Player Matchup

Bacchus
Bacchus
GankMastahFresch
Bacchus
Level 127
God Stats
8W - 8L
1,662 SR
Queue Stats
373W - 244L
1,696 Elo+
Party 2
Odin
Odin
IFeekJundaBad
Odin
Level 127
God Stats
4W - 4L
1,569 SR
Queue Stats
378W - 251L
1,667 Elo+
Party 2
Chang'e
Chang'e
KiloThePig
Chang'e
Level 106
God Stats
4W - 1L
1,937 SR
Queue Stats
269W - 178L
1,677 Elo+
Party 2
Team Averages
Level 120
1,723 SR
1,680 Elo+

VS

Team Averages
Level 133
1,748 SR
1,668 Elo+
Zeus
Zeus
CPB99
Zeus
Level 125
God Stats
4W - 0L
1,870 SR
Queue Stats
58W - 35L
1,587 Elo+
Party 1
Odin
Odin
JingWeisThighs
Odin
Level 149
God Stats
7W - 1L
1,875 SR
Queue Stats
36W - 14L
1,860 Elo+
Party 1
Hou Yi
Hou Yi
SolsButt
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,876
625
5,319
8,562
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 3 / 1
7,014
638
2,437
9,131
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
KiloThePig
Chang'e
12
2 / 4 / 2
7,715
701
2,458
7,374
5,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CPB99
Zeus
13
6 / 2 / 3
8,611
783
10,475
3,658
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 9
7,655
696
4,385
7,024
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SolsButt
Hou Yi
13
4 / 1 / 6
8,301
755
5,364
4,956
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
10
10
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
CPB99
Zeus
6
2
3
3.75
L
2
3
1
0.83
L
1
3
1
0.5
W
0
2
9
2.25
L
Chang'e
KiloThePig
Chang'e
2
4
2
0.75
W
Hou Yi
SolsButt
Hou Yi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,214
Damage
20,224
25,067
Taken
15,638
15,319
Mitigated
6,432
3,590
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CPB99
Zeus
10,475
985
0
516
3,658
1,184
495
2,290
1,116
25,914
0
L
5,319
421
0
871
8,562
3,927
0
4,717
3,629
16,247
0
L
2,437
308
0
224
9,131
6,100
0
3,326
5,541
0
13,502
W
4,385
1,427
0
937
7,024
3,159
296
2,761
4,043
0
24,390
L
Chang'e
KiloThePig
Chang'e
2,458
156
688
1,807
7,374
5,292
130
2,344
4,848
20,533
0
W
Hou Yi
SolsButt
Hou Yi
5,364
2,490
0
684
4,956
2,089
834
2,323
2,435
0
24,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,605
Gold Earned
24,567
96
Minions Killed
129
5
Camps Cleared
5
652,187
Distance Traveled
615,861
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,611
783
40
4
1
192,712
3
L
Bacchus
6,876
625
19
2
1
213,661
3
L
Odin
7,014
638
38
3
2
227,051
2
W
Odin
7,655
696
56
5
1
206,989
4
L
Chang'e
7,715
701
39
4
2
211,475
1
W
Hou Yi
8,301
755
33
3
3
216,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role