Player Matchup

Camazotz
Camazotz
CrustyShoes
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Juuboi04
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,543 SR
Queue Stats
54W - 56L
1,385 Elo+
Party 3
Nox
Nox
Shadowstorm21302
Nox
Level 142
God Stats
1W - 5L
1,325 SR
Queue Stats
542W - 544L
1,504 Elo+
Solo
Geb
Geb
ToxicFox31
Geb
Level 125
God Stats
3W - 2L
1,758 SR
Queue Stats
150W - 148L
1,559 Elo+
Party 3
Hercules
Hercules
zihames
Hercules
Level 106
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 3
Team Averages
Level 94
1,530 SR
1,487 Elo+

VS

Team Averages
Level 75
1,543 SR
1,619 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ConsensualCrepe
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,578 Elo+
Party 1
Chaac
Chaac
Grantimus88
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,648 Elo+
Party 2
Ganesha
Ganesha
Hobo_Kareem
Ganesha
Level 44
God Stats
3W - 0L
1,448 SR
Queue Stats
16W - 5L
1,700 Elo+
Party 1
Jormungandr
Jormungandr
SweaterSwaggot
Jormungandr
Level 118
God Stats
3W - 0L
1,769 SR
Queue Stats
89W - 56L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CrustyShoes
Camazotz
13
2 / 8 / 4
8,312
756
7,532
13,442
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Juuboi04
Ah Muzen Cab
16
5 / 6 / 3
8,915
810
15,189
12,330
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 5
9,153
832
9,801
11,140
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
8,649
786
8,910
16,055
14,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
zihames
Hercules
12
0 / 6 / 6
7,775
707
9,944
20,437
19,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 3 / 16
9,804
891
15,618
6,076
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
16
11 / 3 / 13
10,518
956
12,497
11,914
7,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 16
11,096
1,009
18,321
24,018
21,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Hobo_Kareem
Ganesha
14
0 / 3 / 23
9,184
835
7,123
14,891
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SweaterSwaggot
Jormungandr
15
2 / 2 / 19
9,791
890
11,447
16,279
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
11
Kills
27
28
Deaths
12
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
16
4.33
W
Hachiman
11
3
13
5.83
L
Camazotz
CrustyShoes
Camazotz
2
8
4
0.5
W
9
1
16
17
W
Ganesha
Hobo_Kareem
Ganesha
0
3
23
3.83
L
Ah Muzen Cab
Juuboi04
Ah Muzen Cab
5
6
3
1.08
L
3
4
5
1.38
W
Jormungandr
SweaterSwaggot
Jormungandr
2
2
19
5.75
L
1
4
4
0.75
L
Hercules
zihames
Hercules
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,376
Damage
65,006
73,404
Taken
73,178
49,397
Mitigated
67,095
24,240
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,618
272
2,087
282
6,076
2,308
261
1,489
4,579
24,360
0
W
Hachiman
12,497
5,660
1,170
2,819
11,914
7,705
2,873
2,268
9,606
0
29,523
L
Camazotz
CrustyShoes
Camazotz
7,532
2,163
1,015
2,585
13,442
6,926
513
5,165
7,985
0
12,802
W
18,321
3,763
0
11,782
24,018
21,890
887
7,489
16,341
0
30,782
W
Ganesha
Hobo_Kareem
Ganesha
7,123
170
2,215
2,386
14,891
18,149
548
5,311
9,340
12,012
0
L
Ah Muzen Cab
Juuboi04
Ah Muzen Cab
15,189
4,752
646
2,166
12,330
4,700
614
5,690
6,558
0
28,429
L
9,801
648
1,132
4,037
11,140
4,253
294
6,802
4,144
21,052
0
W
Jormungandr
SweaterSwaggot
Jormungandr
11,447
2,451
1,244
3,864
16,279
17,043
322
5,289
10,812
26,139
0
L
8,910
344
1,737
2,631
16,055
14,324
112
7,149
8,391
20,042
0
L
Hercules
zihames
Hercules
9,944
2,218
526
7,765
20,437
19,194
0
9,382
10,781
7,708
8,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
50,393
98
Minions Killed
126
0
Camps Cleared
0
958,978
Distance Traveled
1,100,336
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,804
891
34
3
0
228,714
2
W
Hachiman
10,518
956
36
3
0
198,506
2
L
Camazotz
8,312
756
11
1
0
183,975
0
W
Chaac
11,096
1,009
29
3
0
241,719
0
W
Ganesha
9,184
835
2
0
0
213,863
0
L
Ah Muzen Cab
8,915
810
22
2
0
180,477
0
L
Nox
9,153
832
44
4
0
210,561
3
W
Jormungandr
9,791
890
25
2
0
217,534
1
L
Geb
8,649
786
15
1
0
203,849
0
L
Hercules
7,775
707
6
1
0
180,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role