele
5,568
398
49
4
0
228,797
0
W
Artio
7,089
506
36
3
0
246,270
2
L
Olorun
5,985
428
76
5
0
255,920
4
L
Anubis
6,041
432
52
4
0
233,146
1
L
Chang'e
6,399
457
67
5
0
237,723
1
W
Loki
8,643
617
110
8
0
305,978
0
L
Ymir
4,951
354
24
2
0
156,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role